13 research outputs found
Augmented reality implementation on the apple IOS platform
Ubrzan tehnoloÅ”ki razvoj doveo je raÄunalnu grafiku do razine pri kojoj njena primjena u svrhu proÅ”irivanja stvarnosti otvara novu perspektivu u definiranju koncepta stvarnosti. Tim slijedom pojam proÅ”irene stvarnosti predstavlja okosnicu stvarnog i virtualnog.
Milgramov kontinuum dijeli stvarnost na Äetiri razine: Stvarnost, proÅ”irenu stvarnost, proÅ”ireni privid i virtualnu stvarnost koje obuhvaÄa pod zajedniÄkim nazivom āmjeÅ”ovita stvarnostā. Koncept proÅ”irene stvarnosti poÄiva na kombinaciji stvarnog i virtualnog okruženja Äija se interakcija u realnom vremenu poravnava na osnovu prostornih koordinata deriviranih iz procesa prikupljanja podataka. Iako virtualna i proÅ”irena stvarnost nisu sinonimi, dijele nekolicinu sliÄnosti. Dok virtualna stvarnost kreira umjetan svijet uz moguÄnost interakcije, proÅ”irena stvarnost nudi interaktivno iskustvo nadograÄujuÄi realno okruženje korisnika.Rapid advancements in technology have elevated computer graphics to the level at which its application for augmented reality purposes has spawned a new approach in regards to defining the concept of reality. Therefore the term āAugmented Realityā forms the backbone of the real and virtual worlds. Milgramās continuum divides reality into four different levels; Reality, Augmented Reality, Augmented Virtuality and Virtual Reality, which are commonly referred to as āMixed Realityā. The concept of augmented reality rests on the combination of real and virtual environments whose real-time interactions are aligned based on spatial coordinates derived from the data collection process. Even though virtual and augmented reality are not synonymous, they share several similarities. While virtual reality tends to create a purely artificial world with the possibility of interaction, augmented reality offers an interactive experience by augmenting the actual environment in the eyes of the user
Augmented reality implementation on the apple IOS platform
Ubrzan tehnoloÅ”ki razvoj doveo je raÄunalnu grafiku do razine pri kojoj njena primjena u svrhu proÅ”irivanja stvarnosti otvara novu perspektivu u definiranju koncepta stvarnosti. Tim slijedom pojam proÅ”irene stvarnosti predstavlja okosnicu stvarnog i virtualnog.
Milgramov kontinuum dijeli stvarnost na Äetiri razine: Stvarnost, proÅ”irenu stvarnost, proÅ”ireni privid i virtualnu stvarnost koje obuhvaÄa pod zajedniÄkim nazivom āmjeÅ”ovita stvarnostā. Koncept proÅ”irene stvarnosti poÄiva na kombinaciji stvarnog i virtualnog okruženja Äija se interakcija u realnom vremenu poravnava na osnovu prostornih koordinata deriviranih iz procesa prikupljanja podataka. Iako virtualna i proÅ”irena stvarnost nisu sinonimi, dijele nekolicinu sliÄnosti. Dok virtualna stvarnost kreira umjetan svijet uz moguÄnost interakcije, proÅ”irena stvarnost nudi interaktivno iskustvo nadograÄujuÄi realno okruženje korisnika.Rapid advancements in technology have elevated computer graphics to the level at which its application for augmented reality purposes has spawned a new approach in regards to defining the concept of reality. Therefore the term āAugmented Realityā forms the backbone of the real and virtual worlds. Milgramās continuum divides reality into four different levels; Reality, Augmented Reality, Augmented Virtuality and Virtual Reality, which are commonly referred to as āMixed Realityā. The concept of augmented reality rests on the combination of real and virtual environments whose real-time interactions are aligned based on spatial coordinates derived from the data collection process. Even though virtual and augmented reality are not synonymous, they share several similarities. While virtual reality tends to create a purely artificial world with the possibility of interaction, augmented reality offers an interactive experience by augmenting the actual environment in the eyes of the user
innovative applications of augmented reality
Ubrzan tehnoloÅ”ki razvoj doveo je raÄunalnu grafiku do razine pri kojoj njena primjena u svrhu proÅ”irivanja stvarnosti otvara novu perspektivu u definiranju koncepta stvarnosti. Tim slijedom pojam proÅ”irene stvarnosti predstavlja okosnicu stvarnog i virtualnog.
