189 research outputs found

    Sustainable transport modes, travel satisfaction, and emotions: Evidence from car-dependent compact cities

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    This study investigates how the use of sustainable transport modes relates to travel satisfaction (general evaluation of travel) and travel affect (emotions during travel) in car-dependent compact cities. Thereby, the study provides evidence on sustainable mobility and travel-related well-being in a context of compact urban form but inadequate provisions for public transport, walking, and cycling. A mixed-methods approach was applied comprising quantitative and qualitative analyses of data from the two major cities of Greece, i.e., Athens and Thessaloniki. Travel satisfaction and travel affect are found to be highest for those who walk for commuting, independently of travel time and other factors. Conversely, travel satisfaction and travel affect are lowest for public transport users, largely due to very long travel times but also poor public transport services in one of the two cities. Results indicate that the experience of traveling by public transport, car, and motorcycle within urban areas greatly depends on transport provision and policies. Overall, findings support the idea that to shift to pleasant, satisfying, and sustainable mobility in car-dependent compact cities, car restrictions should be accompanied by massive improvements in public transport, high-quality walking and cycling infrastructure, and an integrated coordination of different modes

    Does a residential relocation enable satisfying travel?

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    Transport-related residential self-selection indicates that people try to live in a neighbourhood in line with their travel preferences and needs. Although studies have found that travel attitudes are mostly aligned with urban form characteristics of the residential location, no studies have explored whether people are actually able to travel in their preferred way after having relocated. In this study we analyse whether individualsā€™ travel patterns are consistent with their travel preferences following residential relocation and if this congruency affects their travel satisfaction. Results from 1650 recently relocated residents in the city of Ghent (Belgium) indicate that most respondents were able to change their travel behaviour in congruence with their travel attitudes. The study found that a decrease in travel duration, distance, car use, and public transport use, and an increase in walking and cycling increased travel satisfaction. This is particularly true when changes in travel behaviour interacted with travel attitudes. Results show that when walking and cycling levels change in line with travel attitudes, travel satisfaction increases strongly. However, the interaction between travel behaviour changes and travel attitudes does not always explain travel satisfaction (improvements). We found, for instance, that individuals with reduced travel durations, despite having a positive attitude towards travel in general, have high levels of travel satisfaction (improvements). The findings indicate that built environment interventions enabling a transport-related self-selection process have the potential to contribute to satisfying travel and thereby to improve subjective well-being of residents

    The Sentinel-1 mission for the improvement of the scientific understanding and the operational monitoring of the seismic cycle

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    We describe the state of the art of scientific research on the earthquake cycle based on the analysis of Synthetic Aperture Radar (SAR) data acquired from satellite platforms. We examine the achievements and the main limitations of present SAR systems for the measurement and analysis of crustal deformation, and envision the foreseeable advances that the Sentinel-1 data will generate in the fields of geophysics and tectonics. We also review the technological and scientific issues which have limited so far the operational use of satellite data in seismic hazard assessment and crisis management, and show the improvements expected from Sentinel-1 dat

    Enhancing secure Tropos to effectively deal with security requirements in the development of multiagent systems

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    The consideration of security requirements in the development of multi-agent systems is a very difficult task. However, only few approaches have been proposed that try to integrate security issues as internal part of the development process. Amongst them, secure Tropos has been proposed as a structured approach towards the consideration of security issues in the development of multiagent systems. In this paper we enhance secure Tropos by integrating to its stages: (i) a process for selecting amongst alternative architectural styles using as criteria the security requirements of the system; (ii) a pattern-based approach to transform security requirements to design, and (iii) a security attack scenarios approach to test the developed solution. The electronic single assessment process (eSAP) case study is used to illustrate our approach

    Adapting Secure Tropos for Security Risk Management during Early Phases of the Information Systems Development

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    Security is a major target for todayā€™s information systems (IS) designers. Security modelling languages exist to reason on security in the early phases of IS development, when the most crucial design decisions are made. Reasoning on security involves analysing risk, and effectively communicating risk-related information. However, we think that current languages can be improved in this respect. In this paper, we discuss this issue for Secure Tropos, the language supporting the eponymous agent-based IS development. We analyse it and suggest improvements in the light of an existing reference model for IS security risk management. This allows for checking Secure Tropos concepts and terminology against those of current risk management standards, thereby improving the conceptual appropriateness of the language. The paper follows a running example, called eSAP, located in the healthcare domain

    A Goal-based Framework for Contextual Requirements Modeling and Analysis

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    Requirements Engineering (RE) research often ignores, or presumes a uniform nature of the context in which the system operates. This assumption is no longer valid in emerging computing paradigms, such as ambient, pervasive and ubiquitous computing, where it is essential to monitor and adapt to an inherently varying context. Besides influencing the software, context may influence stakeholders' goals and their choices to meet them. In this paper, we propose a goal-oriented RE modeling and reasoning framework for systems operating in varying contexts. We introduce contextual goal models to relate goals and contexts; context analysis to refine contexts and identify ways to verify them; reasoning techniques to derive requirements reflecting the context and users priorities at runtime; and finally, design time reasoning techniques to derive requirements for a system to be developed at minimum cost and valid in all considered contexts. We illustrate and evaluate our approach through a case study about a museum-guide mobile information system

    Applying acceptance requirements to requirements modeling tools via gamification: a case study on privacy and security.

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    Requirements elicitation, analysis and modeling are critical activities for software success. However, software systems are increasingly complex, harder to develop due to an ever-growing number of requirements from numerous and heterogeneous stakeholders, concerning dozens of requirements types, from functional to qualitative, including adaptation, security and privacy, ethical, acceptance and more. In such settings, requirements engineers need support concerning such increasingly complex activities, and Requirements Engineering (RE) modeling tools have been developed for this. However, such tools, although effective, are complex, time-consuming and requiring steep learning curves. The consequent lack of acceptance and abandonment in using such tools, by engineers, paves the way to the application of RE techniques in a more error-prone, low-quality way, increasing the possibility to have failures in software systems delivered. In this paper, we identify main areas of lack of acceptance, affecting RE engineers, for such tools, and propose an approach for making modeling tools more effective in engaging the engineer in performing RE in a tool-based way, receiving adequate feedback and staying motivated to use modeling tools. This is accomplished by performing acceptance requirements analysis (through the Agon Framework) and using gamification to increase the engagement of engineers during the usage of RE modeling tools. Towards this end, we performed a case study, within the VisiOn European Project, for enhancing a tool for modeling privacy and security requirements. Our case study provides preliminary evidence that our approach supports in making RE modeling tools more engaging from the engineer perspective

    Setting the stage: social-environmental and motivational predictors of optimal training engagement

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    In this paper, we will firstly explore the central tenets of SDT. Research that has examined the social-environmental and motivation-related correlates of optimal training, performance and health-related engagement through the theoretical lens of SDT will be reviewed. Drawing from SDT-driven work undertaken in educational, sport and dance settings, we will draw conclusions and suggest future directions from a research and applied perspective
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