13,235 research outputs found
Teen Content Creators and Consumers
American teenagers today are utilizing the interactive capabilities of the internet as they create and share their own media creations. Fully half of all teens and 57-percent of teens who use the internet could be considered Content Creators. They have created a blog or webpage, posted original artwork, photography, stories or videos online or remixed online content into their own new creations.Teens are often much more enthusiastic authors and readers of blogs than their adult counterparts. Teen bloggers, led by older girls, are a major part of this tech-savvy cohort. Teen bloggers are more fervent internet users than non-bloggers and have more experience with almost every online activity in the survey.Teens continue to actively download music and video from the internet and have used multiple sources to get their files. Those who get music files online believe it is unrealistic to expect people to self-regulate and avoid free downloading and file-sharing altogether
Detection of Trending Topic Communities: Bridging Content Creators and Distributors
The rise of a trending topic on Twitter or Facebook leads to the temporal
emergence of a set of users currently interested in that topic. Given the
temporary nature of the links between these users, being able to dynamically
identify communities of users related to this trending topic would allow for a
rapid spread of information. Indeed, individual users inside a community might
receive recommendations of content generated by the other users, or the
community as a whole could receive group recommendations, with new content
related to that trending topic. In this paper, we tackle this challenge, by
identifying coherent topic-dependent user groups, linking those who generate
the content (creators) and those who spread this content, e.g., by
retweeting/reposting it (distributors). This is a novel problem on
group-to-group interactions in the context of recommender systems. Analysis on
real-world Twitter data compare our proposal with a baseline approach that
considers the retweeting activity, and validate it with standard metrics.
Results show the effectiveness of our approach to identify communities
interested in a topic where each includes content creators and content
distributors, facilitating users' interactions and the spread of new
information.Comment: 9 pages, 4 figures, 2 tables, Hypertext 2017 conferenc
Interactive Narrative in Virtual Reality
Interactive fiction is a literary genre that is rapidly gaining popularity.
In this genre, readers are able to explicitly take actions in order to guide
the course of the story. With the recent popularity of narrative focused games,
we propose to design and develop an interactive narrative tool for content
creators. In this extended abstract, we show how we leverage this interactive
medium to present a tool for interactive storytelling in virtual reality. Using
a simple markup language, content creators and researchers are now able to
create interactive narratives in a virtual reality environment. We further
discuss the potential future directions for a virtual reality storytelling
engine
IMPLEMENTATION TAX DIGITAL OF CONTENT CREATOR ON TIKTOK SOCIAL MEDIA
This study aims to determine the application of digital tax on the TikTok platform. This research is qualitative research involving several informants, such as TikTok content creators, TikTok agencies, and tax consultants. This study uses data analysis techniques. The results of this study indicate that content creators are subject to income tax by being treated as freelancers. TikTok content creators can use a calculation norm of 50% to calculate their net income. Their income has been deducted by TikTok, but does not include taxes. The agency also does not collect income tax on TikTok content creators, so there has been no implementation of digital taxes on the TikTok platform. Therefore, content creators on the TikTok platform must carry out their own tax. While carrying out their own tax, content creators experience several difficulties, such as difficulty in understanding complex tax regulations
The lesbian, gay, bisexual and transgender community online: discussions of bullying and self-disclosure in YouTube videos
Computer-mediated communication has become a popular platform for identity construction and experimentation as well as social interaction for those who identify as lesbian, gay, bisexual or transgender (LGBT). The creation of user-generated videos has allowed content creators to share experiences on LGBT topics. With bullying becoming more common amongst LGBT youth, it is important to obtain a greater understanding of this phenomenon. In our study, we report on the analysis of 151 YouTube videos which were identified as having LGBT- and bullying-related content. The analysis reveals how content creators openly disclose personal information about themselves and their experiences in a non-anonymous rhetoric with an unknown public. These disclosures could indicate a desire to seek friendship, support and provide empathy
Content Creators Between Platform Control and User Autonomy. The Role of Algorithms and Revenue Sharing
Content creators generate and upload content on social media platforms. If these platforms have a revenue-sharing policy, content creators earn income from advertising revenue. This income is heavily dependent on the distribution of the content and the resulting view counts. Platform owners may exert algorithmic control that impacts content distribution, advertising income, and, consequently, the behaviour of content creators. The objectives of the platform owners combined with the interests of the content creators may lead to paradoxical tensions between the aims of control and autonomy. The opaque nature of algorithms coupled with the need to be recognised by the algorithm further reinforces this phenomenon. This study follows an interpretive qualitative research approach applying grounded theory methodology. This research uses semi-structured interviews with content creators to develop a theory explaining the tension between control and autonomy on revenue-sharing social media platforms. The study shows that algorithmic control and incentivisation create paradoxical tensions that affect the autonomy of content creators. Content creators attempt to minimise tensions of algorithm versus audience, regularity versus scheduling autonomy, and analytics versus decision-making autonomy in two ways: through self-centred measures such as improving metrics, pre-production, and being a pioneer and extraneous measures involving their own businesses, products, and sponsorships. This study sheds some light on the phenomenon of paradoxical tensions and provides guidance and strategies for content creators and platform owners about proceeding with their relationship. This study’s findings provide platform owners and decision-makers with a deeper understanding of the behaviour of content creators and the hurdles they face in platform work. The findings help them identify challenges, draw conclusions, and implement changes
IPPAR Model Pendekatan Content creator Dalam Mempertahankan Reputasi Di Media Snack Video
Maintaining views is a huge responsibility for content creators as it is related to reputation. A successful content creator always attempts to maintain views at minimum viral views. This study aims to investigate the communication behavior of content creators in designing content and how to keep views at a minimum viral view of 5,000 views on Snack Video. This study used an ethnographic study of public relations with the IPPAR analysis model (Insight, Strategic Program, Implementation Program, Action, and Reputation) with a qualitative approach. The results of this study show that 1. Content creators performed phases in designing content by analyzing a situation, building concepts, creating content, and evaluating content in communication behavior, 2. Content creators acted consistently, have genuine ideas, followed viral content, and interacted with the audience in maintaining views. In designing content and maintaining views is related to the reputation and selling value of content creators, so the impact obtained by content creators is support through followers, messages, likes, views, shares, fanbase, and comments from the audience
We’re Content Creators, Too: Libraries and Blogging
One of the earliest examples of Web 2.0 technology, blogs have experienced exponential growth since the term “weblog” was coined in 1997 to describe the reverse chronologically-ordered, interactive, online “journals.” As with any new technology, reception—and utilization—by librarians has been less than uniform. For many librarians and libraries, however, blogs are an attractive entrée to the world of 2.0 librarianship
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