99 research outputs found

    Pengaruh Penggunaan Tipe Talking Stick terhadap Hasil Belajar Matematika Siswa SD

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    The purpose of this research is to know the influence of cooperative learning model type talking stick to the result of learning of Math class V student. This research type is experiment research. The design used in this research is quasi experimental design. The population in this study is all students of class V with the number of 48 students. Determination of sample research using purposive sample. Data collection tools use cognitive tests and questionnaires. Analysis of statistical test data using t-test pooled variance formula. The results showed that tcount = 2,414 ttable = 1,679 means Ha is accepted. This means that there is a significant influence on the application of cooperative learning model type of talking stick to the students' mathematics learning outcomes. Tujuan penelitian adalah untuk mengetahui pengaruh model pembelajaran kooperatif tipe talking stick terhadap hasil belajar Matematika siswa kelas V. Jenis penelitian ini adalah penelitian eksperimen. Desain yang digunakan dalam penelitian ini adalah quasi experimental design. Populasi dalam penelitian ini adalah seluruh siswa kelas V dengan jumlah 48 siswa. Penentuan sampel penelitian menggunakan purposive sample. Alat pengumpul data menggunakan tes kognitif dan angket. Analisis data uji statistik menggunakan rumus t-test pooled varians. Hasil penelitian menunjukkan bahwa thitung = 2,414 ttabel = 1,679 berarti Ha diterima. Artinya terdapat pengaruh yang signifikan pada penerapan model pembelajaran kooperatif tipe talking stick terhadap hasil belajar matematika siswa.Kata kunci: hasil belajar, matematika , taking stick

    Hubungan Kecerdasan Verbal dan Kecerdasan Logika Matematika dengan Kemampuan Menyelesaikan Soal Cerita Matematika Siswa SD

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    This research is motivated by the low ability of grade V students of SD Negeri 8 Metro Timur in solving the math story problem. The purpose of this study is to determine the significance or not the relationship between linguistic intelligence and logical-mathematical intelligence with the ability to solve the mathematics story problem of grade V students of SD Negeri 8 Metro Timur. This type of research is a correlational ex-postfacto study. Data collected by the testing techniques. The data collection instrument is a matter of multiple choice test and analysis test that has been checked for its validity and reliability. Hypothesis test results showed that there is no significant relationship between linguistic intelligence and logical-mathematical intelligence with the ability to solve the mathematics story problem of grade V students of SD Negeri 8 Metro Timur. This is caused by the existence of other factors that can affect the level of ability to solve math story problems, the intervention of variables, and the lack of maximum measuring tools prepared by researchers

    PENDEKATAN KONTEKSTUAL MELALUI MEDIA GRAFIS UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR

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    The aims of this research were to increase the activities and the result of study by the implementation of contextual approach through graphic media. The method of the research was Classroom Action Research. The instrument of data collection used observation sheet and test. Technique of data analysis used qualitative and quantitative analysis. The result showed that the student activity in cycle I (65,21%) to be (78,26%) in cycle II. The result study of the cognitive in cycle I (47,82%)  to be (82,6%) in cycle II, affective in cycle I (78,86%) to be (86,95%) in cycle II, and psychomotor in cycle I (21,74%) to be (86,95%) in cycle II.Tujuan penelitian ini untuk meningkatkan aktivitas dan hasil belajar melalui penerapan pendekatan kontekstual melalui media grafis. Metode penelitian ini adalah Penelitian Tindakan Kelas. Alat pengumpul data menggunakan lembar observasi dan tes. Teknik analisis data menggunakan analisis kualitatif dan kuantitatif. Hasil penelitian menunjukkan, aktivitas siswa siklus I  (65,21%)  menjadi (78,26%) pada siklus II. Kognitif siswa siklus I (47,82%) menjadi (82,6%) di siklus II, afektif  siswa siklus I (78,86%)  menjadi (86,95%) pada siklus II, dan psikomotor siswa siklus I (21,74%) menjadi (86,95%) pada siklus II.Kata kunci: aktivitas siswa, hasil belajar, media grafis, pendekatan kontekstualThe aims of this research were to increase the activities and the result of study by implementation of contextual approach by graphic media. The method of the research was Classroom Action Reserach. The instrument of data collection used observation sheet and test. Technique of data analysis used qualitative and quantitative analysis. The result showed that the student activity in cycle I (65,21%) to be (78,26%) in cycle II. The result study of the cognitivie in cycle I (47,82%)  to be (82,6%) in cycle II, affective in cycle I (78,86%) to be (86,95%) in cycle II, and psychomotor in cycle I (21,74%) to be (86,95%) in cycle II.Tujuan penelitian ini untuk meningkatkan aktivitas dan hasil belajar melalui penerapan pendekatan kontekstual melalui media grafis. Metode penelitian ini adalah Penelitian Tindakan Kelas. Alat pengumpul data menggunakan lembar observasi dan tes. Teknik analisis data menggunakan analisis kualitatif dan kuantitatif. Hasil penelitian menunjukkan, aktivitas siswa siklus I  (65,21%)  menjadi (78,26%) pada siklus II. Kognitif siswa siklus I (47,82%) menjadi (82,6%) di siklus II, afektif  siswa siklus I (78,86%)  menjadi (86,95%) pada siklus II, dan psikomotor siswa siklus I (21,74%) menjadi (86,95%) pada siklus II.Kata kunci: aktivitas siswa, hasil belajar, media grafis, pendekatan kontekstu

