260 research outputs found
EMERGENCY SURVEY OF REMOTE AND ENDANGERED ARCHAEOLOGICAL SITES
The paper describes the survey activities of the late Roman archaeological site of Umm al-Dabadib (Egypt). The interesting casestudy can be taken as an example in case of emergency surveys, as this method allows the complete 3D acquisition of a vast and complex area in a very short time and with the aid of simple instruments
TESTING DIFFERENT SURVEY TECHNIQUES TO MODEL ARCHITECTONIC NARROW SPACES
In the architectural survey field, there has been the spread of a vast number of automated techniques. However, it is important to underline the gap that exists between the technical specification sheet of a particular instrument and its usability, accuracy and level of automation reachable in real cases scenario, especially speaking about Cultural Heritage (CH) field. In fact, even if the technical specifications (range, accuracy and field of view) are known for each instrument, their functioning and features are influenced by the environment, shape and materials of the object. The results depend more on how techniques are employed than the nominal specifications of the instruments. The aim of this article is to evaluate the real usability, for the 1:50 architectonic restitution scale, of common and not so common survey techniques applied to the complex scenario of dark, intricate and narrow spaces such as service areas, corridors and stairs of Milanâs cathedral indoors. Tests have shown that the quality of the results is strongly affected by side-issues like the impossibility of following the theoretical ideal methodology when survey such spaces. The tested
instruments are: the laser scanner Leica C10, the GeoSLAM ZEB1, the DOT DPI 8 and two photogrammetric setups, a full frame camera with a fisheye lens and the NCTech iSTAR, a panoramic camera. Each instrument presents advantages and limits concerning both the sensors themselves and the acquisition phase
Sharing high-resolution models and information on web: The web module of bim3dsg system
BIM3DSG system is described here. It is an ad hoc designed BIM system created for Cultural Heritage applications. It proposes some solutions to solve some issues related to the use of BIM in this field. First, it tries to resolve the problem of managing huge, complex, high resolution and heterogeneous 3D models, and then it offers a practical, easy and efficient solution for a wide sharing of data and information
INTEGRATION OF 3D MODELS AND DIAGNOSTIC ANALYSES THROUGH A CONSERVATION-ORIENTED INFORMATION SYSTEM
In the recent years, mature technologies for producing high quality virtual 3D replicas of Cultural Heritage (CH) artefacts has grown thanks to the progress of Information Technologies (IT) tools. These methods are an efficient way to present digital models that can be used with several scopes: heritage managing, support to conservation, virtual restoration, reconstruction and colouring, art cataloguing and visual communication. The work presented is an emblematic case of study oriented to the preventive conservation through monitoring activities, using different acquisition methods and instruments. It was developed inside a project founded by Lombardy Region, Italy, called âSmart Cultureâ, which was aimed to realise a platform that gave the users the possibility to easily access to the CH artefacts, using as an example a very famous statue. The final product is a 3D reality-based model that contains a lot of information inside it, and that can be consulted through a common web browser. In the end, it was possible to define the general strategies oriented to the maintenance and the valorisation of CH artefacts, which, in this specific case, must consider the integration of different techniques and competencies, to obtain a complete, accurate and continuative monitoring of the statue
A NEW IDEA OF BIM SYSTEM FOR VISUALIZATION, WEB SHARING AND USING HUGE COMPLEX 3D MODELS FOR FACILITY MANAGEMENT.
The work is the final part of a multi-year research project on the Milan Cathedral, which focused on the complete survey and threedimensional modeling of the Great Spire (Fassi et al., 2011) and the two altars in the transept. The main purpose of the job was to prepare support data for the maintenance operations involving the cathedral since 2009 and still in progress. The research job had begun addressing our efforts to identify which methods would allow an expeditious but comprehensive measure of complex architectural structure as a whole. (Achille et al., 2012) The following research works were focused mainly to find an efficient method to visualize, use and share the realized 3D mode
VR for Cultural Heritage. A VR-WEB-BIM for the future maintenance of Milanâs Cathedral.
The work presented here is the final step of a multidisciplinary research project conducted on the Milan Cathedral for eight years (2008â2015). Three main topics, consequentially related, will be here addressed: (i) the survey of the structure, meant to update the old drawings; (ii) the construction of an accurate and detailed 3D model to be used to produce measurements at a 1:20â1:50 representation scale; (iii) the development of a Building Information System (BIM) to collect all the data relating to the restoration projects, as well as all information relating to past, current and future maintenance activities of the cathedral. The result of this research project is a complex and accurate digital 3D model of the main spire of the cathedral and of other parts of the building. This model can be visualized, navigated and used by the Veneranda Fabbrica technicians as an info-data catalogue, thanks to a common web browser connected with the remote BIM System Server and the modelling software where ad hoc I/O plugins are implemented. The last step of this long project was to take advantage of the nascent potential of immersive visualization techniques and to transpose the BIM system in a VR environment, thus obtaining two main results. The first was a high-appeal visualization system that allows a virtual visit of the Main Spire of the cathedral, the buildingâs highest part that has been closed to visitors since the beginning of the XX century. The second was the possibility to use this technology to virtually explore the cathedral from a technical point of view: by using an immersive visualization technology, operators can improve their understanding of the structure and obtain real-time information about the state of conservation, including current and past maintenance activities, in a sort of âaugmented reality system in a virtual environmentâ
A Modified Fourier-Mellin Approach for Source Device Identification on Stabilized Videos
To decide whether a digital video has been captured by a given device,
multimedia forensic tools usually exploit characteristic noise traces left by
the camera sensor on the acquired frames. This analysis requires that the noise
pattern characterizing the camera and the noise pattern extracted from video
frames under analysis are geometrically aligned. However, in many practical
scenarios this does not occur, thus a re-alignment or synchronization has to be
performed. Current solutions often require time consuming search of the
realignment transformation parameters. In this paper, we propose to overcome
this limitation by searching scaling and rotation parameters in the frequency
domain. The proposed algorithm tested on real videos from a well-known
state-of-the-art dataset shows promising results
The organic residues of lining in transport vessels from the Red Sea coast of Eritrea: a further element to understand past commercial relations
AbstractThe archaeological site of Adulis lays on the Red Sea Coast of Eritrea and during Late antiquity played a significant role in interregional commerce among the Mediterranean, the Red Sea and the Indian Ocean coasts. Contacts with the Eastern Mediterranean, Arabian Peninsula and the Sasanian world have been attested from different classes of pottery that were brought to light from on-going excavations at the site. Transport vessels have attracted particular attention as they testify the extent of trades and exchange networks. Transport vessels were coated by organic materials to seal porosity and make them suitable to transport different liquids and/or food. The characterisation of coating materials helped shedding light on their function, and support the attribution to different classes of transport vessels found in the Indian Ocean and Red Sea worlds. Here, the characterisation of the organic lining detected on a set of samples identified as Late Roman Amphora 1 is discussed. Results from the chemical analyses, performed preliminarily by FT-IR and then by GCâMS, revealed that bitumen was used for lining the jars, thus leading to set the classification of the amphorae within the wide class of the so- called Torpedo jars. By overcoming the question of typological complexity posed from macroscopic examination of the sherds, the chemical investigation contributed here crucial information for the interpretation of past trading in the Indian Ocean. The research gave clues to broaden the distribution of the Torpedo jars to Adulis, giving an unexpected insight into the trading routes of the past
Innovative diagnostic models of artefacts: the case study of Michelangeloâs PietĂ Rondanini.
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