569 research outputs found

    On the parity complexity measures of Boolean functions

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    The parity decision tree model extends the decision tree model by allowing the computation of a parity function in one step. We prove that the deterministic parity decision tree complexity of any Boolean function is polynomially related to the non-deterministic complexity of the function or its complement. We also show that they are polynomially related to an analogue of the block sensitivity. We further study parity decision trees in their relations with an intermediate variant of the decision trees, as well as with communication complexity.Comment: submitted to TCS on 16-MAR-200

    On Communication Protocols that Compute Almost Privately

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    A traditionally desired goal when designing auction mechanisms is incentive compatibility, i.e., ensuring that bidders fare best by truthfully reporting their preferences. A complementary goal, which has, thus far, received significantly less attention, is to preserve privacy, i.e., to ensure that bidders reveal no more information than necessary. We further investigate and generalize the approximate privacy model for two-party communication recently introduced by Feigenbaum et al.[8]. We explore the privacy properties of a natural class of communication protocols that we refer to as "dissection protocols". Dissection protocols include, among others, the bisection auction in [9,10] and the bisection protocol for the millionaires problem in [8]. Informally, in a dissection protocol the communicating parties are restricted to answering simple questions of the form "Is your input between the values \alpha and \beta (under a predefined order over the possible inputs)?". We prove that for a large class of functions, called tiling functions, which include the 2nd-price Vickrey auction, there always exists a dissection protocol that provides a constant average-case privacy approximation ratio for uniform or "almost uniform" probability distributions over inputs. To establish this result we present an interesting connection between the approximate privacy framework and basic concepts in computational geometry. We show that such a good privacy approximation ratio for tiling functions does not, in general, exist in the worst case. We also discuss extensions of the basic setup to more than two parties and to non-tiling functions, and provide calculations of privacy approximation ratios for two functions of interest.Comment: to appear in Theoretical Computer Science (series A

    Two-Party Direct-Sum Questions Through the Lens of Multiparty Communication Complexity

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    Direct-sum questions in (two-party) communication complexity ask whether two parties, Alice and Bob, can compute the value of a function f on l inputs (x_1,y_1),...,(x_l,y_l) more efficiently than by applying the best protocol for f, independently on each input (x_i,y_i). In spite of significant efforts to understand these questions (under various communication-complexity measures), the general question is still far from being well understood. In this paper, we offer a multiparty view of these questions: The direct-sum setting is just a two-player system with Alice having inputs x_1,...,x_l, Bob having inputs y_1,...,y_l and the desired output is f(x_1,y_1),...,f(x_l,y_l). The naive solution of solving the l problems independently, is modeled by a network with l (disconnected) pairs of players Alice i and Bob i, with inputs x_i,y_i respectively, and communication only within each pair. Then, we consider an intermediate ("star") model, where there is one Alice having l inputs x_1,...,x_l and l players Bob_1,...,Bob_l holding y_1,...,y_l, respectively (in fact, we consider few variants of this intermediate model, depending on whether communication between each Bob i and Alice is point-to-point or whether we allow broadcast). Our goal is to get a better understanding of the relation between the two extreme models (i.e., of the two-party direct-sum question). If, for instance, Alice and Bob can do better (for some complexity measure) than solving the l problems independently, we wish to understand what intermediate model already allows to do so (hereby understanding the "source" of such savings). If, on the other hand, we wish to prove that there is no better solution than solving the l problems independently, then our approach gives a way of breaking the task of proving such a statement into few (hopefully, easier) steps. We present several results of both types. Namely, for certain complexity measures, communication problems f and certain pairs of models, we can show gaps between the complexity of solving f on l instances in the two models in question; while, for certain other complexity measures and pairs of models, we can show that such gaps do not exist (for any communication problem f). For example, we prove that if only point-to-point communication is allowed in the intermediate "star" model, then significant savings are impossible in the public-coin randomized setting. On the other hand, in the private-coin randomized setting, if Alice is allowed to broadcast messages to all Bobs in the "star" network, then some savings are possible. While this approach does not lead yet to new results on the original two-party direct-sum question, we believe that our work gives new insights on the already-known direct-sum results, and may potentially lead to more such results in the future

    Depth-Independent Lower bounds on the Communication Complexity of Read-Once Boolean Formulas

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    We show lower bounds of Ω(n)\Omega(\sqrt{n}) and Ω(n1/4)\Omega(n^{1/4}) on the randomized and quantum communication complexity, respectively, of all nn-variable read-once Boolean formulas. Our results complement the recent lower bound of Ω(n/8d)\Omega(n/8^d) by Leonardos and Saks and Ω(n/2Ω(dlogd))\Omega(n/2^{\Omega(d\log d)}) by Jayram, Kopparty and Raghavendra for randomized communication complexity of read-once Boolean formulas with depth dd. We obtain our result by "embedding" either the Disjointness problem or its complement in any given read-once Boolean formula.Comment: 5 page

    Information complexity of the AND function in the two-Party, and multiparty settings

