12 research outputs found

    The potential psychological benefits of Active Video Games in the rehabilitation of musculoskeletal injuries and deficiencies: A narrative review of the literature

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    Background: Recent literature suggests that Active Video Games (AVGs) may offer potential psychological benefits during the rehabilitation of musculoskeletal injuries and their corresponding deficiencies. Objectives: To review existing literature regarding the potential psychological benefits of AVGs within the context of rehabilitation from musculoskeletal injury or debilitation. Method: A narrative review of the literature that used the Population, Intervention, Comparison, and Outcomes PICO method was conducted. The literature review included studies that discussed and/or investigated potential psychological benefits of AVGs during musculoskeletal rehabilitation. Of the total 163 papers that were identified, 30 met the inclusion criteria. Results: The Nintendo® WiiTM (Nintendo Co., Ltd, Kyoto, Japan) was the most commonly-used games console that was employed in AVG interventions (15 out of 21), and these studies that investigated potential psychological benefits were typically conducted with elderly populations. These studies reported that using AVGs in musculoskeletal rehabilitation resulted in a number of positive psychological effects (e.g., enjoyment, effects on self). However, most studies lacked a clear theoretical framework, and varied greatly in their designs and methodologies. Conclusion: Despite encouraging findings of AVG use, insufficient evidence exists to reliably verify or refute the potential psychological benefits of AVGs in musculoskeletal rehabilitation. It is recommended that future studies in this area contain a theoretical framework to ensure greater consistency in the methodology used and the execution of the intervention. The potential findings of such investigations may result in the development of optimal, client-tailored rehabilitation programmes

    ISSP Position Stand : Culturally competent research and practice in sport and exercise psychology

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    The multicultural landscape of contemporary sport sets a challenge to rethink sport and exercise psychology research and practice through a culturally reflexive lens. This ISSP Position Stand provides a rigorous synthesis and engagement with existing scholarship to outline a roadmap for future work in the field. The shift to culturally competent sport and exercise psychology implies: (a) recognizing hidden ethnocentric philosophical assumptions permeating much of the current theory, research, and practice; (b) transitioning to professional ethics in which difference is seen as not inherent and fixed but as relational and fluid; and (c) focusing on meaning (instead of cause) in cross-cultural and cultural research projects, and cultural praxis work. In the paper, we first provide an overview of the concepts of cultural competence and ethics of difference. Second, we present a step-by-step approach for developing a culturally competent project rooted either within cross-cultural or cultural research. Third, we focus on cultural praxis as a project that blends theory, research, and lived culture of practice. Finally, we summarize main points in nine postulates and provide recommendations for enhancing cultural competence in the field of sport and exercise psychology. © 2013 Copyright International Society of Sport Psychology
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