16 research outputs found

    Incompressible Squeeze-Film Levitation

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    Transverse vibrations can induce the non-linear compression of a thin film of air to levitate objects, via the squeeze film effect. This phenomenon is well captured by the Reynolds' lubrication theory, however, the same theory fails to describe this levitation when the fluid is incompressible. In this case, the computation predicts no steady-state levitation, contradicting the documented experimental evidence. In this letter, we uncover the main source of the time-averaged pressure asymmetry in the incompressible fluid thin film, leading the levitation phenomenon to exist. Furthermore, we reveal the physical law governing the steady-state levitation height, which we confirm experimentally

    Rapid manufacturing of color-based hemispherical soft tactile fingertips

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    Tactile sensing can provide access to information about the contact (i.e. slippage, surface feature, friction), which is out of reach of vision but crucial for manipulation. To access this information, a dense measurement of the deformation of soft fingertips is necessary. Recently, tactile sensors that rely on a camera looking at a deformable membrane have demonstrated that a dense measurement of the contact is possible. However, their manufacturing can be time-consuming and labor-intensive. Here, we show a new design method that uses multi-color additive manufacturing and silicone casting to efficiently manufacture soft marker-based tactile sensors that are able to capture with high-resolution the three-dimensional deformation field at the interface. Each marker is composed of two superimposed color filters. The subtractive color mixing encodes the normal deformation of the membrane, and the lateral deformation is found by centroid detection. With this manufacturing method, we can reach a density of 400 markers on a 21 mm radius hemisphere, allowing for regular and dense measurement of the deformation. We calibrated and validated the approach by finding the curvature of objects with a threefold increase in accuracy as compared to previous implementations. The results demonstrate a simple yet effective approach to manufacturing artificial fingertips for capturing a rich image of the tactile interaction at the location of contact

    Attention-based Robot Learning of Haptic Interaction

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    Moringen A, Fleer S, Walck G, Ritter H. Attention-based Robot Learning of Haptic Interaction. In: Nisky I, Hartcher-Oā€™Brien J, Wiertlewski M, Smeets J, eds. Haptics: Science, Technology, Applications. 12th International Conference, EuroHaptics 2020, Leiden, The Netherlands, September 6ā€“9, 2020, Proceedings. Lecture Notes in Computer Science. Vol 12272. Cham: Springer; 2020: 462-470.Haptic interaction involved in almost any physical interaction with the environment performed by humans is a highly sophisticated and to a large extent a computationally unmodelled process. Unlike humans, who seamlessly handle a complex mixture of haptic features and profit from their integration over space and time, even the most advanced robots are strongly constrained in performing contact-rich interaction tasks. In this work we approach the described problem by demonstrating the success of our online haptic interaction learning approach on an example task: haptic identification of four unknown objects. Building upon our previous work performed with a floating haptic sensor array, here we show functionality of our approach within a fully-fledged robot simulation. To this end, we utilize the haptic attention model (HAM), a meta-controller neural network architecture trained with reinforcement learning. HAM is able to learn to optimally parameterize a sequence of so-called haptic glances, primitive actions of haptic control derived from elementary human haptic interaction. By coupling a simulated KUKA robot arm with the haptic attention model, we pursue to mimic the functionality of a finger. Our modeling strategy allowed us to arrive at a tactile reinforcement learning architecture and characterize some of its advantages. Owing to a rudimentary experimental setting and an easy acquisition of simulated data, we believe our approach to be particularly useful for both time-efficient robot training and a flexible algorithm prototyping

    Physical and behavioral comparison of haptic touchscreens quality

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    Touchscreens equipped with friction modulation can provide rich tactile feedback to their users. To date, there are no standard metrics to properly quantify the benefit brought by haptic feedback. The definition of such metrics is not straightforward since friction modulation technologies can be achieved by either ultrasonic waves or with electroadhesion. In addition, the output depends strongly on the user, both because of the mechanical behavior of the fingertip and personal tactile somatosensory capabilities. This paper proposes a method to evaluate and compare the performance of haptic tablets on an objective scale. The method first defines multiple metrics using physical measurements of friction and latency. The comparison is completed with metrics derived from information theory and based on pointing tasks performed by users. We evaluated the comparison method with two haptic devices, one based on ultrasonic friction modulation and the other based on electroadhesion. This work paves the way toward the definitions of standard specifications for haptic tablets, to establish benchmarks and guidelines for improving surface haptic devices

    Physical and behavioral comparison of haptic touchscreens

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    Touchscreens equipped with friction modulation can provide rich tactile feedback to their users. To date, there are no standard metrics to properly quantify the benefit brought byhaptic feedback on touchscreen usability. The definition of such metrics is not straightforward since friction modulation technologies can be achieved by either ultrasonic waves or with electroadhesion. In addition, the output depends strongly on the user, both because of the mechanical behavior of the fingertip and personal tactile somatosensorycapabilities. We investigate here a method to evaluate and compare the performance of haptic tablets on an objective scale. The method first defines some metrics using physicalmeasurements of friction and latency. The comparison is completed with metrics based on pointing tasks performed by users. We evaluated the comparison method with two hapticdevices, one based on ultrasonic friction modulation (Tpad) and the other based on electroadhesion (Tanvas)

    Preface

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Partial squeeze film levitation modulates fingertip friction

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    International audienceWhen touched, a glass plate excited with ultrasonic transverse waves feels notably more slippery than it does at rest. To study this phenomenon, we use frustrated total internal reflection to image the asperities of the skin that are in intimate contact with a glass plate. We observed that the load at the interface is shared between the elastic compression of the asperities of the skin and a squeeze film of air. Stroboscopic investigation reveals that the time evolution of the interfacial gap is partially out of phase with the plate vibration. Taken together, these results suggest that the skin bounces against the vibrating plate but that the bounces are cushioned by a squeeze film of air that does not have time to escape the interfacial separation. This behavior results in dynamic levitation, in which the average number of asperities in intimate contact is reduced, thereby reducing friction. This improved understanding of the physics of friction reduction provides key guidelines for designing interfaces that can dynamically modulate friction with soft materials and biological tissues, such as human fingertips
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