17 research outputs found

    Optimization Implementation and Characterization of the Equal Allocation of Nonseparable Costs Value

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    This paper devotes to the study of the equal allocation of nonseparable costs value for cooperative games. On the one hand, we show that the equal allocation of nonseparable costs value is the unique optimal solution that minimizes the total complaints for individual players over the pre-imputation set. On the other hand, analogously to the way of determining the Nucleolus, we obtain the equal allocation of nonseparable costs value by applying the lexicographic order over the individual complaints. Moreover, we offer alternative characterizations of the equal allocation of nonseparable costs value by proposing several new properties such as dual nullifying player property, dual dummifying player property and grand marginal contribution monotonicity

    Sharing internship experience on the internet: a study of tourism and hotel management college students

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    The major objective of the current research is to compare the use of two online media, namely online-personal (platforms for communicating with someone the senders know like email and social networking sites) and online-collective (platforms for communicating with someone unknown to the senders like weblogs and Internet forums) for sharing internship experience by the tourism and hotel management college students. This study also investigates whether the use of these media vary with gender and Internet usage. Drawing on the findings from a self-administered survey with tourism and hotel management college students in a Hong Kong university, this study reveals that respondents are more likely to use online-personal media than online-collective media. Online-collective media are also found to be prevalent among males. While knowledge about interns’ experience is paramount for the improvement of internship program, internship officers and industry practitioners are recommended to ask interns to provide social networking site accounts

    A Three-Stage Model FOR Smart Phone Use Antecedents

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    [[abstract]]Due to the widespread use of smart phones with enhanced functions, telecom service providers Have responded in a variety of contexts but have yet to attract enough customers as expected. Few studies have been conducted to understand antecedents for using smart phone mobile services in Taiwan. To acquire a better understanding of why people use smart phone mobile services, we used focus groups to investigate the smart phone consumption decision process. This study combined existing theories, Unified Theory of Acceptance and Use of Technology (UTAUT), perceived playfulness, with new factors discovered through focus groups, to develop a three-stage model for smart phone use antecedents. This model can be adopted by related operators and companies as a foundation for setting business strategies and marketing programs, and also as a reference for other researchers to examine the relationships in the model.[[journaltype]]ćœ‹ć€–[[incitationindex]]SSCI[[ispeerreviewed]]Y[[booktype]]é›»ć­ç‰ˆ[[countrycodes]]NL
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