899 research outputs found
Analysis of Dialogical Argumentation via Finite State Machines
Dialogical argumentation is an important cognitive activity by which agents
exchange arguments and counterarguments as part of some process such as
discussion, debate, persuasion and negotiation. Whilst numerous formal systems
have been proposed, there is a lack of frameworks for implementing and
evaluating these proposals. First-order executable logic has been proposed as a
general framework for specifying and analysing dialogical argumentation. In
this paper, we investigate how we can implement systems for dialogical
argumentation using propositional executable logic. Our approach is to present
and evaluate an algorithm that generates a finite state machine that reflects a
propositional executable logic specification for a dialogical argumentation
together with an initial state. We also consider how the finite state machines
can be analysed, with the minimax strategy being used as an illustration of the
kinds of empirical analysis that can be undertaken.Comment: 10 page
Pricing Options with Portfolio-based Option Trading Agents in Direct Double Auction
Options constitute integral part of modern financial trades, and are priced according to the risk associated with buying or selling certain asset in future. Financial literature mostly concentrates on risk-neutral methods of pricing options such as Black- Scholes model. However, using trading agents with utility function to determine the option’s potential payoff is an emerging field in option pricing theory. In this paper, we use one of such methodologies developed by Othman and Sandholm to design portfolioholding agents that are endowed with popular option portfolios such as bullish spread, bearish spread, butterfly spread, straddle, etc to price options. Agents use their portfolios to evaluate how buying or selling certain option would change their current payoff structure. We also develop a multi-unit direct double auction which preserves the atomicity of orders at the expense of budget balance. Agents are simulated in this mechanism and the emerging prices are compared to risk-neutral prices under different market conditions. Through an appropriate allocation of option portfolios to trading agents, we can simulate market conditions where the population of agents are bearish, bullish, neutral or non-neutral in their beliefs
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EQRbot: A chatbot delivering EQR argument-based explanations
Data availability statement: The provided link: https://github.com/FCast07/EQRbot refers to the GitHub repository that stores the chatbot programming code.Recent years have witnessed the rise of several new argumentation-based support systems, especially in the healthcare industry. In the medical sector, it is imperative that the exchange of information occurs in a clear and accurate way, and this has to be reflected in any employed virtual systems. Argument Schemes and their critical questions represent well-suited formal tools for modeling such information and exchanges since they provide detailed templates for explanations to be delivered. This paper details the EQR argument scheme and deploys it to generate explanations for patients' treatment advice using a chatbot (EQRbot). The EQR scheme (devised as a pattern of Explanation-Question-Response interactions between agents) comprises multiple premises that can be interrogated to disclose additional data. The resulting explanations, obtained as instances of the employed argumentation reasoning engine and the EQR template, will then feed the conversational agent that will exhaustively convey the requested information and answers to follow-on users' queries as personalized Telegram messages. Comparisons with a previous baseline and existing argumentation-based chatbots illustrate the improvements yielded by EQRbot against similar conversational agents.This research was partially funded by the UK Engineering & Physical Sciences Research Council (EPSRC) under Grant #EP/P010105/1
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Explanation–Question–Response dialogue: An argumentative tool for explainable AI
Advancements and deployments of AI-based systems, especially Deep Learning-driven generative language models, have accomplished impressive results over the past few years. Nevertheless, these remarkable achievements are intertwined with a related fear that such technologies might lead to a general relinquishing of our lives’s control to AIs. This concern, which also motivates the increasing interest in the eXplainable Artificial Intelligence (XAI) research field, is mostly caused by the opacity of the output of deep learning systems and the way that it is generated, which is largely obscure to laypeople. A dialectical interaction with such systems may enhance the users’ understanding and build a more robust trust towards AI. Commonly employed as specific formalisms for modelling intra-agent communications, dialogue games prove to be useful tools to rely upon when dealing with user’s explanation needs. The literature already offers some dialectical protocols that expressly handle explanations and their delivery. This paper fully formalises the novel Explanation–Question–Response (EQR) dialogue and its properties, whose main purpose is to provide satisfactory information (i.e., justified according to argumentative semantics) whilst ensuring a simplified protocol, in comparison with other existing approaches, for humans and artificial agents.This research was partially funded by the UK Engineering & Physical Sciences Research Council (EPSRC) under grant #EP/P010105/1
Abstract Argumentation / Persuasion / Dynamics
The act of persuasion, a key component in rhetoric argumentation, may be
viewed as a dynamics modifier. We extend Dung's frameworks with acts of
persuasion among agents, and consider interactions among attack, persuasion and
defence that have been largely unheeded so far. We characterise basic notions
of admissibilities in this framework, and show a way of enriching them through,
effectively, CTL (computation tree logic) encoding, which also permits
importation of the theoretical results known to the logic into our
argumentation frameworks. Our aim is to complement the growing interest in
coordination of static and dynamic argumentation.Comment: Arisaka R., Satoh K. (2018) Abstract Argumentation / Persuasion /
Dynamics. In: Miller T., Oren N., Sakurai Y., Noda I., Savarimuthu B., Cao
Son T. (eds) PRIMA 2018: Principles and Practice of Multi-Agent Systems.
