11 research outputs found

    ¿Un Videojuego en la Biblioteca?

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    En este artículo vamos a ver la trayectoria que ha seguido en los últimos años la biblioteca, con un acercamiento progresivo a sus usuarios acentuado en el último año. Y siguiendo esta línea nuestra intención es proponer nuevas ideas que lleguen al sector más alejado dentro de la comunidad universitaria, los estudiantes. Nuestra propuesta se centra en la creación de un videojuego que enseñe cuales son los recursos disponibles en la biblioteca y el uso que pueden darles para sus estudios. Para ello además analizamos el caso cercano de la universidad Carlos III en Second Life, con la intención de ver cómo fue su experiencia

    Multivariate diagnosis of the variability of NIR spectrometers under industrial applications

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    The transfer of NIR spectroscopy to industry relies on the possibility of real time identification of abnormal spectra as well as uncontrolled sources of variation. This study proposes an unsupervised procedure for the identification under an industrial application of daily events (general changes) and abnormal observations. It consists in defining a spectral database at the beginning of a season, performing a principal component (PC) analysis, and calculating the PC scores over time. Process control statistics (Hotelling T2, Q) are used for multivariate supervision of the industrial application. Within this procedure 10,400 average spectra of onion bulbs were evaluated identifying events in 12 out of 66 work dates, as well as spectral trends throughout the season of 2002

    Integra BioFis 5.0. A collaborative, participatory and interdisciplinary experience for undergraduates in nursing

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    The pandemic has forced us to reinvent ourselves and to consider new strategies in education. Motivation, fundamental to student performance, has been seriously compromised. In this sense, the type of motivation we are interested in "fostering" is intrinsic motivation, closely linked to the concept of learning-centered goals and objectives. The action implemented is committed to the approach to challenge-based learning-gamification in the Degree in Nursing (UAH), in order to develop an integrative training with an interdisciplinary focus. Biochemistry and Physiology came together in Integra BioFis 5.0 and through participatory and collaborative techniques we pursued meaningful learning. All the students of the Biochemistry and Physiology subjects (n = 120) took part in the learning experience, organized in 12 teams. The action was carried out online through the virtual platform: - An initial session, in which the objectives, methodology, timetable and evaluation criteria were clarified. Topics that aroused the students? interest were randomly assigned (https://bit.ly/3tfJaCi). The assigned tutors guided the students in overcoming the challenges of each stage. - The development of the action consisted of a series of phases: i) documentation and literature search; ii) integration of objectives and choice of presentation format; iii) elaboration of the graphical document; iv) peer review of presentations and voting for the best contribution. The students' papers, as well as the rubrics with comments and suggestions from each of the instructors, were returned to the teams immediately. - A final session, in which they reflected on the activity they had carried out, highlighting the positive aspects of the training for the development of competences and skills: i) search for information from quality sources; ii) synthesis of contents; iii) work as a team; iv) elaboration of an original and own work. Voting was then shown for the papers presented, revealing the names of the three teams with the most votes, finalists and winners. Learning assessment was conducted by taking into account the influence of learning on motivation and the student's self-esteem and competences, with indicators such as progress, content, sources, graphical document production, teamwork and responsibility, among others. As an important element that makes gamification work, a reward for participation (awarding of a participation diploma) and for the best Integra BioFis 5.0 graphic document presented (awarding of diplomas and prizes-gifts to the members of the winning team) was considered as an important element that makes gamification work. From this educational strategy, it can be concluded that gamification is a constructive experience, taking advantage of all the benefits of implementing the overcoming of challenges in the educational environment. This has had an impact on teaching practice, to the extent that what has been "reflected" and "worked" in Integra BioFis 5.0 has contributed to improving the quality of virtual teaching, "fostering" intrinsic motivation in students.Universidad de Alcal

    Designing a biochemical escape room for undergraduate students

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    Gamification is increasingly used in Higher Education to foster intrinsic motivation of undergraduate students. In this sense, we designed the Biochemical Escape Room. The students, organized in teams and through the overcoming of challenges, tackled the contents reviewed in the face-to-face classes. In addition, the tests helped in the training of different soft skills such as creative thinking, deductive thinking, collaborative work, teamwork, manual dexterity, communication and time management. The activity was designed in several phases: i) setting the learning objectives; ii) adapting the physical spaces to the teams involved in the "game"; iii) acquiring the material; iv) preparing, placing the tests and the clues and general rehearsal before D-day; and v) D-day. The results obtained after the design of the Biochemical Escape Room and its implementation show that one of the objectives of the activity had been achieved: it provided an "injection" of motivation for teachers and students. And although there are certain aspects that need to be improved, designing the escape room for the biochemistry laboratories has meant a significant change both for the instructors, in the way we teach, and for the students, in the manner they learn.Universidad de Alcalá. Vicerrectorado de Innovación Docente y Transformación Digita

