20 research outputs found
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Models of kleptoparasitism on networks: the effect of population structure on food stealing behaviour
The behaviour of populations consisting of animals that interact with each other for their survival and reproduction is usually investigated assuming homogeneity amongst the animals. However, real populations are non-homogeneous. We focus on an established model of kleptoparasitism and investigate whether and how much population heterogeneities can affect the behaviour of kleptoparasitic populations. We consider a situation where animals can either discover food items by themselves or attempt to steal the food already discovered by other animals through aggressive interactions. Representing the likely interactions between animals by a network, we develop pairwise and individual-based models to describe heterogeneities in both the population structure and other individual characteristics, including searching and fighting abilities. For each of the models developed we derive analytic solutions at the steady state. The high accuracy of the solutions is shown in various examples of populations with different degrees of heterogeneity. We observe that highly heterogeneous structures can significantly affect the food intake rate and therefore the fitness of animals. In particular, the more highly connected animals engage in more conflicts, and have a reduced food consumption rate compared to poorly connected animals. Further, for equivalent average level of connectedness, the average consumption rate of a population with heterogeneous structure can be higher
An analysis of the fixation probability of a mutant on special classes of non-directed graphs
There is a growing interest in the study of evolutionary dynamics on populations with some non-homogeneous structure. In this paper we follow the model of Lieberman et al. (Lieberman et al. 2005 Nature 433, 312–316) of evolutionary dynamics on a graph. We investigate the case of non-directed equally weighted graphs and find solutions for the fixation probability of a single mutant in two classes of simple graphs. We further demonstrate that finding similar solutions on graphs outside these classes is far more complex. Finally, we investigate our chosen classes numerically and discuss a number of features of the graphs; for example, we find the fixation probabilities for different initial starting positions and observe that average fixation probabilities are always increased for advantageous mutants as compared with those of unstructured populations
Evolutionary Dynamics on Small-Order Graphs
Abstract. We study the stochastic birth-death model for structured finite populations popularized by Lieberman et al. [Lieberman, E., Hauert, C., Nowak, M.A., 2005. Evolutionary dynamics on graphs. Nature 433, 312-316]. We consider all possible connected undirected graphs of orders three through eight. For each graph, using the Monte Carlo Markov Chain simulations, we determine the fixation probability of a mutant introduced at every possible vertex. We show that the fixation probability depends on the vertex and on the graph. A randomly placed mutant has the highest chances of fixation in a star graph, closely followed by star-like graphs. The fixation probability was lowest for regular and almost regular graphs. We also find that within a fixed graph, the fixation probability of a mutant has a negative correlation with the degree of the starting vertex. 1
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Models and measures of animal aggregation and dispersal
The dispersal of individuals within an animal population will depend upon local properties intrinsic to the environment that differentiate superior from inferior regions as well as properties of the population. Competing concerns can either draw conspecifics together in aggregation, such as collective defence against predators, or promote dispersal that minimizes local densities, for instance to reduce competition for food. In this paper we consider a range of models of non-independent movement. We include established models, such as the ideal free distribution, but also develop novel models, such as the wheel. We also develop several ways to combine different models to create a flexible model of addressing a variety of dispersal mechanisms. We further devise novel measures of movement coordination and show how to generate a population movement that achieves appropriate values of the measure specified. We find the value of these measures for each of the core models described, as well as discuss their use, and potential limitations, in discerning the underlying movement mechanisms. The movement framework that we develop is both of interest as a stand-alone process to explore movement, but also able to generate a variety of movement patterns that can be embedded into wider evolutionary models where movement is not the only consideration
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Kleptoparasitic melees--modelling food stealing featuring contests with multiple individuals
Kleptoparasitism is the stealing of food by one animal from another. This has been modelled in various ways before, but all previous models have only allowed contests between two individuals. We investigate a model of kleptoparasitism where individuals are allowed to fight in groups of more than two, as often occurs in real populations. We find the equilibrium distribution of the population amongst various behavioural states, conditional upon the strategies played and environmental parameters, and then find evolutionarily stable challenging strategies. We find that there is always at least one ESS, but sometimes there are two or more, and discuss the circumstances when particular ESSs occur, and when there are likely to be multiple ESSs
