102,077 research outputs found
Edutainment in cartography
Edutainment is a mixture of education and entertainment. In the software industry edutainment was very popular
in the 80’s and the first part of the 90’s when the graphic capabilities of PC-s were very limited. The early computer
games were based on textual information. From the second part of the 80’s low resolution pictures became a part of a
computer game, but that was still quite far from the so called multimedia. As the CPUs and graphic cards became more
powerful computer games started to develop rapidly. Nowadays the 3D, the virtual reality, the real time animation and
the high quality sound are the essential parts of computer games. The computer games in edutainment are nearly totally
disappeared. In the last some years the internet games turned to be more popular: the relatively low bandwidth and the
lack of web multimedia standards gave new opportunities for the edutainment in this environment. Cartography can profit
form this revival because maps are very popular content of the web
Voyager cartography
The Jovian and Saturnian satellites are being mapped at several scales from Voyager 1 and 2 data. The maps are especially formatted color mosaics, controlled photomosaics, and airbrush maps. At 1:5,000,000 scale, mapping of Io, Europa, and Ganymede is complete. At 1:15,000,000 scale, mapping of Io and Europa is complete, and mapping of Ganymede is approximately complete. A controlled mosaic of Rhea has been compiled as a Digital Image Model (DIM) in the same format as is being used for Mars. The mosaic is being formatted for publication as a two-sheet set (Lambert Azimuthal Equal Area, Mercator, and Polar Stereographic projections). Magnetic tape copies of the DIM have been distributed to regional Planetary Image Facilities and other interested users. The DIM has a scale of 1/16 degree/pixel, corresponding to approximately 833 m/pixel on Rhea. Details of the status of the various map series are reported quarterly to Planetary Geology Principal Investigators
For a social cartography of enconunters
This article results from the encounter and experience with the Social Cartography Methodology by Brazilian and Argentinean research groups, composed of architects, urban planners, and geographers in the Dunas neighborhood, within the periphery of Pelotas, in the Southernmost Brazil state of Rio Grande do Sul. The methodology of Social Cartography followed the weaving of the city, the interrelationships of the particular case of the Dunas neighborhood, line-by-line, in the sewing of the daily life, desires, problems, solutions, and public authorities' actions. The text seeks to raise issues related to the Social Cartography method, such as organization, analysis, and forms of applications. It also points to emancipatory and communitarian aspects involved in this process. We propose that Social Cartography can help to weave the city, undoing the dichotomy between center and periphery while new social spaces are produced from intervention research.Fil: Rocha, Eduardo. Universidade Federal de Pelotas; BrasilFil: Diez Tetamanti, Juan Manuel. Universidad Nacional de la Patagonia ; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; ArgentinaFil: Mesquita Clasen, Carolina. Universidade Federal de Pelotas; Brasi
Erehwon: For a cartography of change
We introduce a work-in-progress collaborative research project, which aims at creating an interactive real time cartography of socio-political performative projects within Europe and beyond. The cartography will be designed as a digital platform for rehearsing new ways of direct democratic practices and experimenting with potential forms of public space transformation that these practices can lead to.Creativeworks Londo
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