461 research outputs found

    Consolidation Review Committee

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    Games Development Mentoring Programme

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    The aim of the Games Development Mentoring programme is to provide students with access to professional advice on; workflows, project management, professional development and an awareness of current requirements in the Games industry. The advantages of the Mentoring Programme are that it provides students with valuable access to mentoring from recognised industry experts. This real-world experience is essential in order to develop the student’s professional skills. It also inspires students and provides them with an opportunity to develop a network of professional contacts which ultimately improves their employment prospects once they graduate

    Determining The Cost Effectiveness Of Solutions To Diffuse Pollution: Developing A Model To Assess In-Field Mitigation Options for Phosphorous and Sediment Loss

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    The European Union Water Framework Directive requires governments to set water quality objectives based on good ecological status. This includes specific requirements to control diffuse pollution. Diffuse phosphorous (P) pollution plays a pivotal role in influencing water quality with losses of P associated with soil particles often linked to soil erosion. The Mitigation Options for Phosphorus and Sediment (MOPS) project, using three case study sites, is investigating the cost effectiveness of specific control measures in terms of mitigating sediment and P loss from combinable crops. The analysis is conducted at the farm level using a simple spreadsheet model. Further development of the model will allow the results to be extrapolated to generic regional farm typologies. Results from the initial farm level analysis suggest that some mitigation options may not be cost effective in reducing diffuse pollution, however, that other options may be very cost effective.Resource /Energy Economics and Policy,

    Ariel - Volume 4 Number 6

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    Editors David A. Jacoby Eugenia Miller Tom Williams Associate Editors Paul Bialas Terry Burt Michael Leo Gail Tenikat Editor Emeritus and Business Manager Richard J. Bonnano Movie Editor Robert Breckenridge Staff Richard Blutstein Mary F. Buechler J.D. Kanofsky Rocket Weber David Maye

    Campus Vol I N 1

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    Saveson, John. Seguille . Prose. 2. Bammann, Glenn. Behind The Scenes . Prose. 3. Thompson, Rolan. Autumn Nocturne . Picture. 4. Little, Marjorie. Three Quatrains . Poem. 6. Little, Marjorie. Inland Spring . Poem. 6. Little, Marjorie. Triolet . Poem. 6. Little, Marjorie. Magic . Poem. 6. Little, Marjorie. Invitation . Poem. 6. Dancy, Betty Jane. Dad\u27s Home . Poem. 6. Dancy, Betty Jane. Untitled. Poem. 6. Brokaw, Jean. The Responsibility is Mine . Prose. 7. Loranger, Willy. Dig and Drive . Prose. 8. Jain, Bob. The Bargain . Prose. 10. Youngblood, Charles. Have You Read... Prose. 11. Alford, Jo et al. Happy Days Are Here Again! . Prose. 12. Denison News Bureau. Untitled. Picture. 13. Indianapolis Engraving Co. Cover. Picture. 0

    Literacity: A multimedia adult literacy package combining NASA technology, recursive ID theory, and authentic instruction theory

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    An important part of NASA's mission involves the secondary application of its technologies in the public and private sectors. One current application under development is LiteraCity, a simulation-based instructional package for adults who do not have functional reading skills. Using fuzzy logic routines and other technologies developed by NASA's Information Systems Directorate and hypermedia sound, graphics, and animation technologies the project attempts to overcome the limited impact of adult literacy assessment and instruction by involving the adult in an interactive simulation of real-life literacy activities. The project uses a recursive instructional development model and authentic instruction theory. This paper describes one component of a project to design, develop, and produce a series of computer-based, multimedia instructional packages. The packages are being developed for use in adult literacy programs, particularly in correctional education centers. They use the concepts of authentic instruction and authentic assessment to guide development. All the packages to be developed are instructional simulations. The first is a simulation of 'finding a friend a job.

    International Interventions and Normative Prudence as a ‘Forgotten’ Virtue of Statecraft

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    This article presents a case for making normative prudence key to the debates concerning international interventions and statebuilding. Despite a rich conceptual history, contemporary IR literature seems to have forgotten the concept. We address this gap by defining the virtue through the yardsticks of deliberation, caution, foresight, and knowing the limits of one's abilities. Applying these yardsticks to the cases of the Kosovo (1999) and Iraq wars (2003), we argue that once developed in the context of international interventions, the concept of normative prudence provides an invaluable platform for assessing interventions and, if employed robustly, it can help those undertaking the interventions to prepare for the ‘day after.
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