25 research outputs found

    Context-based Pseudonym Changing Scheme for Vehicular Adhoc Networks

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    Vehicular adhoc networks allow vehicles to share their information for safety and traffic efficiency. However, sharing information may threaten the driver privacy because it includes spatiotemporal information and is broadcast publicly and periodically. In this paper, we propose a context-adaptive pseudonym changing scheme which lets a vehicle decide autonomously when to change its pseudonym and how long it should remain silent to ensure unlinkability. This scheme adapts dynamically based on the density of the surrounding traffic and the user privacy preferences. We employ a multi-target tracking algorithm to measure privacy in terms of traceability in realistic vehicle traces. We use Monte Carlo analysis to estimate the quality of service (QoS) of a forward collision warning application when vehicles apply this scheme. According to the experimental results, the proposed scheme provides a better compromise between traceability and QoS than a random silent period scheme.Comment: Extended version of a previous paper "K. Emara, W. Woerndl, and J. Schlichter, "Poster: Context-Adaptive User-Centric Privacy Scheme for VANET," in Proceedings of the 11th EAI International Conference on Security and Privacy in Communication Networks, SecureComm'15. Dallas, TX, USA: Springer, June 2015.

    Authoring and dynamic generation of adaptive e-courses

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    The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-540-27834-4_93Proceedings of the 4th International Conference, ICWE 2004, Munich, Germany, July 26-30, 2004.Adaptive hypermedia constitutes a pretty rich resource for developing web-based courses. With the aim of dynamically generating adaptive e-courses, we have developed the TANGOW system which, starting from the course components and their adaptation capabilities (specified independently and out of the adaptation engine), generates different courses for students with different profiles, supporting several adaptation strategies. An integral part of any adaptive hypermedia system is the set of authoring tools to specify the course components and their adaptation capabilities. Without adequate tool support, authors may feel that it is “not worth the effort” to add adaptation to their courses. However, the development of this type of tools is not an easy task. The main goal of our authoring and visualization tools is to provide a simple interface to create such courses. This demo would demonstrate i) the dynamic generation of tailored e-courses that include individual and collaborative activities and ii) the use of authoring tools for the creation of such courses

    Personalized Food Recommendation

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    Abstract. In this paper a food recommender system giving general and personalized advice is described. The system is based on semi-formal knowledge of personal nutrition gained in a previous project (Food4Me). This project implements a manual expert knowledge based approach using a decision tree for recommending optimal adaptions to the individual nutrition behavior. The system was evaluated in a Proof-of-Principle study whose results lead to the current two research projects. The first project aims at an automated recommender system based on formalized expert knowledge building on the insights from Food4Me. This recommendation system is then extended by including it into an application which provides continuous feedback on the participant's nutritional behavior. Also individual preferences are integrated using approaches from critique based-and persuasive recommender systems. The second system uses an adapted collaborative filtering approach to recommend food based on healthiness and taste ratings of other users augmented by a rating based recommender system for sports. This recommender system is further extended by social support groups and game interaction in view of social motivation. In the future both projects might be used in combination to provide optimal health support

    Mobility in a Globalised World

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    The term mobility has different meanings in the following academic disciplines. In economics, mobility is the ability of an individual or a group to improve their economic status in relation to income and wealth within their lifetime or between generations. In information systems and computer science, mobility is used for the concept of mobile computing, in which a computer is transported by a person during normal use. Logistics creates, by the design of logistics networks, the infrastructure for the mobility of people and goods. Electric mobility is one of today’s solutions from engineering perspective to reduce the need of energy resources and environmental impact. Moreover, for urban planning, mobility is the crunch question about how to optimize the different needs for mobility and how to link different transportation systems. The conference “Mobility in a Globalised World” took place in Iserlohn, Germany, on September 14th – 15th, 2011. The aim of this conference was to provide an interdisciplinary forum for the exchange of ideas among practitioners, researchers, and government officials regarding the different modes of mobility in a globalised world, focusing on both domestic and international issues. The proceedings at hand document the results of the presentations and ensuing discussions at the conference

    On Combining the Knowledge of Heterogeneous Information Repositories

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    The Internet facilitates access to a large amount of electronic information. However, in order to exploit the flood of information, sophisticated search facilities are needed which convert the inundation of electronic data coming from numerous sources into real knowledge. From this knowledge a whole range of users will benefit, from business people to casual surfers and shoppers on the Internet. Intelligent agents or knowledge brokers play a vital role in realizing this vision. This paper presents a framework for knowledge brokers who search for information which is potentially available but stored in a way not always foreseen how the information will be exploited. More striking, the paper presents an architectural framework where the user can retrieve and combine knowledge uniformly, irrespective of where or how the knowledge-representing information is stored. Lessons learned from a prototype implementation allow a discussion of shortcomings due to the emphasis of current information repositories and their interfaces, above all their poor support for knowledge combination and the difficulty of localizing the appropriate information repositories

    Lecture 2000: More than a course across wires

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    This article discusses the project Lecture 2000 whose aim it is to design and implement an integrated learning and teaching environment which solves some of these issues. Lecture 2000 is targeted to support both students as well as teachers. In chapter 2 we discuss briefly the new technologies and their impact on university education. Chapter 3 presents the basic concepts of Lecture 2000: the comprehensive information space and the framework for collaboration. The conclusion will summarize the results and give an outlook of future developments. 2. New Technologies and their Impact Information Management Hypermedia [5] is one of the technologies which will have significant influence on the method in which knowledge will be conveyed in future educational environments. Hypermedia is defined as the structuring and non-linear linking of information. Documents and even the entire 2 information space are divided into small information units which are linked together to construct an information network. The user can move through the information space by interactively browsing or navigating along links to search for the desired information units. The hypermedia concept has multiple usage in the university environment. It allows improved student orientation because educational material (e.g. lecture notes, research reports, books, and seminar papers) and administrative information (lectures offered, study regulations) are better structured. Hypertext course material may be used either for home study and lecture preparation by students or for didactical support of knowledge presentation by the lecturer. Multimedia Multimedia enables new possibilities of using various methods to represent complex structures and arguments. Examples are 3-dimensional objects, animations, interactiv..

    Collaboration in distributed document processing

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