308 research outputs found

    A Playful Experiential Learning System With Educational Robotics

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    This article reports on two studies that aimed to evaluate the effective impact of educational robotics in learning concepts related to Physics and Geography. The reported studies involved two courses from an upper secondary school and two courses froma lower secondary school. Upper secondary school classes studied topics ofmotion physics, and lower secondary school classes explored issues related to geography. In each grade, there was an “experimental group” that carried out their study using robotics and cooperative learning and a “control group” that studied the same concepts without robots. Students in both classes were subjected to tests before and after the robotics laboratory, to check their knowledge in the topics covered. Our initial hypothesis was that classes involving educational robotics and cooperative learning are more effective in improving learning and stimulating the interest and motivation of students. As expected, the results showed that students in the experimental groups had a far better understanding of concepts and higher participation to the activities than students in the control groups

    Cognitive Robots and the Conscious Mind: A Review of the Global Workspace Theory

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    Abstract Purpose of Review The theory of consciousness is a subject that has kept scholars and researchers challenged for centuries. Even today it is not possible to define what consciousness is. This has led to the theorization of different models of consciousness. Starting from Baars' Global Workspace Theory, this paper examines the models of cognitive architectures that are inspired by it and that can represent a reference point in the field of robot consciousness. Recent Findings Global Workspace Theory has recently been ranked as the most promising theory in its field. However, this is not reflected in the mathematical models of cognitive architectures inspired by it: they are few, and most of them are a decade old, which is too long compared to the speed at which artificial intelligence techniques are improving. Indeed, recent publications propose simple mathematical models that are well designed for computer implementation. Summary In this paper, we introduce an overview of consciousness and robot consciousness, with some interesting insights from the literature. Then we focus on Baars' Global Workspace Theory, presenting it briefly. Finally, we report on the most interesting and promising models of cognitive architectures that implement it, describing their peculiarities

    What robots want? Hearing the inner voice of a robot

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    The inner speech is thoroughly studied in humans, and it represents an interdisciplinary research issue involving psychology, neuroscience, and pedagogy. A few papers only, mostly theoretical, analyze the role of inner speech in robots. The present study investigates the potential of the robot's inner speech while cooperating with human partners. A cognitive architecture is designed and integrated with standard robot routines into a complex framework. Two threads of interaction are discussed by setting the robot operations with and without inner speech. Thanks to the robotic self-dialog, the partner can easily trace the robot's processes. Moreover, the robot can better solve conflicts leading to successful goal achievements. The results show that functional and transparency requirements, according to the international standards ISO/TS:2016 and COMEST/Unesco for collaborative robots, are better met when inner speech accompanies human-robot interaction. The inner speech could be applied in many robotics contexts, such as learning, regulation, and attentio

    Good Old-Fashioned Artificial Consciousness and the Intermediate Level Fallacy

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    Recently, there has been considerable interest and effort to the possibility to design and implement conscious robots, i.e., the chance that robots may have subjective experiences. Typical approaches as the global workspace, information integration, enaction, cognitive mechanisms, embodiment, i.e., the Good Old-Fashioned Artificial Consciousness, henceforth, GOFAC, share the same conceptual framework. In this paper, we discuss GOFAC's basic tenets and their implication for AI and Robotics. In particular, we point out the intermediate level fallacy as the central issue affecting GOFAC. Finally, we outline a possible alternative conceptual framework toward robot consciousness

    Conceptual Spaces for Cognitive Architectures: A Lingua Franca for Different Levels of Representation