    PENERAPAN STRATEGI INDEX CARD MATCH UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR MATEMATIKA

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    This study aims to improve the activity and students' mathematics learning outcomes by applying active learning strategies the type of index cards match. This study uses classroom action research was conducted in three cycles, each cycle consisting of planning, implementation, observation, and reflection. The data analysis technique used is the qualitative and quantitative analysis. This was seen in the percentage of student learning activities in the first cycle of 47.11%, the second cycle of 58.91%, and the third cycle of 75.12%. The student learning outcomes in the first cycle of 59.67, the second cycle of 65.19, and the third cycle of 79.44. While mastery learning students first cycle of 55.56%, the second cycle of 66.67%, and the third cycle of 88.89%.Penelitian ini bertujuan meningkatkan aktivitas dan hasil belajar matematika siswa dengan menerapkan strategi pembelajaran aktif tipe index card match. Penelitian ini menggunakan penelitian tindakan kelas yang dilaksanakan dalam tiga siklus, setiap siklusnya terdiri dari perencanaan, pelaksaan, observasi, dan refleksi. Teknik analisis data yang digunakan adalah analisis kualitatif dan kuantitatif. Hasil penelitian menunjukkan bahwa aktivitas dan hasil belajar siswa meningkat pada setiap siklusnya. Hal ini terlihat pada persentase aktivitas belajar siswa pada siklus I sebesar 47,11%, siklus II 58,91%, dan siklus  III 75,12%. Hasil belajar siswa pada siklus I sebesar 59,67, siklus II 65,19, dan siklus III 79,44. Sedangkan ketuntasan belajar siswa siklus I sebesar 55,56%, siklus II 66,67%, dan siklus III 88,89%.Kata kunci: ICM, aktivitas, hasil

    Pengaruh Penerapan Model Problem Based Learning Berbantuan Media Audio Visual Terhadap Hasil Belajar Tematik Peserta Didik

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    The aim of the study was to improve the students' ability to understand Belief In God And Believing The Apostle Of God phrases through sort-term learning. The method used is class action research. The study population was 72 second graders at SDN 01 Haduyang Natar with the sampling technique using multistage random sampling, so the research sample was 24 students. Data collection techniques using tests and observations. Qualitative and quantitative data analysis techniques. The results of the study are that sort card-based learning methods can improve students' ability to understand Belief In God And Believing The Apostle Of God In Islamic Religion.Keywords: student skills, card sort learningTujuan penelitian adalah untuk meningkatkan kemampuan siswa dalam memahami Beriman Kepada Allah dan Beriman Kepada Rasul Allah melalui pembelajaran card sort. Metode yang digunakan adalah penelitian tindakan kelas. Populasi penelitian sebanyak 24 siswa kelas IV di SDN 01 Haduyang Natar dengan teknik pengambilan sampel menggunakan multistage random sampling, sehingga sampel penelitian sebanyak 24 orang siswa. Teknik pengumpulan data menggunakan tes dan observasi. Teknik analisis data kualitatif dan kuantitatif. Hasil penelitian adalah metode pembelajaran card sort dapat meningkatkan kemampuan siswa dalam memahami Beriman Kepada Allah dan Beriman Kepada Rasul Allah.Kata Kunci: kemampuan siswa, pembelajaran card sor

    PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAME TOURNAMENT DALAM PEMBELAJARAN MATEMATIKA SD

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    The technique of data collection of this Classroom Action Research was observation and test. Data analysis technique were quantitative and qualitative.The result showed that there were enhancement in the students’ learning activity and result of study.Teknik pengumpulan data berupa observasi dan tes formatif. Teknik analisis data menggunakan analisis kualitatif dan kuantitatif. Hasil penelitian menunjukkan adanya peningkatan aktivitas dan hasil belajar siswa.Kata kunci: model TGT, aktivitas, hasil belajar

    PENERAPAN METODE GUIDED DISCOVERY LEARNING UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA

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    The aims of this research were to increase the activity and study result of students by the implementation of guided discovery learning method. The method of the research was Classroom Action Reserach. The instrument of data collection used observation sheet and test. Technique of data analysis used qualitative and quantitative analysis. The result showed that the student activity in cycle I “Moderately Active” to be “Active” in cycle II. The result study of affective in cycle I “Quite Confident” to be “Very Confident” in cycle II, psychomotor in cycle I “Quite Skilled” to be “Skilled” in cycle II, and percentage of the cognitive completeness in cycle I 50% to be 77,27% in cycle II.Tujuan penelitian ini untuk meningkatkan aktivitas dan hasil belajar siswa melalui penerapan metode Guided Discovery Learning. Metode penelitian ini adalah Penelitian Tindakan Kelas. Alat pengumpul data menggunakan lembar observasi dan tes. Teknik analisis data menggunakan analisis kualitatif dan kuantitatif. Hasil penelitian menunjukkan, aktivitas siswa siklus I “Cukup Aktif” menjadi “Aktif” pada siklus II. Afektif siswa siklus I “CukupPercaya Diri” menjadi “Sangat Percaya Diri” di siklus II, psikomotor siswa siklus I “Cukup Terampil”menjadi “Terampil” pada siklus II, dan persentase ketuntasan kognitif siswa siklus I sebesar 50% menjadi 77,27% pada siklus II.                                                                                           Kata kunci: aktivitas siswa, guided discovery learning, hasil belaja
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