    Nursing Escape Room UAH: motivation to learn in the biochemistry laboratory

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    In recent years, Escape Room-type games have gained popularity as a way to motivate students to become more actively involved in their learning. The overall objective of the proposed activity is to promote students' intrinsic motivation and, in turn, meaningful learning. For this purpose, we implemented the game in our laboratories. The first year students of the degree in Nursing participated in the Nursing Escape Room UAH. We chose a situation reviewed in the theoretical-practical contents of the Biochemistry subject they were studying. Our aim was to achieve significant learning through overcoming challenges and collaborative work. After the implementation of the activity, we assessed it. The participating students felt that the activity: i) had helped them to learn and understand the subject; ii) had been a fun and different experience when it came to understanding the content; iii) had been a motivating experience; and iv) they liked the fact that it was carried out in a team. In addition, these students obtained a higher average score and pass rate on the learning assessment test than those who had not participated in the game. The instructors involved also highlighted that the activity was a motivating and different way of learning and recommended its continuation. Altogether, we can conclude that the Nursing Escape Room UAH game has been a motivating experience in the Biochemistry laboratory for both students and instructors. We anticipate that the activity may improve the quality of the teaching-learning process.Universidad de Alcalá. Vicerrectorado de Innovación Docente y Transformación Digita

    Basic completion strategies as another application of the Maude strategy language

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    The two levels of data and actions on those data provided by the separation between equations and rules in rewriting logic are completed by a third level of strategies to control the application of those actions. This level is implemented on top of Maude as a strategy language, which has been successfully used in a wide range of applications. First we summarize the Maude strategy language design and review some of its applications; then, we describe a new case study, namely the description of completion procedures as transition rules + control, as proposed by Lescanne.Comment: In Proceedings WRS 2011, arXiv:1204.531

    Introducción a la notación BPMN y su relación con las estrategias del lenguaje Maude

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    Máster en Investigación en Informática, Facultad de Informática, Departamento de Ingeniería del Software e Inteligencia Artificial, curso 2008-2009El proyecto es un estudio sobre el modelado de procesos de negocio (BPM) donde se describen las partes en las que debe componerse una arquitectura o cómo hacer uso de patrones durante el diseño de los procesos. También analiza las técnicas y estándares más destacados que hay en la actualidad. Por otra parte, del lenguaje Maude se hace una introducción a los tipos de módulos necesarios para poder definir especificaciones de datos. Al final ambos conceptos, BPM y Maude, se ven relacionados a través de la notación gráfica BPMN y de las estrategias de Maude, que cómo se verá son dos maneras de controlar el comportamiento de los procesos. Nuestra propuesta es realizar una aproximación a través de la correspondencia entre los símbolos de la notación y las estrategias que dirigen las reglas del sistema. Se incluye un ejemplo sobre catalogación y consulta de artículos donde se puede ver esta relación, llamado Portal de Revistas Complutenses. [ABSTRACT] This is a project about the business process modeling (BPM), where the different parts that any architecture should contain are described. It is also explained how to use the patterns during the design of the process and the most common techniques and standards which we have nowadays. Besides there is an introduction to the types of modules that we need to define our data specifications. In the end both concepts, BPM and Maude, are related by the graphic notation BPMN and the Maude strategies, which conform, as we will see, two different options to control the behavior of the process. Our intention is to relate them through the correspondence between the symbols of the notation and the strategies which lead the rules of the system. It is also included an example called “Portal de Revistas Complutenses” about catalog and search of articles where this relationship can be observed.Depto. de Ingeniería de Software e Inteligencia Artificial (ISIA)Fac. de InformáticaTRUEunpu

    Adiposity Is Related to Inflammatory Disease Activity in Juvenile Idiopathic Arthritis

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    Objective: To identify factors associated with the higher proportion of fatty tissue and overweight/obesity observed in patients with juvenile idiopathic arthritis (JIA). Patients and methods: We performed a cross-sectional study of 80 JIA patients aged 4–15 years with 80 age- and sex-matched healthy controls. Body composition was assessed using dual-energy x-ray absorptiometry. The 27-joint Juvenile Arthritis Disease Activity score (JADAS27) was calculated. Two multivariate models were constructed to identify factors associated with overweight/obesity and fat mass index (FMI). Results: No differences were found between cases and controls in body mass index (BMI) or body composition. However, compared with controls, patients with a high inflammatory activity (JADAS27 > 4.2 for oligoarticular JIA or >8.5 for polyarticular disease) had higher values for BMI (p = 0.006); total fat mass (p = 0.003); FMI (p = 0.001); and fat in the legs (p = 0.001), trunk (p = 0.001), and arms (p = 0.002). The factors associated with overweight/obesity in patients were the duration of therapy with biological drugs, measured in months (OR [95% CI] = 1.12 [1.02–1.04]; p = 0.037), and physical activity (OR [95% CI] = 0.214 [0.07–0.68]; p = 0.010), while the factors associated with FMI were age (β [95% CI] = 0.30 [0.17–1.41]; p = 0.014), JADAS27 (β [95% CI] = 0.45 [0.16–1.08]; p = 0.009), and physical activity (β [95% CI] = −0.22 [−5.76 to 0.29]; p = 0.031). Conclusion: Our study revealed no differences between JIA patients with well-controlled disease and low disability and the healthy population in BMI or body composition. Furthermore, the association observed between inflammatory activity and adiposity could be responsible for poorer clinical course.This research was funded by a grant for medical researchers of the “Sociedad Española de Reumatología Pediatrica”Ye
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