2,827 research outputs found
Self-Similar Scalar Field Collapse: Naked Singularities and Critical Behaviour
Homothetic scalar field collapse is considered in this article. By making a
suitable choice of variables the equations are reduced to an autonomous system.
Then using a combination of numerical and analytic techniques it is shown that
there are two classes of solutions. The first consists of solutions with a
non-singular origin in which the scalar field collapses and disperses again.
There is a singularity at one point of these solutions, however it is not
visible to observers at finite radius. The second class of solutions includes
both black holes and naked singularities with a critical evolution (which is
neither) interpolating between these two extremes. The properties of these
solutions are discussed in detail. The paper also contains some speculation
about the significance of self-similarity in recent numerical studies.Comment: 27 pages including 5 encapsulated postcript figures in separate
compressed file, report NCL94-TP1
Justificative conformity in ontologically ring-fenced fields: Problematizing the scholarly nomenclature in qualitative studies
Ontology is implicitly or explicitly the impetus of any study. However, what are the implications of a scholarly field whose prevailing ontological assumptions and resultant epistemological commitments impede more nuanced theorizing? In this paper, we caution against theorizing norms in fields characterized by a non-diverse and non-inclusive set of ontological assumptions. We contend that editorial practices therein create a certain kind of methodological conformity and conduct, that is, an undue justification and explanatory overtones related to methods that are set against the predominant grain. Through a thematic review of qualitative papers in international marketing as a case in point, we argue against narrow onto-epistemological arsenals, we discuss the value of critical theorizing and put forward two modest proposals to address this kind of scholarly conformity in the future
Coarse Brownian Dynamics for Nematic Liquid Crystals: Bifurcation Diagrams via Stochastic Simulation
We demonstrate how time-integration of stochastic differential equations
(i.e. Brownian dynamics simulations) can be combined with continuum numerical
bifurcation analysis techniques to analyze the dynamics of liquid crystalline
polymers (LCPs). Sidestepping the necessity of obtaining explicit closures, the
approach analyzes the (unavailable in closed form) coarse macroscopic
equations, estimating the necessary quantities through appropriately
initialized, short bursts of Brownian dynamics simulation. Through this
approach, both stable and unstable branches of the equilibrium bifurcation
diagram are obtained for the Doi model of LCPs and their coarse stability is
estimated. Additional macroscopic computational tasks enabled through this
approach, such as coarse projective integration and coarse stabilizing
controller design, are also demonstrated
Smooth Inequalities and Equilibrium Inefficiency in Scheduling Games
We study coordination mechanisms for Scheduling Games (with unrelated
machines). In these games, each job represents a player, who needs to choose a
machine for its execution, and intends to complete earliest possible. Our goal
is to design scheduling policies that always admit a pure Nash equilibrium and
guarantee a small price of anarchy for the l_k-norm social cost --- the
objective balances overall quality of service and fairness. We consider
policies with different amount of knowledge about jobs: non-clairvoyant,
strongly-local and local. The analysis relies on the smooth argument together
with adequate inequalities, called smooth inequalities. With this unified
framework, we are able to prove the following results.
First, we study the inefficiency in l_k-norm social costs of a strongly-local
policy SPT and a non-clairvoyant policy EQUI. We show that the price of anarchy
of policy SPT is O(k). We also prove a lower bound of Omega(k/log k) for all
deterministic, non-preemptive, strongly-local and non-waiting policies
(non-waiting policies produce schedules without idle times). These results
ensure that SPT is close to optimal with respect to the class of l_k-norm
social costs. Moreover, we prove that the non-clairvoyant policy EQUI has price
of anarchy O(2^k).
