299 research outputs found

    Inspiration Mining: Intersecting Improbable Connections in a New Landscape of Cultural Reflection and Influence

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    This article aims to present a critical reflection on the collaborative curatorship of the exhibition “Intersecting Improbable Connections”. It is a transdisciplinary exhibition covering architecture, design, arts, among other fields, and calls for non-linear productive thinking strategies. It explores the intersection of unlikely relationships to inspire memorable visits to museums, and it feeds the Inspædia platform, creating a new landscape of reflection and cultural influence. It advocates a new concept of exhibition curation that minimizes costs (because it does not involve transportation or insurance for the pieces) and is intended to help stimulate creative processes. Based on a selection of content from the participating museums’ permanent exhibitions, duly marked with QR Codes, visitors can access that content that is already available on the Inspædia platform and explore potentially endless connections, without losing contact with the physical object (and vice versa).FCT – Fundação para a Ciência e a Tecnologia, in the scope of the projects SFRH/BPD/98427/2013, UID/EAT/04008/ 2019, and UID/AUR/04026/201

    E168. Design e Inovação: estratégias colaborativas integradas

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    A través de un abordaje empírico de ejemplos de diseño y/o de gestión de diseño integrados en tres contextos de trabajo –institucional, empresarial y académico– es posible identificar, en un primer nivel, metodologías y procesos de abordaje creativos y operativos para la innovación en diseño y a través del diseño; en un segundo nivel, construir un modelo teórico propiciador de buenas prácticas de diseño y/o de gestión de diseño orientadas para la excelencia. Por que se trata de contextos reales, bien distinguidos de escenarios ideales, no se omitirán eventuales discrepancias entre las expectativas creadas y las realizaciones alcanzadas

    Systematic evaluation of software product line architectures

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    The architecture of a software product line is one of its most important artifacts as it represents an abstraction of the products that can be generated. It is crucial to evaluate the quality attributes of a product line architecture in order to: increase the productivity of the product line process and the quality of the products; provide a means to understand the potential behavior of the products and, consequently, decrease their time to market; and, improve the handling of the product line variability. The evaluation of product line architecture can serve as a basis to analyze the managerial and economical values of a product line for software managers and architects. Most of the current research on the evaluation of product line architecture does not take into account metrics directly obtained from UML models and their variabilities; the metrics used instead are difficult to be applied in general and to be used for quantitative analysis. This paper presents a Systematic Evaluation Method for UML-based Software Product Line Architecture, the SystEM-PLA. SystEM-PLA differs from current research as it provides stakeholders with a means to: (i) estimate and analyze potential products; (ii) use predefined basic UML-based metrics to compose quality attribute metrics; (iii) perform feasibility and trade-off analysis of a product line architecture with respect to its quality attributes; and, (iv) make the evaluation of product line architecture more flexible. An example using the SEI’s Arcade Game Maker (AGM) product line is presented as a proof of concept, illustrating SystEM-PLA activities. Metrics for complexity and extensibility quality attributes are defined and used to perform a trade-off analysis

    Mapeamento preliminar por eletroresistividade da baixada de Jacarepaguá

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    Mapeamento preliminar por eletrorresistividade da Baixada de Jacarepaguá

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    Resum

    Modeling and simulation of biomass pyrolysis and gasification processes

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    In computer simulation, the processes and equipment operate following the sequence of input data, data processing, and return output data. Typically, these data are mass flows, temperatures, compositions, and pressures. Specifically, modeling and simulation of gasification systems aid in predicting the outlet gas composition when operating conditions and scale size alter. This assists in planning the construction or retrofitting of existing equipment. UniSim Design is a chemical process modeling software, similar to Aspen Plus and Aspen Hysys. It is used in engineering to create dynamic and steady-state models for plant design, monitoring, troubleshooting, planning, and management [1]. However, regardless of the software used for modeling and simulation of the gasification process, there is a pattern of steps that must be followed in order to successfully perform the simulation. Therefore, this process is divided into 4 main steps: Drying or removal of moisture present in the biomass until 5% w/w; followed by Pyrolysis, which was split into Devolatilization, and Char cracking, both calculated with the help of Microsoft Excel; Combustion, where oxidation equilibrium reactions are added; and finally the Reduction step, which is divided in the heterogeneous and homogeneous stages, where equilibrium reactions are also insertedThis work was carried out within the framework of the SUBe Project, ref.: PCIF/GVB/0197/2017, funded by the Portuguese Foundation of Science and Technology (FCT). The authors are grateful to the Foundation for Science and Technology (FCT, Portugal) for financial support through national funds FCT/MCTES (PIDDAC) to CIMO (UIDB/00690/2020 and UIDP/00690/2020) and SusTEC (LA/P/0007/2021).info:eu-repo/semantics/publishedVersio

    Inspædia, Inspiring a Collaborative Intelligence Network: Designing the User Experience

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    The main objective of this paper is to present the interface design concept of Inspædia focused on the userexperience, to create knowledge in innovation and design and to facilitate collaborative intelligence. We considerinnovation in the disciplinary context of the design to inspire new design processes and to expand and diversify theframe of references in order to stimulate ideation in design, as well as to offer to the inspædiers a stimulatinginteraction and knowledge experience. Whereas Inspædia is malleable enough to inspire and operating a network ofcollaborative intelligence in the areas of innovation and design - the results achieved are a significant contribution toknowledge in design and (hopefully) to the science of design (since not all knowledge is science).Research Centre for Territory, Architecture and Design - CITAD Faculty of Architecture and Arts, Lusíada University of Lisbon. Lisbon, Portugal Research Centre of Architecture, Urban Planning and Design - CIAUD Faculty of Architecture of Lisbon University. Lisbon, Portugal Special Visiting Researcher, Science Without Borders Program - CAPES Federal University of Rio Grande do Sul. Porto Alegre, Brazil CAPES/BRASIL / Grant by CAPES/BRAZIL PGDesign, Architecture Faculty, Federal University of Rio Grande do Sul. Porto Alegre, Brazi

    Inspædia : uma rede de inteligência colaborativa inspiradora

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    El artículo presenta un proyecto de doctorado en Diseño, en el ámbito en el cual se desarrolló el modelo de una nueva plataforma que designamos Inspædia. Se trata de una red de inteligencia colaborativa que podrá ser usada por cualquier persona, en cualquier lugar, con el propósito de generar procesos de innovación y de diseño, con acceso desde cualquier superficie interactiva con conexión a Internet. Será democrática, confiable, integradora, sin ideología, facilitadora de intercambio, colaborativa, amigable, centrada en los usuarios, no jerárquica, no lineal, inspiradora de aprendizaje. Será un repositorio dinámico de contenidos multimedia interrelacionados, un ágora para observadores permanentes, flâneurs elaboradores de contenidos involucrados en procesos de innovación y diseño. Abrirse a nuevos contenidos y/o nuevas relaciones entre contenidos

    Some reasons to implement reverse logistics in companies

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    This article aims to present a reflexion on some of the main reasons for companies to implement reverse logistics processes. Companies have difficulties in implementing reverse logistics as part of their business processes due to high cost of implementation and due to difficulties in measuring material returns. However, companies that have succeeded in implementing it have increased their competitiveness and improved their corporate image. This paper proposes six critical success factors for the implementation of reverse logistics: good income control, standardised and mapped processes, reduced time cycle, information systems, planned logistic grid and collaborative relations between customers and suppliers. Well-structured and implemented reverse logistics process brings up benefits and advantages to companies, beyond environmental ones
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