32 research outputs found

    A direct TeX-to-Braille transcribing method

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    The TeX/LaTeX typesetting system is the most wide-spread system for creating documents in Mathematics and Science. However, no reliable tool exists to this day for automatically transcribing documents from the above formats into Braille/Nemeth code. Thus, visually impaired students of related fields do not have access to the bulk of study material available in LaTeX format. We have developed a tool, named latex2nemeth, for directly transcribing LaTeX documents to Nemeth Braille, thus facilitating the access of blind students to Science. In order to support the extensive set of Mathematics symbols covered by TeX, we propose some new symbols based on the extension mechanisms of the Nemeth code

    Developing an Architecture for the Software Subsystem of a Learning Technology System – an Engineering Approach

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    There exists an urgent demand on defining architectures for Learning Technology Systems (LTS), so that high-level frameworks for understanding these systems can be discovered, portability, interoperability and reusability can be achieved and adaptability over time can be accomplished. In this paper we propose an architecting process for only the software subsystem of an LTS. We base our work upon the LTSA working standard of IEEE LTSC, which serves as a business model and on the practices of a well-established software engineering process. Special emphasis is granted on imposing a component-based nature on the produced architecture

    Automatic Exercise Generation in Euclidean Geometry

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    Part 4: Problem Solving, Planning and SchedulingInternational audienceAutomatic assessment has recently drawn the efforts of researchers in a number of fields. While most available approaches deal with the construction of question items that assess factual and conceptual knowledge, this paper presents a method and a tool for generating questions assessing procedural knowledge, in the form of simple proof problems in the domain of the Euclidean Geometry. The method is based on rules defined as Horn clauses. The method enumerates candidate problems and certain techniques are proposed for selecting interesting problems. With certain adaptations, the method is possible to be applied in other knowledge domains as well

    Ob-AHEM: A UML-enabled model for Adaptative Educational Hypermedia Applications

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    The work presented in this paper is comprised of a visual design model for adaptive hypermedia educational systems that follows the principles of the object-oriented paradigm. The model is primarily originated on the Adaptive Hypermedia Applications Model (AHAM), and extends it by defining the presentation layer of a particular Hypermedia Application. The Unified Modeling Language (UML) serves the purpose of notation syntax and semantics for this model. The theoretical analysis of the model is accompanied by an case study application for the design of an adaptive web-based testing system
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