Kleptoparasitic Interactions under Asymmetric Resource Valuation
We introduce a game theoretical model of stealing interactions. We model the situation as an extensive form game when one individual may attempt to steal a valuable item from another who may in turn defend it. The population is not homogeneous, but rather each individual has a different Resource Holding Potential (RHP). We assume that RHP not only influences the outcome of the potential aggressive contest (the individual with the larger RHP is more likely to win), but that it also influences how an individual values a particular resource. We investigate several valuation scenarios and study the prevalence of aggressive behaviour. We conclude that the relationship between RHP and resource value is crucial, where some cases lead to fights predominantly between pairs of strong individuals, and some between pairs of weak individuals. Other cases lead to no fights with one individual conceding, and the order of strategy selection is crucial, where the individual which picks its strategy first often has an advantage
Approximating Fixation Probabilities in the Generalized Moran Process
We consider the Moran process, as generalized by Lieberman, Hauert and Nowak
(Nature, 433:312--316, 2005). A population resides on the vertices of a finite,
connected, undirected graph and, at each time step, an individual is chosen at
random with probability proportional to its assigned 'fitness' value. It
reproduces, placing a copy of itself on a neighbouring vertex chosen uniformly
at random, replacing the individual that was there. The initial population
consists of a single mutant of fitness placed uniformly at random, with
every other vertex occupied by an individual of fitness 1. The main quantities
of interest are the probabilities that the descendants of the initial mutant
come to occupy the whole graph (fixation) and that they die out (extinction);
almost surely, these are the only possibilities. In general, exact computation
of these quantities by standard Markov chain techniques requires solving a
system of linear equations of size exponential in the order of the graph so is
not feasible. We show that, with high probability, the number of steps needed
to reach fixation or extinction is bounded by a polynomial in the number of
vertices in the graph. This bound allows us to construct fully polynomial
randomized approximation schemes (FPRAS) for the probability of fixation (when
) and of extinction (for all ).Comment: updated to the final version, which appeared in Algorithmic
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The effect of fight cost structure on fighting behaviour
A common feature of animal populations is the stealing by animals of resources such as food from other animals. This has previously been the subject of a range of modelling approaches, one of which is the so called "producer-scrounger" model. In this model a producer finds a resource that takes some time to be consumed, and some time later a (generally) conspecific scrounger discovers the producer with its resource and potentially attempts to steal it. In this paper we consider a variant of this scenario where each individual can choose to invest an amount of energy into this contest, and the level of investment of each individual determines the probability of it winning the contest, but also the additional cost it has to bear. We analyse the model for a specific set of cost functions and maximum investment levels and show how the evolutionarily stable behaviour depends upon them. In particular we see that for high levels of maximum investment, the producer keeps the resource without a fight for concave cost functions, but for convex functions the scrounger obtains the resource (albeit at some cost)
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The effect of fight cost structure on fighting behaviour involving simultaneous decisions and variable investment levels
In the “producer–scrounger” model, a producer discovers a resource and is in turn discovered by a second individual, the scrounger, who attempts to steal it. This resource can be food or a territory, and in some situations, potentially divisible. In a previous paper we considered a producer and scrounger competing for an indivisible resource, where each individual could choose the level of energy that they would invest in the contest. The higher the investment, the higher the probability of success, but also the higher the costs incurred in the contest. In that paper decisions were sequential with the scrounger choosing their strategy before the producer. In this paper we consider a version of the game where decisions are made simultaneously. For the same cost functions as before, we analyse this case in detail, and then make comparisons between the two cases. Finally we discuss some real examples with potentially variable and asymmetric energetic investments, including intraspecific contests amongst spiders and amongst parasitoid wasps. In the case of the spiders, detailed estimates of energetic expenditure are available which demonstrate the asymmetric values assumed in our models. For the wasps the value of the resource can affect the probabilities of success of the defender and attacker, and differential energetic investment can be inferred. In general for real populations energy usage varies markedly depending upon crucial parameters extrinsic to the individual such as resource value and intrinsic ones such as age, and is thus an important factor to consider when modelling