661 research outputs found

    Optimal Probabilistic Ring Exploration by Asynchronous Oblivious Robots

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    We consider a team of kk identical, oblivious, asynchronous mobile robots that are able to sense (\emph{i.e.}, view) their environment, yet are unable to communicate, and evolve on a constrained path. Previous results in this weak scenario show that initial symmetry yields high lower bounds when problems are to be solved by \emph{deterministic} robots. In this paper, we initiate research on probabilistic bounds and solutions in this context, and focus on the \emph{exploration} problem of anonymous unoriented rings of any size. It is known that Θ(log⁥n)\Theta(\log n) robots are necessary and sufficient to solve the problem with kk deterministic robots, provided that kk and nn are coprime. By contrast, we show that \emph{four} identical probabilistic robots are necessary and sufficient to solve the same problem, also removing the coprime constraint. Our positive results are constructive

    First principles calculation of the phonons modes in the hexagonal YMnO3\rm YMnO_3 ferroelectric and paraelectric phases

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    The lattice dynamics of the YMnO3\rm YMnO_3 magneto-electric compound has been investigated using density functional calculations, both in the ferroelectric and the paraelectric phases. The coherence between the computed and experimental data is very good in the low temperature phase. Using group theory, modes continuity and our calculations we were able to show that the phonons modes observed by Raman scattering at 1200K are only compatible with the ferroelectric P63cmP6_{3} cm space group, thus supporting the idea of a ferroelectric to paraelectric phase transition at higher temperature. Finally we proposed a candidate for the phonon part of the observed electro-magnon. This mode, inactive both in Raman scattering and in Infra-Red, was shown to strongly couple to the Mn-Mn magnetic interactions

    Maximum likelihood estimation and prediction error for a Mat{\'e}rn model on the circle

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    This work considers Gaussian process interpolation with a periodized version of the Mat{\'e}rn covariance function (Stein, 1999, Section 6.7) with Fourier coefficients ϕ\phi(α\alpha^2 + j^2)^(--Îœ\nu--1/2). Convergence rates are studied for the joint maximum likelihood estimation of Îœ\nu and ϕ\phi when the data is sampled according to the model. The mean integrated squared error is also analyzed with fixed and estimated parameters, showing that maximum likelihood estimation yields asymptotically the same error as if the ground truth was known. Finally, the case where the observed function is a ''deterministic'' element of a continuous Sobolev space is also considered, suggesting that bounding assumptions on some parameters can lead to different estimates

    Deterministic Rendezvous at a Node of Agents with Arbitrary Velocities

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    We consider the task of rendezvous in networks modeled as undirected graphs. Two mobile agents with different labels, starting at different nodes of an anonymous graph, have to meet. This task has been considered in the literature under two alternative scenarios: weak and strong. Under the weak scenario, agents may meet either at a node or inside an edge. Under the strong scenario, they have to meet at a node, and they do not even notice meetings inside an edge. Rendezvous algorithms under the strong scenario are known for synchronous agents. For asynchronous agents, rendezvous under the strong scenario is impossible even in the two-node graph, and hence only algorithms under the weak scenario were constructed. In this paper we show that rendezvous under the strong scenario is possible for agents with restricted asynchrony: agents have the same measure of time but the adversary can arbitrarily impose the speed of traversing each edge by each of the agents. We construct a deterministic rendezvous algorithm for such agents, working in time polynomial in the size of the graph, in the length of the smaller label, and in the largest edge traversal time.Comment: arXiv admin note: text overlap with arXiv:1704.0888

    Asynchronous approach in the plane: A deterministic polynomial algorithm

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    In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The agents execute the same deterministic algorithm and are assumed to have a compass showing the cardinal directions as well as a unit measure. On the other hand, they do not share any global coordinates system (like GPS), cannot communicate and have distinct labels. Each agent knows its label but does not know the label of the other agent or the initial position of the other agent relative to its own. The route of an agent is a sequence of segments that are subsequently traversed in order to achieve approach. For each agent, the computation of its route depends only on its algorithm and its label. An adversary chooses the initial positions of both agents in the plane and controls the way each of them moves along every segment of the routes, in particular by arbitrarily varying the speeds of the agents. A deterministic approach algorithm is a deterministic algorithm that always allows two agents with any distinct labels to solve the task of approach regardless of the choices and the behavior of the adversary. The cost of a complete execution of an approach algorithm is the length of both parts of route travelled by the agents until approach is completed. Let Δ\Delta and ll be the initial distance separating the agents and the length of the shortest label, respectively. Assuming that Δ\Delta and ll are unknown to both agents, does there exist a deterministic approach algorithm always working at a cost that is polynomial in Δ\Delta and ll? In this paper, we provide a positive answer to the above question by designing such an algorithm

