10 research outputs found

    Learning Design Based on Local Wisdom Maddawa-dawa, Mammanu-manu and Mappettuada

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    Local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada as a form of local wisdom that elaborated entry into learning, especially mathematics. In its application the local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada integrated with an android application, namely the application of group maker is used on the phase Maddawa-dawa, application lucky wheel and mind mapping is used on the phase Mammanu-manu and application pro & cons used on the phase Mappettuada. This research emphasizes the design process with a focus on the literature review in finding the proper integration between local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada with android apps that are focused student-centered in learning. The results of this design are expected to provide an alternative solution in improving the ability of extrapolation of the students especially in the learning of mathematics through the approach of local traditions in the learning process

    DISPOSISI BERPIKIR KRITIS MELALUI MODEL PEMBELAJARAN TGT PRO TERINTEGRASI PERMAINAN MALLOGO

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    DISPOSISI BERPIKIR KRITIS MELALUI MODEL PEMBELAJARAN TGT PRO TERINTEGRASI PERMAINAN MALLOG

    Improving students’ mathematical logical intelligence through the online-based integration of local wisdom of Sulapa Eppa Walasuji

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    Mathematical logical intelligence is one of the skills that are needed in the 21st century related to mathematical problem-solving skills. The importance of this skill is not in line with the facts on the ground, where students are still weak in counting and using logic in problem solving. The purpose of this research is to improve students’ mathematical logical intelligence through the online-based integration of local wisdom of Sulapa Eppa Walasuji. Sulapa Eppa Walasuji is one of the Bugis-Makassar local wisdoms with a unique pattern, appropriate to be used as a medium for learning transformation of geometry. Through the integration of local wisdom, Sulapa Eppa Walasuji can create contextual mathematics learning, so that students can easily understand the material by connecting real-life concepts. This research includes experimental research with a quasi-experimental design of the nonequivalent control group design type. The research instrument used was a mathematical logical intelligence test consisting of five essay questions. The data analysis used is descriptive statistics with gain score and effect size testing. The results showed that the mathematical logical intelligence of experimental class students increased by 43.16 with the effective contribution of the r effect size being 0.910. This indicates that the online-based integration of Sulapa Eppa Walasuji can improve students’ mathematical logical intelligence.

    EFEKTIVITAS MODEL PEMBELAJARAN CEPOTE’MATUNA DENGAN BERBANTUAN MEDIA PEMBELAJARAN MAPPAGULI UNTUK MENINGKATKAN BERPIKIR KREATIF SISWA

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    EFEKTIVITAS MODEL PEMBELAJARAN CEPOTE’MATUNA DENGAN BERBANTUAN MEDIA PEMBELAJARAN MAPPAGULI UNTUK MENINGKATKAN BERPIKIR KREATIF SISW

    SINERGITAS MEDIA GURECCENG MELALUI MODEL PEMBELAJARAN CONTROLLING (CONTEXTUAL PROBLEM SOLVING) TERHADAP KEMAMPUAN BERPIKIR REALISTIK SISWA

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    SINERGITAS MEDIA GURECCENG MELALUI MODEL PEMBELAJARAN CONTROLLING (CONTEXTUAL PROBLEM SOLVING) TERHADAP KEMAMPUAN BERPIKIR REALISTIK SISW

    METODE DIALOG PROBLEM DAN CRITICAL THINKING DALAM MENUMBUHKEMBANGKAN KEMAMPUAN BERPIKIR ANALOGI SISWA PADA KELAS X SMA NEGERI 19 BONE

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    METODE DIALOG PROBLEM DAN CRITICAL THINKING DALAM MENUMBUHKEMBANGKAN KEMAMPUAN BERPIKIR ANALOGI SISWA PADA KELAS X SMA NEGERI 19 BON

    Learning Design Based on Local Wisdom Maddawa-dawa, Mammanu-manu and Mappettuada

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    Local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada as a form of local wisdom that elaborated entry into learning, especially mathematics. In its application the local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada integrated with an android application, namely the application of group maker is used on the phase Maddawa-dawa, application lucky wheel and mind mapping is used on the phase Mammanu-manu and application pro & cons used on the phase Mappettuada. This research emphasizes the design process with a focus on the literature review in finding the proper integration between local traditions of Maddawa-dawa, Mammanu-manu, Mapppettuada with android apps that are focused student-centered in learning. The results of this design are expected to provide an alternative solution in improving the ability of extrapolation of the students especially in the learning of mathematics through the approach of local traditions in the learning process

    Diversifikasi Produk Makanan dan Minuman Berciri Khas Beras Ketan Hitam

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    Beras ketan hitam (Oryza sativa var glutinous) merupakan salah satu dari varietas padi dan termasuk family gramineae yang patinya mengandung amilopektin sebesar 92-98% dan jumlah karbohidrat sebesar 74,5 gram. Hal ini mengakibatkan beras ketan hitam memiliki karakteristik lekat atau lengket setelah dikukus. Beras ketan hitam memiliki warna ungu kehitaman yang mempunyai kandungan paling baik dibandingkan dengan beras berwarna lainnya. Beras ketan hitam juga mengandung senyawa metabolit sekunder seperti alkaloid, flavonoid, tannin, dan steroid. Beras ketan hitam mempunyai efek menguntungkan bagi tubuh seperti perlindungan terhadap penyakit kardiovaskuler, diabetes mellitus, antiinflamasi, antikanker dan antioksidan. Manfaat beras ketan hitam selama ini belum banyak diketahui oleh masyarakat, sehingga kurang dieksplorasi menjadi pengolahan produk berciri khas beras ketan hitam. Oleh karena itu, buku ini dapat memberikan gambaran terhadap diversifikasi produk makanan dan minuman berciri khas beras ketan hitam

    PERANCANGAN SCIENCE CORNER (SCI-CO) SEBAGAI MEDIA BANTU VISUAL IMAGE BAGI GURU TK PGRI PALATTAE

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    It is currently endeavored to try to learn science learning from an early age to children, especially in kindergarten. Learning is directed towards creative and critical thinking that is able to direct children's high order thinking skills. The community service program with the PKM-M scheme was carried out at TK PGRI, Palattae Village, Bone Regency regarding the problems of teachers as partners in teaching science in the classroom to make it easier and more interactive through the design of a science corner (Sci-Co). This service was carried out in three main stages, namely counseling, design, and dissemination of the Sci-Co design. Learning using Sci-Co will be able to make children more critical and able to analyze events or phenomena that are often encountered in a child's environment, such as rain. Even though this program is conducted online, it is able to build teachers' skills in presenting Sci-Co in a simple way, the result of the teacher's own creativity with less than one week of processing time at the same time the teacher claims that this Sci-Co will help him accommodate children's knowledge in learning so that it is more meaningful less than one hour
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