1,949 research outputs found

    Interview with Mike Perez, 2017-05-03

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    Eileen Mattei\u27s work was funded by South Texas Medical Foundation.https://scholarworks.utrgv.edu/somhi/1015/thumbnail.jp

    Achieving Very High PV Penetration

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    This article argues that optimally deployed intermittency solutions could affordably transform solar power generation into the firm power delivery system modern economies require, thereby enabling very high solar penetration and the displacement conventional power generation. The optimal deployment of these high‐penetration enabling solutions imply the existence of a healthy power grid, and therefore imply a central role for utilities and grid operators. This article also argues that a value‐based electricity compensation mechanism, recognizing the multifaceted, penetration‐dependent value and cost of solar energy, and capable of shaping consumption patterns to optimally match resource and demand, would be an effective vehicle to enable high solar penetration and deliver affordable firm power generation

    MCTS/EA hybrid GVGAI players and game difficulty estimation

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    In the General Video Game Playing competitions of the last years, Monte-Carlo tree search as well as Evolutionary Algorithm based controllers have been successful. However, both approaches have certain weaknesses, suggesting that certain hybrids could outperform both. We envision and experimentally compare several types of hybrids of two basic approaches, as well as some possible extensions. In order to achieve a better understanding of the games in the competition and the strength and weaknesses of different controllers, we also propose and apply a novel game difficulty estimation scheme based on several observable game characteristics

    Arcus Mission Design: Stable Lunar-Resonant High Earth Orbit for X-Ray Astronomy

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    The Arcus mission, proposed for NASA's 2016 Astrophysics Medium Explorer (MIDEX) announcement of opportunity, will use X-ray spectroscopy to detect previously unaccounted quantities of normal matter in the Universe. The Arcus mission design uses 4:1 lunar resonance to provide a stable orbit for visibility of widely-dispersed targets, in a low background radiation environment, above the Van Allen belts for the minimum two-year science mission. Additional ad-vantages of 4:1 resonance are long term stability without maintenance maneu-vers, eclipses under 4.5 hours, perigee radius approximately 12 Re for data download, and streamlined operational cadence with approximately 1 week orbit period

    GAMIFICATION OF VIRTUAL MEETING PARTICIPANT ENVIRONMENT AND SETTINGS

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    During an online video meeting, receiving poor quality video or audio from other meeting participants can be distracting, frustrating, or disruptive. To address such issues, techniques are presented herein that employ a gamification paradigm through which a user interface is provided that is fun and engaging, which entices a user to look and sound their best by providing visual cues to encourage specific actions that will improve their sound and appearance. Aspects of the presented techniques encompass a first set of checks that evaluate video performance and which comprise the display of a silhouette outline of a person\u27s head and shoulders (to allow a user to correctly position themselves), a detection of background motion (with the overlay of a visual cue on the source of such motion so that a user can remove the item or enable virtual backgrounds), and an assessment of the lighting quality within the video stream (with the display of appropriate visual cues to allow a user to properly adjust lighting sources). Aspects of the presented techniques encompass a second set of checks that evaluate audio performance and which comprise an online video meeting facility listening as a user recites a displayed tongue twister phrase (with, for example, automatic adjustments to volume level) and analyzing the audio for background noise, echo, and feedback
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