1,507 research outputs found

    AN EVALUATION OF GEOGRAPHIC TARGETING IN BOLSA ALIMENTAÇÃO IN BRAZIL

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    We evaluate the effectiveness of targeting for Brazil's Bolsa Alimentação, a nutrition-oriented cash transfer program conditioned on beneficiary participation in health activities. Geographic targeting of program funds relied on adjusted estimates of municipality child stunting prevalence, or a malnutrition map. This evaluation provides new estimates of municipality child stunting prevalence for Brazil. The improved estimates indicate moderate budgetary misallocation from geographic targeting. However, when geographic targeting errors are combined with those arising from an inconsistency between geographic and household targeting objectives, undercoverage of children at greatest risk of stunting is potentially large.Agricultural and Food Policy,

    A silagem e seus riscos.

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    bitstream/item/65398/1/COT-33-A-silagem-e-seus-riscos.pd

    Wise stones: an interactive accessible circuit designed to enhance the experiences of visitors with disabilities

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    Museums, now more than ever before, are committed to the inclusion of all members of society, aiming to promote similar visitor experiences for their various patrons. With the challenging mission of exhibiting and communicating humanity's common heritage, while also preserving it, the creation of an inclusive museum experience is a complex task with multiple dimensions. This article aims to contribute to the field of accessibility in museums by discussing the three main stages of designing the Wise Stones Accessible Circuit, a five-year project which aimed to enhance access at the MM Gerdau Museum in Brazil by creating an interactive tactile exhibit displaying original artifacts from the museum's collection. A participatory methodology was adopted throughout the project in which 37 professionals from multidisciplinary fields at various institutions, and 151 visitors, who performed a formal evaluation of the digital interactives, were involved. Conclusions and implications of designing accessible digital interactives, with feedback from as wide range a of visitors as possible, are presented. Although the project's main goal was to enhance the museum experience for persons with disabilities, it ended up benefitting all visitors.info:eu-repo/semantics/publishedVersio

    Proposal of a tangible user interface to increase accessibility in geological exhibitions and the experience of museums

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    Currently, the museums use different interactive technologies to communicate their exhibitions; however, it turns out that in most cases, information is not accessible to all members of the public. In this paper, we present the design of a tangible user interface to enhance accessibility in geological exhibitions, specifically for the case of visitors with visual impairments, and we also present the study’s results about how to improve the experience of those who visit museums, using this tangible media technology as an exhibitor for samples. The results showed that the interaction with the interface pleased the visitors and that it has application space ithin geological exhibitions.info:eu-repo/semantics/publishedVersio

    A Stability Study of some Mixed Finite Elements for Large Deformation Elasticity Problems

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    We consider the finite elasticity problem for incompressible materials, proposing a simple bidimensional problem for which we provide an indication on the solution stability. Furthermore, we study the stability of discrete solutions, obtained by means of some well-known mixed finite elements, and we present several numerical experiments

    Designing an interactive exhibitor for assisting blind and visually impaired visitors in tactile exploration of original museum pieces

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    Blind and visually impaired visitors experience a lot of constraints when visiting museums exhibitions, giving the ocular centricity of these institutions, the lack of cognitive, physical and sensorial access to exhibits or replicas, increased by the inaccessibility to use the digital media technologies designed to provide different experiences, among other constraints. This paper aims to present the design and implementation of an exhibitor to communicate original museum samples to blind and visually impaired patrons, without the need to be replicated, that interactively "tell stories about their lives" whenever picked up. Tests performed with 13 partially sighted and blind participants at the main exhibition museum space, demonstrated very positive evaluations regarding pragmatic and hedonic qualities of the interaction, a positive capacity to mentally conceptualize the exhibits according to the audio descriptions, and how to enhance the experience of using more exhibitors like this one during a future visit to the museum.info:eu-repo/semantics/publishedVersio

    Cerâmica de "tipo argárico" do Museu dos Serviços Geológicos.

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    66 (3-4) Jul.-Dez. 1956, p. 445-448

    Descoberta de uma reprodução de estatueta grega encontrada no Pedrógão Pequeno, Beira Baixa.

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    82 (3-4) Jul.-Dez. 1972, p. 221-223
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