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    In a recent breakthrough paper [M. Braverman, A. Garg, D. Pankratov, and O. Weinstein, From information to exact communication, STOC'13] Braverman et al. developed a local characterization for the zero-error information complexity in the two party model, and used it to compute the exact internal and external information complexity of the 2-bit AND function, which was then applied to determine the exact asymptotic of randomized communication complexity of the set disjointness problem. In this article, we extend their results on AND function to the multi-party number-in-hand model by proving that the generalization of their protocol has optimal internal and external information cost for certain distributions. Our proof has new components, and in particular it fixes some minor gaps in the proof of Braverman et al

    New bounds on classical and quantum one-way communication complexity

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    In this paper we provide new bounds on classical and quantum distributional communication complexity in the two-party, one-way model of communication. In the classical model, our bound extends the well known upper bound of Kremer, Nisan and Ron to include non-product distributions. We show that for a boolean function f:X x Y -> {0,1} and a non-product distribution mu on X x Y and epsilon in (0,1/2) constant: D_{epsilon}^{1, mu}(f)= O((I(X:Y)+1) vc(f)), where D_{epsilon}^{1, mu}(f) represents the one-way distributional communication complexity of f with error at most epsilon under mu; vc(f) represents the Vapnik-Chervonenkis dimension of f and I(X:Y) represents the mutual information, under mu, between the random inputs of the two parties. For a non-boolean function f:X x Y ->[k], we show a similar upper bound on D_{epsilon}^{1, mu}(f) in terms of k, I(X:Y) and the pseudo-dimension of f' = f/k. In the quantum one-way model we provide a lower bound on the distributional communication complexity, under product distributions, of a function f, in terms the well studied complexity measure of f referred to as the rectangle bound or the corruption bound of f . We show for a non-boolean total function f : X x Y -> Z and a product distribution mu on XxY, Q_{epsilon^3/8}^{1, mu}(f) = Omega(rec_ epsilon^{1, mu}(f)), where Q_{epsilon^3/8}^{1, mu}(f) represents the quantum one-way distributional communication complexity of f with error at most epsilon^3/8 under mu and rec_ epsilon^{1, mu}(f) represents the one-way rectangle bound of f with error at most epsilon under mu . Similarly for a non-boolean partial function f:XxY -> Z U {*} and a product distribution mu on X x Y, we show, Q_{epsilon^6/(2 x 15^4)}^{1, mu}(f) = Omega(rec_ epsilon^{1, mu}(f)).Comment: ver 1, 19 page

    Proposed experiment for the quantum "Guess my number" protocol

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    An experimental realization of the entanglement-assisted "Guess my number" protocol for the reduction of communication complexity, introduced by Steane and van Dam, would require producing and detecting three-qubit GHZ states with an efficiency eta > 0.70, which would require single photon detectors of efficiency sigma > 0.89. We propose a modification of the protocol which can be translated into a real experiment using present-day technology. In the proposed experiment, the quantum reduction of the multi-party communication complexity would require an efficiency eta > 0.05, achievable with detectors of sigma > 0.47, for four parties, and eta > 0.17 (sigma > 0.55) for three parties.Comment: REVTeX4, 4 pages, 1 figur

    The Communication Complexity of the Hamming Distance Problem

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    We investigate the randomized and quantum communication complexity of the Hamming Distance problem, which is to determine if the Hamming distance between two n-bit strings is no less than a threshold d. We prove a quantum lower bound of \Omega(d) qubits in the general interactive model with shared prior entanglement. We also construct a classical protocol of O(d \log d) bits in the restricted Simultaneous Message Passing model, improving previous protocols of O(d^2) bits (A. C.-C. Yao, Proceedings of the Thirty-Fifth Annual ACM Symposium on Theory of Computing, pp. 77-81, 2003), and O(d\log n) bits (D. Gavinsky, J. Kempe, and R. de Wolf, quant-ph/0411051, 2004).Comment: 8 pages, v3, updated reference. to appear in Information Processing Letters, 200

    Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks

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    Development of many futuristic technologies, such as MANET, VANET, iThings, nano-devices, depend on efficient distributed communication protocols in multi-hop ad hoc networks. A vast majority of research in this area focus on design heuristic protocols, and analyze their performance by simulations on networks generated randomly or obtained in practical measurements of some (usually small-size) wireless networks. %some library. Moreover, they often assume access to truly random sources, which is often not reasonable in case of wireless devices. In this work we use a formal framework to study the problem of broadcasting and its time complexity in any two dimensional Euclidean wireless network with uniform transmission powers. For the analysis, we consider two popular models of ad hoc networks based on the Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links, and the other with randomly disturbed SINR. In the former model, we show that one of our algorithms accomplishes broadcasting in O(Dlog2n)O(D\log^2 n) rounds, where nn is the number of nodes and DD is the diameter of the network. If nodes know a priori the granularity gg of the network, i.e., the inverse of the maximum transmission range over the minimum distance between any two stations, a modification of this algorithm accomplishes broadcasting in O(Dlogg)O(D\log g) rounds. Finally, we modify both algorithms to make them efficient in the latter model with randomly disturbed SINR, with only logarithmic growth of performance. Ours are the first provably efficient and well-scalable, under the two models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673
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