Milgramov kontinuum dijeli stvarnost na Äetiri razine: Stvarnost, proÅ”irenu stvarnost, proÅ”ireni privid i virtualnu stvarnost koje obuhvaÄa pod zajedniÄkim nazivom āmjeÅ”ovita stvarnostā. Koncept proÅ”irene stvarnosti poÄiva na kombinaciji stvarnog i virtualnog okruženja Äija se interakcija u realnom vremenu poravnava na osnovu prostornih koordinata deriviranih iz procesa prikupljanja podataka. Iako virtualna i proÅ”irena stvarnost nisu sinonimi, dijele nekolicinu sliÄnosti. Dok virtualna stvarnost kreira umjetan svijet uz moguÄnost interakcije, proÅ”irena stvarnost nudi interaktivno iskustvo nadograÄujuÄi stvarno okruženje korisnika.Rapid advancements in technology have elevated computer graphics to the level at which its application for augmented reality purposes has spawned a new approach in regards to defining the concept of reality. Therefore the term āAugmented Realityā forms the backbone of the real and virtual worlds. Milgramās continuum divides reality into four different levels; Reality, Augmented Reality, Augmented Virtuality and Virtual Reality, which are commonly referred to as āMixed Realityā. The concept of augmented reality rests on the combination of real and virtual environments whose real-time interactions are aligned based on spatial coordinates derived from the data collection process. Even though virtual and augmented reality are not synonymous, they share several similarities. While virtual reality tends to create a purely artificial world with the possibility of interaction, augmented reality offers an interactive experience by augmenting the actual environment in the eyes of the user
innovative applications of augmented reality
Ubrzan tehnoloÅ”ki razvoj doveo je raÄunalnu grafiku do razine pri kojoj njena primjena u svrhu proÅ”irivanja stvarnosti otvara novu perspektivu u definiranju koncepta stvarnosti. Tim slijedom pojam proÅ”irene stvarnosti predstavlja okosnicu stvarnog i virtualnog.
Milgramov kontinuum dijeli stvarnost na Äetiri razine: Stvarnost, proÅ”irenu stvarnost, proÅ”ireni privid i virtualnu stvarnost koje obuhvaÄa pod zajedniÄkim nazivom āmjeÅ”ovita stvarnostā. Koncept proÅ”irene stvarnosti poÄiva na kombinaciji stvarnog i virtualnog okruženja Äija se interakcija u realnom vremenu poravnava na osnovu prostornih koordinata deriviranih iz procesa prikupljanja podataka. Iako virtualna i proÅ”irena stvarnost nisu sinonimi, dijele nekolicinu sliÄnosti. Dok virtualna stvarnost kreira umjetan svijet uz moguÄnost interakcije, proÅ”irena stvarnost nudi interaktivno iskustvo nadograÄujuÄi stvarno okruženje korisnika.Rapid advancements in technology have elevated computer graphics to the level at which its application for augmented reality purposes has spawned a new approach in regards to defining the concept of reality. Therefore the term āAugmented Realityā forms the backbone of the real and virtual worlds. Milgramās continuum divides reality into four different levels; Reality, Augmented Reality, Augmented Virtuality and Virtual Reality, which are commonly referred to as āMixed Realityā. The concept of augmented reality rests on the combination of real and virtual environments whose real-time interactions are aligned based on spatial coordinates derived from the data collection process. Even though virtual and augmented reality are not synonymous, they share several similarities. While virtual reality tends to create a purely artificial world with the possibility of interaction, augmented reality offers an interactive experience by augmenting the actual environment in the eyes of the user
Awareness and use of evidence-based medicine information among patients in Croatia: a nation-wide crosssectional study
Aim To determine the use of evidence-based medicine
(EBM) information and the level of awareness and knowledge
of EBM among patients in Croatia.
Methods A cross-sectional study was conducted among
987 patients in 10 family medicine practices in Croatia. Patients
from both urban (n = 496) and rural (n = 482) areas
were surveyed. A 27-item questionnaire was used to collect
data about sources that patients searched for medical
information, patient awareness and use of Cochrane systematic
reviews and other EBM resources, and their demographic
characteristics.
Results Half of the patients searched for medical information
from sources other than physician. Internet was
the most common place they searched for information.
