8 research outputs found
Dança e Performance Digital Mediada por Telepresença e Métodos Telemáticos
In this paper we discuss a series of dance and media performance works spanning almost 20 years through which we have explored concepts of telepresence and telematic art. We trace the origins of these terms: telematic referring to collaborative, multi-site art projects utilizing computer and telecommunications technologies; and telepresence referring to the feeling of being physically present within the distributed computer-mediated environment. Our projects use the Active Space networked media system, a collection of media objects for creating interactive performance environments based on motion tracking technology. Cameras capture the movement of the performer, the system processes the moving image through feedback loops and related methods, and projections merge video layers between multiple sites. The nine works described here include an early integrating dance, music and drama over dial-up computer links; several dance/media Naugle, Lisa and Crawford, John. Dance and Digital Media Performance with  projects using the high-performance research computer networks of the Internet2 consortium; and a new multi-year program of research into innovative forms of distance collaboration combining dance with advanced digital media technologies. Telepresence in the performing arts is simultaneously situated and defined within multiple realms, physical, digital, and phenomenological. Our work endeavors to make connections between these realms, and among the participants, using progressive composing techniques that integrate synchronous and asynchronous learning experiences with a focus on improvisation.Neste artigo discutimos uma sĂ©rie de trabalhos de dança e de performance mediada, obras que abrangem quase 20 anos, atravĂ©s dos quais exploramos conceitos de telepresença e arte telemática. Traçamos as origens desses termos: telemática, referindo-se a projetos de arte multisite que utilizam informática e tecnologias de telecomunicações colaborativas; e telepresença, referindo-se Ă sensação de estar fisicamente presente dentro do ambiente mediado por computador distribuĂdo. Nossos projetos de usar o sistema de mĂdia Active Space em rede: uma coleção de objetos de mĂdia para acriação de ambientes interativos de performance com base em tecnologia de rastreamento de movimento; Câmeras de captura de movimento do performer: o sistema processa a imagem em movimento atravĂ©s de feedback loops (retroalimentação da imagem) e mĂ©todos relacionados, e as projeções mesclam camadas de vĂdeo entre vários sites. Os nove trabalhos descritos aqui incluem um prĂ©vio projeto de integração entre dança, mĂşsica e drama, atravĂ©s de ligações dial-up de computador; projetos diversos de dança / mĂdia utilizando as redes de computadores de pesquisa de alto desempenho do consĂłrcio Internet2; e um novo e rpolongado programa de pesquisa sobre formas inovadoras de colaboração Ă distância, combinando dança com avançadas tecnologias de mĂdia digital. Telepresença nas artes do espectáculo Ă© simultaneamente situada e definida dentro de vários campos: fĂsico, digital e fenomenolĂłgico. Nossos esforços de trabalho para fazer conexões entre esses campos e entre os participantes, atravĂ©s de tĂ©cnicas progressivas de composição que integram experiĂŞncias de aprendizagem sĂncrona e assĂncrona com foco na improvisação
Dancing with the Mouse: Format for the Future: (Rock Hill, South Carolina, U.S.A., 7-10 October 1999)
Reflections on Heidegger: Performing Translations in Active Space Environments
No abstract availableThis article was originally published by Parallel Press, an imprint of the University of Wisconsin-Madison Libraries, as part of The International Journal of Screendance, Volume 2 (2012), Parallel Press. It is made available here with the kind permission of Parallel Press
Behavioural drivers of child feeding during and after illness in the Democratic Republic of the Congo: results from a qualitative study through the lens of behavioural science
Abstract
Objective:
For young children experiencing an illness, adequate nutrition is critical for recovery and to prevent malnutrition, yet many children do not receive the recommended quantities of food during illness and recuperation. Our research applied a behavioural science lens to identify drivers of feeding behaviours, including barriers inhibiting caregivers from following the feeding guidelines.
Design:
In 2021, we conducted qualitative research informed by the behavioural design process. Data from in-depth interviews and observations were analysed for themes.
Setting:
Research was conducted in South Kivu, Democratic Republic of the Congo.
Participants:
Research participants included caregivers of young children, other family members, health workers and other community members.
Results:
Five key findings about behavioural drivers emerged: (1) poverty and scarcity impose practical constraints and a cognitive and emotional burden on caregivers; (2) health providers are distracted and discouraged from counselling on feeding during sick visits; (3) a focus on quality and hesitations about quantity obscure benefits of feeding greater amounts of available foods; (4) perceptions of inappropriate foods limit caregivers’ choices; and (5) deference to a child’s limited appetite leads to missed opportunities to encourage them to eat.
Conclusions:
Each of these behavioural drivers is triggered by one or more addressable features in caregivers’ and health workers’ environment, suggesting concrete opportunities for programmes to support caregivers and health workers to improve feeding of young children during illness and recovery. In other settings where these features of the environment are similar, the insights and programming implications are likely to translate