University of Pula. Faculty of economics and tourism "Dr. Mijo Mirković".
Abstract
Ubrzan tehnološki razvoj doveo je računalnu grafiku do razine pri kojoj njena primjena u svrhu proširivanja stvarnosti otvara novu perspektivu u definiranju koncepta stvarnosti. Tim slijedom pojam proširene stvarnosti predstavlja okosnicu stvarnog i virtualnog.
Milgramov kontinuum dijeli stvarnost na četiri razine: Stvarnost, proširenu stvarnost, prošireni privid i virtualnu stvarnost koje obuhvaća pod zajedničkim nazivom „mješovita stvarnost“. Koncept proširene stvarnosti počiva na kombinaciji stvarnog i virtualnog okruženja čija se interakcija u realnom vremenu poravnava na osnovu prostornih koordinata deriviranih iz procesa prikupljanja podataka. Iako virtualna i proširena stvarnost nisu sinonimi, dijele nekolicinu sličnosti. Dok virtualna stvarnost kreira umjetan svijet uz mogućnost interakcije, proširena stvarnost nudi interaktivno iskustvo nadograđujući realno okruženje korisnika.Rapid advancements in technology have elevated computer graphics to the level at which its application for augmented reality purposes has spawned a new approach in regards to defining the concept of reality. Therefore the term “Augmented Reality” forms the backbone of the real and virtual worlds. Milgram’s continuum divides reality into four different levels; Reality, Augmented Reality, Augmented Virtuality and Virtual Reality, which are commonly referred to as “Mixed Reality”. The concept of augmented reality rests on the combination of real and virtual environments whose real-time interactions are aligned based on spatial coordinates derived from the data collection process. Even though virtual and augmented reality are not synonymous, they share several similarities. While virtual reality tends to create a purely artificial world with the possibility of interaction, augmented reality offers an interactive experience by augmenting the actual environment in the eyes of the user