PRIMA 2018. Lecture Notes in Computer Science, vol 11224. Springer, Cha
A formalisation and prototype implementation of argumentation for statistical model selection
© 2019 – IOS Press and the authors. The task of data collection is becoming routine in many disciplines and this results in increased availability of data. This routinely collected data provides a valuable opportunity for analysis with a view to support evidence based decision making. In order to confidently leverage the data in support of decision making the most appropriate statistical method needs to be selected, and this can be difficult for an end user not trained in statistics. This paper outlines an application of argumentation to support the analysis of clinical data, that uses Extended Argumentation Frameworks in order to reason with the meta-level arguments derived from preference contexts relevant to the data and the analysis objective of the end user. We outline a formalisation of the argument scheme for statistical model selection, its critical questions and the structure of the knowledge base required to support the instantiation of the arguments and meta-level arguments through the use of Z notation. This paper also describes the prototype implementation of argumentation for statistical model selection based on the Z specification outlined herein.CONSULT EPSRC grant no. EP-P010105-1
A multi-agent system framework for dialogue games in the group decision-making context
Dialogue games have been applied to various contexts in computer science and artificial intelligence, particularly to define interactions between autonomous software agents. However, in order to implement dialogue games, the developers need to deal with other important details besides what is presented in the model’s definition. This is a complex work, mostly when it is expected that the agents’ interactions correctly represent a human group behavior. In this work, we present a multi-agent system framework specifically designed to facilitate the implementation of dialogue games under the context of group decision-making in which agents interact as the humans do in face-to-face meetings. The proposed framework, named MAS4GDM, encapsulates the JADE framework and provides a layer that allows developers to easily implement their dialogue models without being concerned with some complex implementation details, such as: the communication model, the agents’ life cycle, among others. We ran an experimental evaluation and verified that the proposed framework allows to implement dialogue models in an easier way and abstract the developers from important implementation details that can compromise the application’s success.This work was supported by the GrouPlanner Project (POCI-01-0145-FEDER-29178) and by National Funds through the FCT – Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within the Projects UID/CEC/00319/2013 and UID/EEA/00760/2013
An empirical assessment and comparison of species-based and habitat-based surrogates: a case study of forest vertebrates and large old trees
A holy grail of conservation is to find simple but reliable measures of environmental change to guide management. For example, particular species or particular habitat attributes are often used as proxies for the abundance or diversity of a subset of other taxa. However, the efficacy of such kinds of species-based surrogates and habitat-based surrogates is rarely assessed, nor are different kinds of surrogates compared in terms of their relative effectiveness. We use 30-year datasets on arboreal marsupials and vegetation structure to quantify the effectiveness of: (1) the abundance of a particular species of arboreal marsupial as a species-based surrogate for other arboreal marsupial taxa, (2) hollow-bearing tree abundance as a habitat-based surrogate for arboreal marsupial abundance, and (3) a combination of species- and habitat-based surrogates. We also quantify the robustness of species-based and habitat-based surrogates over time. We then use the same approach to model overall species richness of arboreal marsupials. We show that a species-based surrogate can appear to be a valid surrogate until a habitat-based surrogate is co-examined, after which the effectiveness of the former is lost. The addition of a species-based surrogate to a habitat-based surrogate made little difference in explaining arboreal marsupial abundance, but altered the co-occurrence relationship between species. Hence, there was limited value in simultaneously using a combination of kinds of surrogates. The habitat-based surrogate also generally performed significantly better and was easier and less costly to gather than the species-based surrogate. We found that over 30 years of study, the relationships which underpinned the habitat-based surrogate generally remained positive but variable over time. Our work highlights why it is important to compare the effectiveness of different broad classes of surrogates and identify situations when either species- or habitat-based surrogates are likely to be superior.This study has been funded by the Australian Research Council, Parks Victoria, the Department of Sustainability and Environment (and its predecessor
departments), Melbourne Water, the Earthwatch Institute, the Thomas Foundation and Lindenmayer’s personal funds
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