Very few patients indicated using EBM sources for medical
information; one fifth of patients heard of EBM and 4%
of the patients heard of the Cochrane Collaboration. Patients
considered physicianās opinion as the most reliable
source of medical information. A logistic regression model
showed that educational level and urban vs rural residence
were the predictors of awareness about EBM and systematic
reviews (P < 0.001 for both).
Conclusion Our finding that patients consider a physicianās
opinion to be the most reliable source of healthrelated
information could be used for promotion of highquality
health information among patients. More effort
should be devoted to the education of patients in rural areas
and those with less formal education. New avenues for
knowledge translation and dissemination of high-quality
health information among patients are necessary
Awareness and use of evidence-based medicine information among patients in Croatia: a nation-wide cross-sectional study.
Aim was to determine the use of evidence-based medicine (EBM) information and the level of awareness and knowledge of EBM among patients in Croatia. A cross-sectional study was conducted among 987 patients in 10 family medicine practices in Croatia. Patients from both urban (n=496) and rural (n=482) areas were surveyed. A 27-item questionnaire was used to collect data about sources that patients searched for medical information, patient awareness and use of Cochrane systematic reviews and other EBM resources, and their demographic characteristics. Half of the patients searched for medical information from sources other than physician. Internet was the most common place they searched for information. Very few patients indicated using EBM sources for medical information ; one fifth of patients heard of EBM and 4% of the patients heard of the Cochrane Collaboration. Patients considered physician's opinion as the most reliable source of medical information. A logistic regression model showed that educational level and urban vs rural residence were the predictors of awareness about EBM and systematic reviews (P<0.001 for both). Our finding that patients consider a physician's opinion to be the most reliable source of health-related information could be used for promotion of high-quality health information among patients. More effort should be devoted to the education of patients in rural areas and those with less formal education. New avenues for knowledge translation and dissemination of high-quality health information among patients are necessary
Awareness and use of evidence-based medicine information among patients in Croatia: a nation-wide cross-sectional study.
Aim was to determine the use of evidence-based medicine (EBM) information and the level of awareness and knowledge of EBM among patients in Croatia. A cross-sectional study was conducted among 987 patients in 10 family medicine practices in Croatia. Patients from both urban (n=496) and rural (n=482) areas were surveyed. A 27-item questionnaire was used to collect data about sources that patients searched for medical information, patient awareness and use of Cochrane systematic reviews and other EBM resources, and their demographic characteristics. Half of the patients searched for medical information from sources other than physician. Internet was the most common place they searched for information. Very few patients indicated using EBM sources for medical information ; one fifth of patients heard of EBM and 4% of the patients heard of the Cochrane Collaboration. Patients considered physician's opinion as the most reliable source of medical information. A logistic regression model showed that educational level and urban vs rural residence were the predictors of awareness about EBM and systematic reviews (P<0.001 for both). Our finding that patients consider a physician's opinion to be the most reliable source of health-related information could be used for promotion of high-quality health information among patients. More effort should be devoted to the education of patients in rural areas and those with less formal education. New avenues for knowledge translation and dissemination of high-quality health information among patients are necessary
Awareness and use of evidence-based medicine information among patients in Croatia: a nation-wide cross-sectional study
Aim was to determine the use of evidence-based medicine (EBM) information and the level of awareness and knowledge of EBM among patients in Croatia. A cross-sectional study was conducted among 987 patients in 10 family medicine practices in Croatia. Patients from both urban (n=496) and rural (n=482) areas were surveyed. A 27-item questionnaire was used to collect data about sources that patients searched for medical information, patient awareness and use of Cochrane systematic reviews and other EBM resources, and their demographic characteristics. Half of the patients searched for medical information from sources other than physician. Internet was the most common place they searched for information. Very few patients indicated using EBM sources for medical information ; one fifth of patients heard of EBM and 4% of the patients heard of the Cochrane Collaboration. Patients considered physician's opinion as the most reliable source of medical information. A logistic regression model showed that educational level and urban vs rural residence were the predictors of awareness about EBM and systematic reviews (P<0.001 for both). Our finding that patients consider a physician's opinion to be the most reliable source of health-related information could be used for promotion of high-quality health information among patients. More effort should be devoted to the education of patients in rural areas and those with less formal education. New avenues for knowledge translation and dissemination of high-quality health information among patients are necessary