    3D Shape Cropping

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    International audienceWe introduce shape cropping as the segmentation of a bounding geometry of an object as observed by sensors with different modalities. Segmenting a bounding volume is a preliminary step in many multi-view vision applications that consider or require the recovery of 3D information, in particular in multi-camera environments. Recent vision systems used to acquire such information often combine sensors of different types, usually color and depth sensors. Given depth and color images we present an efficient geometric algorithm to compute a polyhedral bounding sur- face that delimits the region in space where the object lies. The resulting cropped geometry eliminates unwanted space regions and enables the initialization of further processes including surface refinements. Our approach ex- ploits the fact that such a region can be defined as the intersection of 3D regions identified as non empty in color or depth images. To this purpose, we propose a novel polyhedron combination algorithm that overcomes compu- tational and robustness issues exhibited by traditional intersection tools in our context. We show the correction and effectiveness of the approach on various combination of inputs

    Les bureaux d'Ă©tudes Ă  l'Ă©preuve de l'organisation par projet

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    National audienceDepuis deux décennies, l'organisation du travail par projet, qui vise à accroßtre l'efficacité des entreprises, s'est imposée dans de nombreux secteurs d'activité. Fruit de la remise en cause des modÚles tayloriste et fordiste, elle marque une emprise importante de la dimension gestionnaire et instaure une culture du résultat. Le mode « projet » recourt en effet, de façon intensive, aux outils de gestion et aux techniques de management pour assurer la planification, la coordination, le suivi et la réalisation du travail collectif. L'activité de conception dans les bureaux d'études n'échappe pas à ce mode d'organisation, notamment dans l'industrie aéronautique, qui constitue le cadre de la recherche sur laquelle s'appuie ce Connaissance de l'emploi. Le mode projet entraßne une forte mobilisation et responsabilisation des concepteurs dans un esprit de changement permanent et d'adaptation à ce changement. Il contribue à déstabiliser les collectifs de travail, éphémÚres et soumis à des injonctions contradictoires, et à invisibiliser la coopération et les interactions entre contributeurs

    Relaxed Gaussian process interpolation: a goal-oriented approach to Bayesian optimization

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    This work presents a new procedure for obtaining predictive distributions in the context of Gaussian process (GP) modeling, with a relaxation of the interpolation constraints outside some ranges of interest: the mean of the predictive distributions no longer necessarily interpolates the observed values when they are outside ranges of interest, but are simply constrained to remain outside. This method called relaxed Gaussian process (reGP) interpolation provides better predictive distributions in ranges of interest, especially in cases where a stationarity assumption for the GP model is not appropriate. It can be viewed as a goal-oriented method and becomes particularly interesting in Bayesian optimization, for example, for the minimization of an objective function, where good predictive distributions for low function values are important. When the expected improvement criterion and reGP are used for sequentially choosing evaluation points, the convergence of the resulting optimization algorithm is theoretically guaranteed (provided that the function to be optimized lies in the reproducing kernel Hilbert spaces attached to the known covariance of the underlying Gaussian process). Experiments indicate that using reGP instead of stationary GP models in Bayesian optimization is beneficial

    Optimal Torus Exploration by Oblivious Robots

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    International audienceWe consider autonomous robots that are endowed with motion actuators and visibility sensors. The robots we consider are weak, i.e., they are anonymous, uniform, unable to explicitly communicate, and oblivious (they do not remember any of their past actions). In this paper, we propose an optimal (w.r.t. the number of robots) solution for the terminating exploration of a torus-shaped network by a team of kk such robots. In more details, we first show that it is impossible to explore a simple torus of arbitrary size with (strictly) less than four robots, even if the algorithm is probabilistic. If the algorithm is required to be deterministic, four robots are also insufficient. This negative result implies that the only way to obtain an optimal algorithm (w.r.t. the number of robots participating to the algorithm) is to make use of probabilities. Then, we propose a probabilistic algorithm that uses four robots to explore all simple tori of size ℓ×L\ell \times L, where 7≀ℓ≀L7 \leq \ell \leq L. Hence, in such tori, four robots are necessary and sufficient to solve the (probabilistic) terminating exploration. As a torus can be seen as a 2-dimensional ring, our result shows, perhaps surprisingly, that increasing the number of possible symmetries in the network (due to increasing dimensions) does not come at an extra cost w.r.t. the number of robots that are necessary to solve the problem

    Optimal torus exploration by oblivious robots

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    International audienceWe deal with a team of autonomous robots that are endowed with motion actuators and visibility sensors. Those robots are weak and evolve in a discrete environment. By weak, we mean that they are anonymous, uniform, unable to explicitly communicate, and oblivious. We first show that it is impossible to solve the terminating exploration of a simple torus of arbitrary size with less than 4 or 5 such robots, respectively depending on whether the algorithm is probabilistic or deterministic. Next, we propose in the SSYNC model a probabilistic solution for the terminating exploration of torus-shaped networks of size ℓ×L, where 7≀ℓ≀L, by a team of 4 such weak robots. So, this algorithm is optimal w.r.t. the number of robots
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