404 research outputs found

    Analysis of Human Pointing Behavior in Vision-based Pointing Interface System - difference of two typical pointing styles -

    Get PDF
    13th IFAC Symposium on Analysis, Design, and Evaluation ofHuman-Machine Systems HMS 2016: Kyoto, Japan, 30 August--2 September 2016This paper reports human pointing behaviors in vision-based pointing interface system, to make a mathematical model of them for designing easy-to-use interface. In natural pointing situations, we point targets at distant position with various postures, for example straight arm style or bent elbow style. We analyze their difference in pointing behaviors with assuming the pointing interface system as a feedback control model including an indicator. The difference had been confirmed in the step responses and the estimated parameters in the transfer functions, and matches to our actual experiences in those pointing styles. The estimation accuracy of indicated position from indicator's posture in the intermediate styles has been also analyzed. The results said that the reference point of indication smoothly moves from indicator's eye to his or her elbow according to the elbow joint angle

    Mass singularity and confinement

    Full text link
    Infrared behaviour of the fermion propagator is examined by spectral representation.Assuming asymptotic states and using LSZ reduction formula we evaluate the the lowest order spectral function by definition.After exponentiation of it we derive the non perturbative propagator.It shows confinement and dynamical mass generation explicitly.Comment: 7pages,latex,prepared for light-cone 2005,typos corrected,add reference

    Design and Performance Analysis of a Skin-Stretcher Device for Urging Head Rotation

    Get PDF
    This paper introduces a novel skin-stretcher device for gently urging head rotation. The device pulls and/or pushes the skin on the user's neck by using servo motors. The user is induced to rotate his/her head based on the sensation caused by the local stretching of skin. This mechanism informs the user when and how much the head rotation is requested; however it does not force head rotation, i.e., it allows the user to ignore the stimuli and to maintain voluntary movements. We implemented a prototype device and analyzed the performance of the skin stretcher as a human-in-the-loop system. Experimental results define its fundamental characteristics, such as input-output gain, settling time, and other dynamic behaviors. Features are analyzed, for example, input-output gain is stable within the same installation condition, but various between users

    Integration of Experts' and Beginners' Machine Operation Experiences to Obtain a Detailed Task Model

    Get PDF
    We propose a novel framework for integrating beginners' machine operational experiences with those of experts' to obtain a detailed task model. Beginners can provide valuable information for operation guidance and task design; for example, from the operations that are easy or difficult for them, the mistakes they make, and the strategy they tend to choose. However, beginners' experiences often vary widely and are difficult to integrate directly. Thus, we consider an operational experience as a sequence of hand-machine interactions at hotspots. Then, a few experts' experiences and a sufficient number of beginners' experiences are unified using two aggregation steps that align and integrate sequences of interactions. We applied our method to more than 40 experiences of a sewing task. The results demonstrate good potential for modeling and obtaining important properties of the task
    corecore