44 research outputs found

    Cumulative object categorization in clutter

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    In this paper we present an approach based on scene- or part-graphs for geometrically categorizing touching and occluded objects. We use additive RGBD feature descriptors and hashing of graph configuration parameters for describing the spatial arrangement of constituent parts. The presented experiments quantify that this method outperforms our earlier part-voting and sliding window classification. We evaluated our approach on cluttered scenes, and by using a 3D dataset containing over 15000 Kinect scans of over 100 objects which were grouped into general geometric categories. Additionally, color, geometric, and combined features were compared for categorization tasks

    Combining Perception and Knowledge for Service Robotics

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    As the deployment of robots is shifting away from the industrial settings towards public and private sectors, the robots will have to get equipped with enough knowl- edge that will let them perceive, comprehend and act skillfully in their new work- ing environments. Unlike having a large degree of controlled environment variables characteristic for e.g. assembly lines, the robots active in shopping stores, museums or households will have to perform open-ended tasks and thus react to unforeseen events, self-monitor their activities, detect failures, recover from them and also learn and continuously update their knowledge. In this thesis we present a set of tools and algorithms for acquisition, interpreta- tion and reasoning about the environment models which enable the robots to act flexibly and skillfully in the afore mentioned environments. In particular our contri- butions beyond the state-of-the-art cover following four topics: a) semantic object maps which are the symbolic representations of indoor environments that robot can query for information, b) two algorithms for interactive segmentation of objects of daily use which enable the robots to recognise and grasp objects more robustly, c) an image point feature-based system for large scale object recognition, and finally, d) a system that combines statistical and logical knowledge for household domains and is able to answer queries such as Which objects are currently missing on a breakfast table? . Common to all contributions is that they are all knowledge-enabled in that they either use robot knowledge bases or ground knowledge structures into the robot s internal structures such as perception streams. Further, in all four cases we exploit the tight interplay between the robot s perceptual, reasoning and action skills which we believe is the key enabler for robots to act in unstructured environments. Most of the theoretical contributions of this thesis have also been implemented on TUM-James and TUM-Rosie robots and demonstrated to the spectators by having them perform various household chores. With those demonstrations we thoroughly validated the properties of the developed systems and showed the impossibility of having such tasks implemented without a knowledge-enabled backbone

    Grounded Language Interpretation of Robotic Commands through Structured Learning

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    The presence of robots in everyday life is increasing day by day at a growing pace. Industrial and working environments, health-care assistance in public or domestic areas can benefit from robots' services to accomplish manifold tasks that are difficult and annoying for humans. In such scenarios, Natural Language interactions, enabling collaboration and robot control, are meant to be situated, in the sense that both the user and the robot access and make reference to the environment. Contextual knowledge may thus play a key role in solving inherent ambiguities of grounded language as, for example, the prepositional phrase attachment. In this work, we present a linguistic pipeline for semantic processing of robotic commands, that combines discriminative structured learning, distributional semantics and contextual evidence extracted from the working environment. The final goal is to make the interpretation process of linguistic exchanges depending on physical, cognitive and language-dependent aspects. We present, formalize and discuss an adaptive Spoken Language Understanding chain for robotic commands, that explicitly depends on the operational context during both the learning and processing stages. The resulting framework allows to model heterogeneous information concerning the environment (e.g., positional information about the objects and their properties) and to inject it in the learning process. Empirical results demonstrate a significant contribution of such additional dimensions, achieving up to a 25% of relative error reduction with respect to a pipeline that only exploits linguistic evidence

    Wissensbasiertes System für Wahrnehmung der Serviceroboter

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    As the deployment of robots is shifting away from the industrial settings towards public and private sectors, the robots will have to get equipped with enough knowl- edge that will let them perceive, comprehend and act skillfully in their new work- ing environments. Unlike having a large degree of controlled environment variables characteristic for e.g. assembly lines, the robots active in shopping stores, museums or households will have to perform open-ended tasks and thus react to unforeseen events, self-monitor their activities, detect failures, recover from them and also learn and continuously update their knowledge. In this thesis we present a set of tools and algorithms for acquisition, interpreta- tion and reasoning about the environment models which enable the robots to act flexibly and skillfully in the afore mentioned environments. In particular our contri- butions beyond the state-of-the-art cover following four topics: a) semantic object maps which are the symbolic representations of indoor environments that robot can query for information, b) two algorithms for interactive segmentation of objects of daily use which enable the robots to recognise and grasp objects more robustly, c) an image point feature-based system for large scale object recognition, and finally, d) a system that combines statistical and logical knowledge for household domains and is able to answer queries such as Which objects are currently missing on a breakfast table? . Common to all contributions is that they are all knowledge-enabled in that they either use robot knowledge bases or ground knowledge structures into the robot s internal structures such as perception streams. Further, in all four cases we exploit the tight interplay between the robot s perceptual, reasoning and action skills which we believe is the key enabler for robots to act in unstructured environments. Most of the theoretical contributions of this thesis have also been implemented on TUM-James and TUM-Rosie robots and demonstrated to the spectators by having them perform various household chores. With those demonstrations we thoroughly validated the properties of the developed systems and showed the impossibility of having such tasks implemented without a knowledge-enabled backbone

    Tracking-based Interactive Segmentation of Textureless Objects

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    This paper describes a textureless object segmentation approach for autonomous service robots acting in human living environments. The proposed system allows a robot to effectively segment textureless objects in cluttered scenes by leveraging its manipulation capabilities. In our pipeline, the cluttered scenes are first statically segmented using state-of-the-art classification algorithm and then the interactive segmentation is deployed in order to resolve this possibly ambiguous static segmentation. In the second step the RGBD (RGB + Depth) sparse features, estimated on the RGBD point cloud from the Kinect sensor, are extracted and tracked while motion is induced into a scene. Using the resulting feature poses, the features are then assigned to their corresponding objects by means of a graph-based clustering algorithm. In the final step, we reconstruct the dense models of the objects from the previously clustered sparse RGBD features. We evaluated the approach on a set of scenes which consist of various textureless flat (e.g. box-like) and round (e.g. cylinder-like) objects and the combinations thereof
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