333 research outputs found

    A theory of a saliency map in primary visual cortex (V1) tested by psychophysics of color-orientation interference in texture segmentation

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    It has been proposed that V1 creates a bottom-up saliency map, where saliency of any location increases with the firing rate of the most active V1 output cell responding to it, regardless the feature selectivity of the cell. Thus, a red vertical bar may have its saliency signalled by a cell tuned to red colour, or one tuned to vertical orientation, whichever cell is the most active. This theory predicts interference between colour and orientation features in texture segmentation tasks where bottom-up processes are significant. The theory not only explains existing data, but also provides a prediction. A subsequent psychophysical test confirmed the prediction by showing that segmentation of textures of oriented bars became more difficult as the colours of the bars were randomly drawn from more colour categories

    Mathematical analysis and simulations of the neural circuit for locomotion in lamprey

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    We analyze the dynamics of the neural circuit of the lamprey central pattern generator. This analysis provides insight into how neural interactions form oscillators and enable spontaneous oscillations in a network of damped oscillators, which were not apparent in previous simulations or abstract phase oscillator models. We also show how the different behavior regimes (characterized by phase and amplitude relationships between oscillators) of forward or backward swimming, and turning, can be controlled using the neural connection strengths and external inputs

    From the optic tectum to the primary visual cortex: migration through evolution of the saliency map for exogenous attentional guidance

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    Recent data have supported the hypothesis that, in primates, the primary visual cortex (V1) creates a saliency map from visual input. The exogenous guidance of attention is then realized by means of monosynaptic projections to the superior colliculus, which can select the most salient location as the target of a gaze shift. V1 is less prominent, or is even absent in lower vertebrates such as fish; whereas the superior colliculus, called optic tectum in lower vertebrates, also receives retinal input. I review the literature and propose that the saliency map has migrated from the tectum to V1 over evolution. In addition, attentional benefits manifested as cueing effects in humans should also be present in lower vertebrates

    Mixed Spices at Culinary Doses Have Prebiotic Effects in Healthy Adults: A Pilot Study.

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    Spices were used as food preservatives prior to the advent of refrigeration, suggesting the possibility of effects on microbiota. Previous studies have shown prebiotic activities in animals and in vitro, but there has not been a demonstration of prebiotic or postbiotic effects at culinary doses in humans. In this randomized placebo-controlled study, we determined in twenty-nine healthy adults the effects on the gut microbiota of the consumption daily of capsules containing 5 g of mixed spices at culinary doses by comparison to a matched control group consuming a maltodextrin placebo capsule. The 16S ribosomal RNA sequencing data were used for microbial characterization. Spice consumption resulted in a significant reduction in Firmicutes abundance (p < 0.033) and a trend of enrichment in Bacteroidetes (p < 0.097) compared to placebo group. Twenty-six operational taxonomic units (OTUs) were different between the spice and placebo groups after intervention. Furthermore, there was a significant negative correlation between fecal short-chain fatty acid propionate concentration and Firmicutes abundance in spice intervention group (p < 0.04). The production of individual fecal short-chain fatty acid was not significantly changed by spice consumption in this study. Mixed spices consumption significantly modified gut microbiota, suggesting a prebiotic effect of spice consumption at culinary doses

    Contrast-reversed binocular dot-pairs in random-dot stereograms for depth perception in central visual field: Probing the dynamics of feedforward-feedback processes in visual inference

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    In a random-dot stereogram (RDS), the spatial disparities between the interocularly corresponding black and white random dots determine the depths of object surfaces. If a black dot in one monocular image corresponds to a white dot in the other, disparity-tuned neurons in primary visual cortex (V1) respond as if their preferred disparities become non-preferred and vice versa, reversing the disparity sign reported to higher visual areas. Reversed depth is perceptible in the peripheral but not the central visual field. This study demonstrates that, in central vision, adding contrast-reversed dots to a noisy RDS (containing the normal contrast-matched dots) can augment or degrade depth perception. Augmentation occurs when the reversed depth signals are congruent with the normal depth signals to report the same disparity sign, and occurs regardless of the viewing duration. Degradation occurs when the reversed and normal depth signals are incongruent with each other and when the RDS is viewed briefly. These phenomena reflect the Feedforward-Feedback-Verify-and-reWeight (FFVW) process for visual inference in central vision, and are consistent with the central-peripheral dichotomy that central vision has a stronger top-down feedback from higher to lower brain areas to disambiguate noisy and ambiguous inputs from V1. When a RDS is viewed too briefly for feedback, augmentation and degradation work by adding the reversed depth signals from contrast-reversed dots to the feedforward, normal, depth signals. With a sufficiently long viewing duration, the feedback vetoes incongruent reversed depth signals and amends or completes the imperfect, but congruent, reversed depth signals by analysis-by-synthesis computation

    Object Detection Through Exploration With A Foveated Visual Field

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    We present a foveated object detector (FOD) as a biologically-inspired alternative to the sliding window (SW) approach which is the dominant method of search in computer vision object detection. Similar to the human visual system, the FOD has higher resolution at the fovea and lower resolution at the visual periphery. Consequently, more computational resources are allocated at the fovea and relatively fewer at the periphery. The FOD processes the entire scene, uses retino-specific object detection classifiers to guide eye movements, aligns its fovea with regions of interest in the input image and integrates observations across multiple fixations. Our approach combines modern object detectors from computer vision with a recent model of peripheral pooling regions found at the V1 layer of the human visual system. We assessed various eye movement strategies on the PASCAL VOC 2007 dataset and show that the FOD performs on par with the SW detector while bringing significant computational cost savings.Comment: An extended version of this manuscript was published in PLOS Computational Biology (October 2017) at https://doi.org/10.1371/journal.pcbi.100574

    A V1 model of pop out and asymmetry in visual search

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    Visual search is the task of finding a target in an image against a background of distractors. Unique features of targets enable them to pop out against the background, while targets defined by lacks of features or conjunctions of features are more difficult to spot. It is known that the ease of target detection can change when the roles of figure and ground are switched. The mechanisms underlying the ease of pop out and asymmetry in visual search have been elusive. This paper shows that a model of segmentation in V1 based on intracortical interactions can explain many of the qualitative aspects of visual search

    Feedback from higher to lower visual areas for visual recognition may be weaker in the periphery: Glimpses from the perception of brief dichoptic stimuli

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    Eye movements bring attended visual inputs to the center of vision for further processing. Thus, central and peripheral vision should have different functional roles. Here, we use observations of visual perception under dichoptic stimuli to infer that there is a difference in the top-down feedback from higher brain centers to primary visual cortex. Visual stimuli to the two eyes were designed such that the sum and difference of the binocular input from the two eyes have the form of two different gratings. These gratings differed in their motion direction, tilt direction, or color, and duly evoked ambiguous percepts for the corresponding feature. Observers were more likely to perceive the feature in the binocular summation rather than the difference channel. However, this perceptual bias towards the binocular summation signal was weaker or absent in peripheral vision, even when central and peripheral vision showed no difference in contrast sensitivity to the binocular summation signal relative to that to the binocular difference signal. We propose that this bias can arise from top-down feedback as part of an analysis-by-synthesis computation. The feedback is of the input predicted using prior information by the upper level perceptual hypothesis about the visual scene; the hypothesis is verified by comparing the feedback with the actual visual input. We illustrate this process using a conceptual circuit model. In this framework, a bias towards binocular summation can arise from the prior knowledge that inputs are usually correlated between the two eyes. Accordingly, a weaker bias in the periphery implies that the top-down feedback is weaker there. Testable experimental predictions are presented and discussed
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