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    During the last decades, many cognitive architectures (CAs) have been realized adopting different assumptions about the organization and the representation of their knowledge level. Some of them (e.g. SOAR [35]) adopt a classical symbolic approach, some (e.g. LEABRA[ 48]) are based on a purely connectionist model, while others (e.g. CLARION [59]) adopt a hybrid approach combining connectionist and symbolic representational levels. Additionally, some attempts (e.g. biSOAR) trying to extend the representational capacities of CAs by integrating diagrammatical representations and reasoning are also available [34]. In this paper we propose a reflection on the role that Conceptual Spaces, a framework developed by Peter G¨ardenfors [24] more than fifteen years ago, can play in the current development of the Knowledge Level in Cognitive Systems and Architectures. In particular, we claim that Conceptual Spaces offer a lingua franca that allows to unify and generalize many aspects of the symbolic, sub-symbolic and diagrammatic approaches (by overcoming some of their typical problems) and to integrate them on a common ground. In doing so we extend and detail some of the arguments explored by G¨ardenfors [23] for defending the need of a conceptual, intermediate, representation level between the symbolic and the sub-symbolic one. In particular we focus on the advantages offered by Conceptual Spaces (w.r.t. symbolic and sub-symbolic approaches) in dealing with the problem of compositionality of representations based on typicality traits. Additionally, we argue that Conceptual Spaces could offer a unifying framework for interpreting many kinds of diagrammatic and analogical representations. As a consequence, their adoption could also favor the integration of diagrammatical representation and reasoning in CAs

    Quantum Robotic Swarms: What, Why, and How

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    What is quantum computing, why do we need it, and how can we use it? Similarly: What is swarm robotics, why do we need it, and how can we use it? We try to briefly answer these questions, discussing some possibilities to apply quantum computing to swarm robotics, to get the best out of them. We also discuss a possible application of sonification as human-friendly feedback, and possible directions to be undertaken in future research

    A meta-cognitive architecture for planning in uncertain environments

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    Abstract The behavior of an artificial agent performing in a natural environment is influenced by many different pressures and needs coming from both external world and internal factors, which sometimes drive the agent to reach conflicting goals. At the same time, the interaction between an artificial agent and the environment is deeply affected by uncertainty due to the imprecision in the description of the world, and the unpredictability of the effects of the agent's actions. Such an agent needs meta-cognition in terms of both self-awareness and control. Self-awareness is related to the internal conditions that may possibly influence the completion of the task, while control is oriented to performing actions that maintain the internal model of the world and the perceptions aligned. In this work, a general meta-cognitive architecture is presented, which is aimed at overcoming these problems. The proposed architecture describes an artificial agent, which is capable to combine cognition and meta-cognition to solve problems in an uncertain world, while reconciling opposing requirements and goals. While executing a plan, such an agent reflects upon its actions and how they can be affected by its internal conditions, and starts a new goal setting process to cope with unforeseen changes. The work defines the concept of "believability" as a generic uncertain quantity, the operators to manage believability, and provides the reader with the u-MDP that is a novel MDP able to deal with uncertain quantities expressed as possibility, probability, and fuzziness. A couple u-MDPs are used to implement the agent's cognitive and meta-cognitive module. The last one is used to perceive both the physical resources of the agent's embodiment and the actions performed by the cognitive module in order to issue goal setting and re-planning actions

    A Design of Global Workspace Model with Attention: Simulations of Attentional Blink and Lag-1 Sparing

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    There are many developed theories and implemented arti ̄cial systems in the area of machine consciousness, while none has achieved that. For a possible approach, we are interested in implementing a system by integrating di®erent theories. Along this way, this paper proposes a model based on the global workspace theory and attention mechanism, and providing a fundamental framework for our future work. To examine this model, two experiments are conducted. The ̄rst one demonstrates the agent's ability to shift attention over multiple stimuli, which accounts for the dynamics of conscious content. Another experiment of simulations of attentional blink and lag-1 sparing, which are two well-studied e®ects in psychology and neuroscience of attention and consciousness, aims to justify the agent's compatibility with human brains. In summary, the main contributions of this paper are (1) Adaptation of the global workspace framework by separated workspace nodes, reducing unnecessary computation but retaining the potential of global availability; (2) Embedding attention mechanism into the global workspace framework as the competition mechanism for the consciousness access; (3) Proposing a synchronization mechanism in the global workspace for supporting lag-1 sparing effect, retaining the attentional blink effect
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