30 research outputs found
Students' knowledge sharing to improve learning in academic engineering courses
This paper presents an example of scaffolding during the development of an engineering course, in which students are supported by teachers and other students. This proposal covers the benefits of the use of shared knowledge repositories in which content was created by students. Teamwork is the transversal competence that is considered to be the central knowledge topic. The cooperation among students through teamwork methodology has generated more than 500 learning resources and a knowledge management system, BRACO, which has been created with these resources to manage information and conduct searches according to each student''s profile and needs. The generated knowledge spiral is composed of knowledge circles that increase during each iteration of the action-research implementation. The reflection phase of this research consists of the evaluation of the impact on learning for students in the experimental group after using the knowledge resources generated by students in relation with teamwork competence, in contrast with the control group that does not experience this intervention. With regard to the assessments, several surveys and a learning analytics system, this paper explains the underlying methodological foundations and the empirical study. In comparison to the control group, the experimental group obtained better results in relation to indicators of positive learning results, such as studentstudent interaction, teamwork development and final grades during the teamwork process
Global Impact of Local Educational Innovation
The innovation is carried out according to the demands or needs of
an industrial, social or economic sector and is aimed at the widest possible target
audience. In teaching educational innovation, the demand for innovation is very
local, it is generated in each subject and for the students of it. This causes that
educational innovation cannot be easily transferred between subjects. But, to
meet the demands of an educational sector, the target audience for which
innovation is designed must be global. The objective of this work is to study
whether teaching educational innovation can be considered globally (for a
global target audience and for a need in the education sector), so that it can be
applied and transferred between subjects from different contexts. The information
provided, during 8 training courses, by 130 university professors belonging
to 12 different universities has been analyzed. It has been shown that for a given
need for improvement (passive habit in students), the profile of the target
audience, the demand of the learning sector and the indicators to measure
educational innovation can be raised in a common way for an entire educational
sector; in this case, higher education. The conclusion is that educational innovation
can be designed globally, applied locally and transferred to other
contexts
Technological research methodology to manage organizational change
Change is a process that is part of the nature of people; however,
within organizations, it should be seen as an invention that will
generate benefits in the markets. The main objective of this work
is to design a technological methodology to manage change from
seven administrative models. For this, a bibliographic review was
carried out; the method applied was analysis-synthesis; the
example technique was used to comment; the support
instruments were a standard data collection form and a
comparative table to analyze this data vertically and
horizontally. The methodology was validated in the research
units of a local university. The main results were 1) The change
of management within organizations is an invention; 2)
administrative models of change are used to manage it; 3)
but, to be successful in managing change, the methodology
of technological research is required in addition to the
administrative process
Protocolo para la evaluación de materiales multimedia
El uso de las tecnologías en la formación en general, pero, sobre todo, en el contexto de la formación virtual o semipresencial está asociado a un cambio de roles de los principales actores del proceso de enseñanza-aprendizaje, los profesores y los estudiantes. Esto se debe principalmente a que el profesor ya no transmite los contenidos de manera directa, sino a través de los recursos presentes en el entorno virtual. Como diseñador de contenidos, el docente necesita criterios claros de evaluación de los materiales digitales puesto que poseen características especiales. El objetivo de la presente investigación es proporcionar una guía para la valoración de los materiales formativos digitales en función de su tipología, adaptada a las necesidades y características del profesorado procedente de la enseñanza presencial. Para conocer estas características hemos utilizado metodología cuantitativa, en concreto encuestas realizadas a docentes participantes en diversos cursos de formación relacionados con la creación de materiales formativos digitales. También nos hemos centrado en la revisión de otros modelos existentes. Concluimos que la evaluación de los materiales tiene que tener en cuenta los siguientes aspectos: valor formativo, accesibilidad, aspectos de propiedad intelectual, integración correcta de los diferentes formatos, calidad técnica y usabilidad
The Neuro-Subject: A Living Entity with Learnability
In the context of an academic subject, students and teachers acquire
knowledge and experience, but we must ensure that this experience will be
shared and managed. In this way, the learning, acquired in the subject, remains
in the subject. A proven way to manage the experience, which has been validated
in previous works, is based on considering two dimensions: the conversion
of individual knowledge into organizational and the use of a knowledge
management system that allows classifying, organizing and finding knowledge
based on ontologies and inferences between them. The primary objective of this
research work is to join the two dimensions and apply an active method to
manage the experience acquired by the teaching staff and students. The combination
