13 research outputs found

    No transfer of arousal from other’s eyes in Williams syndrome

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    Typically developing humans automatically synchronize their arousal levels, resulting in pupillary contagion, or spontaneous adaptation of pupil size to that of others. This phenomenon emerges in infancy and is believed to facilitate social interaction. Williams syndrome (WS) is a genetic condition characterized by a hyper-social personality and social interaction challenges. Pupillary contagion was examined in individuals with WS (n = 44), age-parallel-matched typically developing children and adults (n = 65), and infants (n = 79). Bayesian statistics were used. As a group, people with WS did not show pupillary contagion (Bayes factors supporting the null: 25–50) whereas control groups did. This suggests a very early emerging atypical developmental trajectory. In WS, higher pupillary contagion was associated with lower autistic symptoms of social communication. Diminished synchronization of arousal may explain why individuals with WS have social challenges, whereas synchronization of arousal is not a necessary correlate of high social motivation

    Social causality in motion : Visual bias and categorization of social interactions during the observation of chasing in infancy

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    Since the seminal work of Fritz Heider and Marienne Simmel (1944) the study of animacy perception, or the perception and attribution of life from the motion of simple geometrical shapes has intrigued researchers. The intrigue for psychologists and vision scientists then and today centered on the stark disconnect between the simplicity of the visual input and the universal richness of the resulting percept. Infant research in this domain has become critical in examining the ontological processes behind the formation of animated percepts. To date, little is known about how infants process these kinds of stimuli. While numerous habituation studies have shown sensitivity to animate motion in general, none to date has examined whether infants actually perceive animate displays as social interactions. The overarching goal of the present thesis is to answer this question and further augment knowledge about the mechanisms behind the formation of animated percepts in infancy. I, along with my collaborators, do so in three ways, in three separate studies. First, we examined visual attention during online observation of randomly moving geometrical shapes in adults and infants (Study I, using eye tracking). Second, we examine distribution of visual attention in infancy during online observation of non-contact causal interactions, focusing on the most ubiquitous, fitness relevant of interactions – chasing (Study II, using eye tracking). Third, we answer the question whether infants perceive social content in chasing displays by measuring the neural correlates in response to chasing (Study III, using EEG). The collective contribution of the present work is also three fold. First, it demonstrates that starting at the end of the first year of life, human visual system is sensitive to cues that efficiently predict an interaction. Second, at 5-months infants begins allocating attention differently across agents within interactions. Finally, attention to specific objects is not due to low-level saliency but the social nature of the interaction. Subsequently, I present the case that perception of social agents is fast, direct, and reflects the workings of a specialized learning mechanisms whose function is the detection of heat-seeking animates in motion.

    Social causality in motion : Visual bias and categorization of social interactions during the observation of chasing in infancy

    No full text
    Since the seminal work of Fritz Heider and Marienne Simmel (1944) the study of animacy perception, or the perception and attribution of life from the motion of simple geometrical shapes has intrigued researchers. The intrigue for psychologists and vision scientists then and today centered on the stark disconnect between the simplicity of the visual input and the universal richness of the resulting percept. Infant research in this domain has become critical in examining the ontological processes behind the formation of animated percepts. To date, little is known about how infants process these kinds of stimuli. While numerous habituation studies have shown sensitivity to animate motion in general, none to date has examined whether infants actually perceive animate displays as social interactions. The overarching goal of the present thesis is to answer this question and further augment knowledge about the mechanisms behind the formation of animated percepts in infancy. I, along with my collaborators, do so in three ways, in three separate studies. First, we examined visual attention during online observation of randomly moving geometrical shapes in adults and infants (Study I, using eye tracking). Second, we examine distribution of visual attention in infancy during online observation of non-contact causal interactions, focusing on the most ubiquitous, fitness relevant of interactions – chasing (Study II, using eye tracking). Third, we answer the question whether infants perceive social content in chasing displays by measuring the neural correlates in response to chasing (Study III, using EEG). The collective contribution of the present work is also three fold. First, it demonstrates that starting at the end of the first year of life, human visual system is sensitive to cues that efficiently predict an interaction. Second, at 5-months infants begins allocating attention differently across agents within interactions. Finally, attention to specific objects is not due to low-level saliency but the social nature of the interaction. Subsequently, I present the case that perception of social agents is fast, direct, and reflects the workings of a specialized learning mechanisms whose function is the detection of heat-seeking animates in motion.

