49 research outputs found

    The effect of social context on the use of visual information

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    Social context modulates action kinematics. Less is known about whether social context also affects the use of task relevant visual information. We tested this hypothesis by examining whether the instruction to play table tennis competitively or cooperatively affected the kind of visual cues necessary for successful table tennis performance. In two experiments, participants played table tennis in a dark room with only the ball, net, and table visible. Visual information about both players’ actions was manipulated by means of self-glowing markers. We recorded the number of successful passes for each player individually. The results showed that participants’ performance increased when their own body was rendered visible in both the cooperative and the competitive condition. However, social context modulated the importance of different sources of visual information about the other player. In the cooperative condition, seeing the other player’s racket had the largest effects on performance increase, whereas in the competitive condition, seeing the other player’s body resulted in the largest performance increase. These results suggest that social context selectively modulates the use of visual information about others’ actions in social interactions

    People favour imperfect catching by assuming a stable world

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    The visual angle that is projected by an object (e.g. a ball) on the retina depends on the object's size and distance. Without further information, however, the visual angle is ambiguous with respect to size and distance, because equal visual angles can be obtained from a big ball at a longer distance and a smaller one at a correspondingly shorter distance. Failure to recover the true 3D structure of the object (e.g. a ball's physical size) causing the ambiguous retinal image can lead to a timing error when catching the ball. Two opposing views are currently prevailing on how people resolve this ambiguity when estimating time to contact. One explanation challenges any inference about what causes the retinal image (i.e. the necessity to recover this 3D structure), and instead favors a direct analysis of optic flow. In contrast, the second view suggests that action timing could be rather based on obtaining an estimate of the 3D structure of the scene. With the latter, systematic errors will be predicted if our inference of the 3D structure fails to reveal the underlying cause of the retinal image. Here we show that hand closure in catching virtual balls is triggered by visual angle, using an assumption of a constant ball size. As a consequence of this assumption, hand closure starts when the ball is at similar distance across trials. From that distance on, the remaining arrival time, therefore, depends on ball's speed. In order to time the catch successfully, closing time was coupled with ball's speed during the motor phase. This strategy led to an increased precision in catching but at the cost of committing systematic errors

    Visually guided capture of a moving stimulus by the pigeon (Columba livia)

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    Although the pigeon is a popular model for studying visual perception, relatively little is known about its perception of motion. Three experiments examined the pigeons' ability to capture a moving stimulus. In Experiment 1, the effect of manipulating stimulus speed and the length of the stimulus was examined using a simple rightward linear motion. This revealed a clear effect of length on capture and speed on errors. Errors were mostly anticipatory and there appeared to be two processes contributing to response locations: anticipatory peck bias and lag time. Using the same birds as Experiment 1, Experiment 2 assessed transfer of tracking and capture to novel linear motions. The birds were able to capture other motion directions, but they displayed a strong rightward peck bias, indicating that they had learned to peck to the right of the stimulus in Experiment 1. Experiment 3 used the same task as Experiment 2 but with naïve birds. These birds did not show the rightward bias in pecking and instead pecked more evenly around the stimulus. The combined results indicate that the pigeon can engage in anticipatory tracking and capture of a moving stimulus, and that motion properties and training experience influence capture. © 2008 Springer-Verlag

    Judging where a ball will go: the case of curved free kicks in football

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    International audienceThis study examined whether adding spin to a ball in the free kick situation in football affects a professional footballer's perception of the ball's future arrival position. Using a virtual reality set-up, participants observed the flight paths of aerodynamically realistic free kicks with (+/- 600 rpm) and without sidespin. With the viewpoint being fixed in the centre of the goal, participants had to judge whether the ball would have ended up in the goal or not. Results show that trajectories influenced by the Magnus force caused by sidespin gave rise to a significant shift in the percentage of goal responses. The resulting acceleration that causes the ball to continually change its heading direction as the trajectory unfolds does not seem to be taken into account by the participants when making goal judgments. We conclude that the visual system is not attuned to such accelerated motion, which may explain why goalkeepers appear to misjudge the future arrival point of such curved free kicks
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