of the models RT-CICLO, as an active method, and ACCI 3.0 to
transform individual and organizational knowledge can be applied so that
organizational knowledge and learning are produced in a subject. In this work
we have identified the actions in which the students create knowledge, as well as
the type of knowledge that is created in each case. Organizational knowledge
can be generated from each action, which can also be used to promote individual
student learning. In the experience also have been acquired a high perception of
usefulness on the part of students with regard to all types of organizational
knowledge created
Cysteine mutational studies provide insight into a thiol-based redox switch mechanism of metal and DNA binding in FurA from Anabaena sp. PCC 7120
Aims: The ferric uptake regulator (Fur) is the main transcriptional regulator of genes involved in iron homeostasis in most prokaryotes. FurA from Anabaena sp. PCC 7120 contains five cysteine residues, four of them arranged in two redox-active CXXC motifs. The protein needs not only metal but also reducing conditions to remain fully active in vitro. Through a mutational study of the cysteine residues present in FurA, we have investigated their involvement in metal and DNA binding. Results: Residue C101 that belongs to a conserved CXXC motif plays an essential role in both metal and DNA binding activities in vitro. Substitution of C101 by serine impairs DNA and metal binding abilities of FurA. Isothermal titration calorimetry measurements show that the redox state of C101 is responsible for the protein ability to coordinate the metal corepressor. Moreover, the redox state of C101 varies with the presence or absence of C104 or C133, suggesting that the environments of these cysteines are mutually interdependent. Innovation: We propose that C101 is part of a thiol/disulfide redox switch that determines FurA ability to bind the metal corepressor. Conclusion: This mechanism supports a novel feature of a Fur protein that emerges as a regulator, which connects the response to changes in the intracellular redox state and iron management in cyanobacteria
An investigation into the perspectives of providers and learners on MOOC accessibility
An effective open eLearning environment should consider the target learner’s abilities, learning goals, where learning takes place, and which specific device(s) the learner uses. MOOC platforms struggle to take these factors into account and typically are not accessible, inhibiting access to environments that are intended to be open to all. A series of research initiatives are described that are intended to benefit MOOC providers in achieving greater accessibility and disabled learners to improve their lifelong learning and re-skilling. In this paper, we first outline the rationale, the research questions, and the methodology. The research approach includes interviews, online surveys and a MOOC accessibility audit; we also include factors such the risk management of the research programme and ethical considerations when conducting research with vulnerable learners. Preliminary results are presented from interviews with providers and experts and from analysis of surveys of learners. Finally, we outline the future research opportunities. This paper is framed within the context of the Doctoral Consortium organised at the TEEM'17 conference
Espacio Cooperativo en Internet: conocer y reconocer a los innovadores
Los equipos directivos del CPS y EUITIZ, junto con varios profesores de ambos Centros, algunos de ellos integrantes del grupo Formación Matemática en Ingeniería, percibíamos que son muchas y muy variadas las actividades de innovación docente que desarrollan diversos grupos de profesores con docencia en ambos Centros. Juzgamos que, a la vez que se ponen en marcha experiencias innovadoras, es necesario darlas a conocer y compartirlas con la comunidad universitaria. A eso contribuyen jornadas, tanto internas, como en el marco de congresos más generales, en las que es posible mostrar el espacio cooperativo creado en esta experiencia y configurado en Internet para ofrecer un escaparate “virtual” con las experiencias de innovación educativa desarrolladas en nuestros Centros, crear foros para su debate, animar a compartir los materiales y las ideas, y utilizar herramientas para desarrollar nuevos proyectos de forma colaborativa. Creemos que es muy interesante la existencia de foros permanentes que atraigan a participar a los “innovadores” y que animen a los que podrían serlo. Esperamos que, con este espacio cooperativo, la comunidad universitaria se beneficie del trabajo realizado por los innovadores, a la vez que se siembran semillas para que surjan nuevas iniciativas, además de conseguir coordinar los esfuerzos de innovación docente de ambos Centros.Esta experiencia se enmarca dentro del proyecto “Espacio cooperativo en Internet para promover la Innovación Educativa en el CPS y la EUITIZ”. Programa de acciones de mejora de la docencia. PMDUZ-2007-2. para cuya realización agradecemos el apoyo de la Universidad de Zaragoza
Actividades de aprendizaje tradicionales y nuevas metodologías docentes como la simulación : Valoración de los estudiantes de enfermería
Objetivos: Valorar dificultad y aprendizaje sobre las actividades incluidas en una asignatura de 1er curso del grado de enfermería. Conocer la opinión sobre la simulación clínica. Métodos: Estudio descriptivo transversal mediante 2 encuestas de opinión a los 111 estudiantes. Resultados: Actividades de mayor aprendizaje simulación y seminarios de casos y más difíciles simulación y examen final. Simulación: Ayuda a pensar críticamente y aprenden al hacer y al observar a sus compañeros.Aim. Assess the difficulty and learning level of different activities included in the 1st course of nursing degree. Know the opinion of students on simulation. Methods. Cross-sectional descriptive study conducting 2 surveys to 111 nursing students. Results. Higher learning level: simulation and clinical cases seminars. Higher difficulty level: simulation and final exam. Simulation: It helps them to think critically and they learn by doing amd by observing the other students how they do