Second, we consider the makespan (l_infty-norm) social cost by making
connection within the l_k-norm functions. We revisit some local policies and
provide simpler, unified proofs from the framework's point of view. With the
highlight of the approach, we derive a local policy Balance. This policy
guarantees a price of anarchy of O(log m), which makes it the currently best
known policy among the anonymous local policies that always admit a pure Nash
equilibrium.Comment: 25 pages, 1 figur
Final fate of spherically symmetric gravitational collapse of a dust cloud in Einstein-Gauss-Bonnet gravity
We give a model of the higher-dimensional spherically symmetric gravitational
collapse of a dust cloud in Einstein-Gauss-Bonnet gravity. A simple formulation
of the basic equations is given for the spacetime with a perfect fluid and a cosmological constant. This is a
generalization of the Misner-Sharp formalism of the four-dimensional
spherically symmetric spacetime with a perfect fluid in general relativity. The
whole picture and the final fate of the gravitational collapse of a dust cloud
differ greatly between the cases with and . There are two
families of solutions, which we call plus-branch and the minus-branch
solutions. Bounce inevitably occurs in the plus-branch solution for ,
and consequently singularities cannot be formed. Since there is no trapped
surface in the plus-branch solution, the singularity formed in the case of
must be naked. In the minus-branch solution, naked singularities are
massless for , while massive naked singularities are possible for
. In the homogeneous collapse represented by the flat
Friedmann-Robertson-Walker solution, the singularity formed is spacelike for , while it is ingoing-null for . In the inhomogeneous collapse with
smooth initial data, the strong cosmic censorship hypothesis holds for and for depending on the parameters in the initial data, while a
naked singularity is always formed for . These naked
singularities can be globally naked when the initial surface radius of the dust
cloud is fine-tuned, and then the weak cosmic censorship hypothesis is
violated.Comment: 23 pages, 1 figure, final version to appear in Physical Review
Improving the Price of Anarchy for Selfish Routing via Coordination Mechanisms
We reconsider the well-studied Selfish Routing game with affine latency functions. The Price of Anarchy for this class of games takes maximum value 4/3; this maximum is attained already for a simple network of two parallel links, known as Pigou's network. We improve upon the value 4/3 by means of Coordination Mechanisms. We increase the latency functions of the edges in the network, i.e., if is the latency function of an edge , we replace it by with for all . Then an adversary fixes a demand rate as input. The engineered Price of Anarchy of the mechanism is defined as the worst-case ratio of the Nash social cost in the modified network over the optimal social cost in the original network. Formally, if \CM(r) denotes the cost of the worst Nash flow in the modified network for rate and \Copt(r) denotes the cost of the optimal flow in the original network for the same rate then [\ePoA = \max_{r \ge 0} \frac{\CM(r)}{\Copt(r)}.] We first exhibit a simple coordination mechanism that achieves for any network of parallel links an engineered Price of Anarchy strictly less than 4/3. For the case of two parallel links our basic mechanism gives 5/4 = 1.25. Then, for the case of two parallel links, we describe an optimal mechanism; its engineered Price of Anarchy lies between 1.191 and 1.192
High-Temperature Activated AB2 Nanopowders for Metal Hydride Hydrogen Compression
A reliable process for compressing hydrogen and for removing all contaminants
is that of the metal hydride thermal compression. The use of metal hydride
technology in hydrogen compression applications though, requires thorough
structural characterization of the alloys and investigation of their sorption
properties. The samples have been synthesized by induction - levitation melting
and characterized by Rietveld analysis of the X-Ray diffraction (XRD) patterns.
Volumetric PCI (Pressure-Composition Isotherm) measurements have been conducted
at 20, 60 and 90 oC, in order to investigate the maximum pressure that can be
reached from the selected alloys using water of 90oC. Experimental evidence
shows that the maximum hydrogen uptake is low since all the alloys are
consisted of Laves phases, but it is of minor importance if they have fast
kinetics, given a constant volumetric hydrogen flow. Hysteresis is almost
absent while all the alloys release nearly all the absorbed hydrogen during
desorption. Due to hardware restrictions, the maximum hydrogen pressure for the
measurements was limited at 100 bars. Practically, the maximum pressure that
can be reached from the last alloy is more than 150 bars.Comment: 9 figures. arXiv admin note: text overlap with arXiv:1207.354
Critical collapse of collisionless matter - a numerical investigation
In recent years the threshold of black hole formation in spherically
symmetric gravitational collapse has been studied for a variety of matter
models. In this paper the corresponding issue is investigated for a matter
model significantly different from those considered so far in this context. We
study the transition from dispersion to black hole formation in the collapse of
collisionless matter when the initial data is scaled. This is done by means of
a numerical code similar to those commonly used in plasma physics. The result
is that for the initial data for which the solutions were computed, most of the
matter falls into the black hole whenever a black hole is formed. This results
in a discontinuity in the mass of the black hole at the onset of black hole
formation.Comment: 22 pages, LaTeX, 7 figures (ps-files, automatically included using
psfig
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