59 research outputs found
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Grindr Users Take More Risks, but Are More Open to Human Immunodeficiency Virus (HIV) Pre-exposure Prophylaxis: Could This Dating App Provide a Platform for HIV Prevention Outreach?
BackgroundTechnology has changed the way that men who have sex with men (MSM) seek sex. More than 60% of MSM in the United States use the internet and/or smartphone-based geospatial networking apps to find sex partners. We correlated use of the most popular app (Grindr) with sexual risk and prevention behavior among MSM.MethodsA nested cohort study was conducted between September 2018 and June 2019 among MSM receiving community-based human immunodeficiency virus (HIV) and sexually transmitted infection (STI) screening in central San Diego. During the testing encounter, participants were surveyed for demographics, substance use, risk behavior (previous 3 months), HIV pre-exposure prophylaxis (PrEP) use, and Grindr usage. Participants who tested negative for HIV and who were not on PrEP were offered immediate PrEP.ResultsThe study included 1256 MSM, 1090 of whom (86.8%) were not taking PrEP. Overall, 580 of 1256 (46%) participants indicated that they used Grindr in the previous 7 days. Grindr users reported significantly higher risk behavior (greater number of male partners and condomless sex) and were more likely to test positive for chlamydia or gonorrhea (8.6% vs 4.7% of nonusers; P = .005). Grindr users were also more likely to be on PrEP (18.7% vs 8.7% of nonusers; P < .001) and had fewer newly diagnosed HIV infections (9 vs 26 among nonusers; P = .014). Grindr users were also nearly twice as likely as nonusers to initiate PrEP (24.6% vs 14%; P < .001).ConclusionsGiven the higher risk behavior and greater acceptance of PrEP among MSM who used Grindr, Grindr may provide a useful platform to promote HIV and STI testing and increase PrEP uptake
Context-aware platform for mobile data management
Interaction design is a major issue for mobile information systems in terms of not only the choice of input/output channels and presentation of information, but also the application of context-awareness. To support experimentation with these factors, we have developed platforms to support the rapid prototyping of multi-channel, multi-modal, context-aware applications. The Java-based platform presented here is based on an integration of a cross-media link server and an object-oriented framework for advanced content publishing, along with a Client Controller and Context Engine. We also describe how this platform was used to develop a mobile tourist information system for an international arts festival where interaction was based on a combination of interactive paper and speech outpu
Exploring pen and paper interaction with high-resolution wall displays
We introduce HIPerPaper, a novel digital pen and paper inter-face that enables natural interaction with a 31.8 by 7.5 foot tiled wall display of 268,720,000 pixels. HIPerPaper pro-vides a flexible, portable, and inexpensive medium for inter-acting with large high-resolution wall displays. While the size and resolution of such displays allow visualization of data sets of a scale not previously possible, mechanisms for interacting with wall displays remain challenging. HIPerPaper enables multiple concurrent users to select, move, scale, and rotate objects on a high-dimension wall display. ACM Classification: H.5.2 [Information Interfaces and Pre
VRContour: Bringing Contour Delineations of Medical Structures Into Virtual Reality
Contouring is an indispensable step in Radiotherapy (RT) treatment planning.
However, today's contouring software is constrained to only work with a 2D
display, which is less intuitive and requires high task loads. Virtual Reality
(VR) has shown great potential in various specialties of healthcare and health
sciences education due to the unique advantages of intuitive and natural
interactions in immersive spaces. VR-based radiation oncology integration has
also been advocated as a target healthcare application, allowing providers to
directly interact with 3D medical structures. We present VRContour and
investigate how to effectively bring contouring for radiation oncology into VR.
Through an autobiographical iterative design, we defined three design spaces
focused on contouring in VR with the support of a tracked tablet and VR stylus,
and investigating dimensionality for information consumption and input (either
2D or 2D + 3D). Through a within-subject study (n = 8), we found that
visualizations of 3D medical structures significantly increase precision, and
reduce mental load, frustration, as well as overall contouring effort.
Participants also agreed with the benefits of using such metaphors for learning
purposes.Comment: C. Chen, M. Yarmand, V. Singh, M.V. Sherer, J.D. Murphy, Y. Zhang and
N. Weibel, "VRContour: Bringing Contour Delineations of Medical Structures
Into Virtual Reality", 2022 IEEE International Symposium on Mixed and
Augmented Reality (ISMAR), 2022, pp. 1-10, doi: 10.1109/ISMAR55827.2022.0002
HIV Risk on Twitter: the Ethical Dimension of Social Media Evidence-based Prevention for Vulnerable Populations
As of 2016 the HIV/AIDS epidemics is still a key public health problem. Recent reports showed that alarmingly high numbers of people in vulnerable populations are not reached by preventative efforts. Despite technology improvement, we are not yet able to identify populations that are most susceptible to HIV infections. In order to enable evidence-based prevention, we are studying new methods to identify HIV at-risk populations, exploiting Twitter posts as possible indicators of HIV risk. Our research on social network analysis and machine learning outlined the feasibility of using tweets as monitoring tool for HIV-related risk at the demographic, geographical, and social network level. However, this approach highlights ethical dilemmas in three different areas: data collection and analysis, risk inference through imperfect probabilistic approaches, and data-driven prevention. We contribute a description, analysis and discussion of ethics based on our 2-year experience with clinicians, IRBs, and local HIV communities in San Diego, California
Development of an erythropoietin prescription simulator to improve abilities for the prescription of erythropoietin stimulating agents: Is it feasible?
BACKGROUND: The increasing use of erythropoietins with long half-lives and the tendency to lengthen the administration interval to monthly injections call for raising awareness on the pharmacokinetics and risks of new erythropoietin stimulating agents (ESA). Their pharmacodynamic complexity and individual variability limit the possibility of attaining comprehensive clinical experience. In order to help physicians acquiring prescription abilities, we have built a prescription computer model to be used both as a simulator and education tool.
METHODS: The pharmacokinetic computer model was developed using Visual Basic on Excel and tested with 3 different ESA half-lives (24, 48 and 138 hours) and 2 administration intervals (weekly vs. monthly). Two groups of 25 nephrologists were exposed to the six randomised combinations of half-life and administration interval. They were asked to achieve and maintain, as precisely as possible, the haemoglobin target of 11-12 g/dL in a simulated naïve patient. Each simulation was repeated twice, with or without randomly generated bleeding episodes.
RESULTS: The simulation using an ESA with a half-life of 138 hours, administered monthly, compared to the other combinations of half-lives and administration intervals, showed an overshooting tendency (percentages of Hb values > 13 g/dL 15.8 ± 18.3 vs. 6.9 ± 12.2; P < 0.01), which was quickly corrected with experience. The prescription ability appeared to be optimal with a 24 hour half-life and weekly administration (ability score indexing values in the target 1.52 ± 0.70 vs. 1.24 ± 0.37; P < 0.05). The monthly prescription interval, as suggested in the literature, was accompanied by less therapeutic adjustments (4.9 ± 2.2 vs. 8.2 ± 4.9; P < 0.001); a direct correlation between haemoglobin variability and number of therapy modifications was found (P < 0.01).
CONCLUSIONS: Computer-based simulations can be a useful tool for improving ESA prescription abilities among nephrologists by raising awareness about the pharmacokinetic characteristics of the various ESAs and recognizing the factors that influence haemoglobin variability
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