    Social causality in motion : Visual bias and categorization of social interactions during the observation of chasing in infancy

    No full text
    Since the seminal work of Fritz Heider and Marienne Simmel (1944) the study of animacy perception, or the perception and attribution of life from the motion of simple geometrical shapes has intrigued researchers. The intrigue for psychologists and vision scientists then and today centered on the stark disconnect between the simplicity of the visual input and the universal richness of the resulting percept. Infant research in this domain has become critical in examining the ontological processes behind the formation of animated percepts. To date, little is known about how infants process these kinds of stimuli. While numerous habituation studies have shown sensitivity to animate motion in general, none to date has examined whether infants actually perceive animate displays as social interactions. The overarching goal of the present thesis is to answer this question and further augment knowledge about the mechanisms behind the formation of animated percepts in infancy. I, along with my collaborators, do so in three ways, in three separate studies. First, we examined visual attention during online observation of randomly moving geometrical shapes in adults and infants (Study I, using eye tracking). Second, we examine distribution of visual attention in infancy during online observation of non-contact causal interactions, focusing on the most ubiquitous, fitness relevant of interactions – chasing (Study II, using eye tracking). Third, we answer the question whether infants perceive social content in chasing displays by measuring the neural correlates in response to chasing (Study III, using EEG). The collective contribution of the present work is also three fold. First, it demonstrates that starting at the end of the first year of life, human visual system is sensitive to cues that efficiently predict an interaction. Second, at 5-months infants begins allocating attention differently across agents within interactions. Finally, attention to specific objects is not due to low-level saliency but the social nature of the interaction. Subsequently, I present the case that perception of social agents is fast, direct, and reflects the workings of a specialized learning mechanisms whose function is the detection of heat-seeking animates in motion.

    Human Infants Detect Other People's Interactions Based on Complex Patterns of Kinematic Information.

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    Do infants perceive other people's interactions by means of a mechanism that integrates biological motion information across the observed individuals? In support of this view, the present study demonstrates that infants (N = 28, Age  = 14 months) discriminate between point light displays representing disrupted and non-disrupted interactions between people, even though the two interaction types are identical at the level of individual point light agents. Moreover, a second experiment (sample 2: N = 28, Age  = 14 months) indicated that visual preference in this context is influenced by an audiovisual integration processes that takes into account the presence of an interaction between people. All these results were found exclusively for upright displays - when stimuli were shown upside-down (disrupting biological motion processing), performance was random. Collectively, these findings point to an important role for biological motion in social perception in human infants

    Proportion of looking at the non-disrupted interaction the Study 1 in the Upright and Inverted Conditions.

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    <p>Looking preference was calculated as looking duration to the non-disrupted display divided by looking duration at both non-disrupted and disrupted displays. <i>*</i>  = <i>p</i><.<i>05</i>. Error bars show standard error of the mean.</p

    Stimuli (from Falling Action) examples illustrating the experimental manipulations (a) the Upright Condition with the non-disrupted pair on the left, disrupted pair on the right and (b) the Inverted Condition, where the same stimuli were shown upside-down.

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    <p>In the non-disrupted pair, the black-point-light agent fell backwards <i>toward</i> the white point-light agent. The white-point agent then caught the black-point-light agent before she hit the ground and pushed her back to standing position. In the disrupted pair, the black-point-light agent fell <i>away from</i> the white point-light agent in the disrupted pair, and the rescue act by the white agent was not in concordance with the position of the black agent. This sequence was repeated twice during the 9 second trial.</p

    Proportion of looking at the non-disrupted interaction across in the Upright and Inverted Conditions (Study 2).

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    <p>Study 2 included auditory cues signaling the presence of an interaction between people. Initially (Phase I), infants attended preferentially to the non-disrupted pair, but with time (Phase II) preference switched to the disrupted pair. This change was only found in the Upright Condition. Looking preference was calculated as looking duration to the non-disrupted display divided by looking duration at both non-disrupted and disrupted displays.<i>*</i> = <i>p</i><.<i>05; **</i> = <i>p</i><.<i>01</i>. Error bars show standard error of the mean.</p

    The chart describes stimuli number and distribution according to Action Types, Conditions and Phases.

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    <p>The chart describes stimuli number and distribution according to Action Types, Conditions and Phases.</p

    Pupillary contagion in autism

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    Pupillary contagion is an involuntary change in the observer’s pupil size in response to the pupil size of another person. This effect, presumed to be an important adaption for individuals living in groups, has been documented in both typical infants and adults. Here, for the first time, we report pupillary contagion in individuals with autism, a disorder of social communication. We found that, compared with a typical group (n = 63), individuals with autism (n = 54) exhibited comparable pupillary contagion when observing pictures of emotional faces, despite less spontaneous attention toward the eye region. Furthermore, the magnitude of the pupillary response in the autism group was negatively correlated with time spent fixating the eye region. The results suggest that even with less looking toward the eyes, individuals with autism respond to the affective and arousal levels transmitted from other individuals. These results are discussed in the context of an overarousal account of socioaffective-processing differences in autism
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