101 research outputs found

    General metrics and contracting operations

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    Partial clones containing all Boolean monotone self-dual partial functions

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    International audienceThe study of partial clones on 2 := {0, 1} was initiated by R. V. Freivald. In his fundamental paper published in 1966, Freivald showed, among otherthings, that the set of all monotone partial functions and the set of all self-dual partial functions are both maximal partial clones on 2. Several papers dealing with intersections of maximal partial clones on 2 have appeared after Freivald work. It is known that there are infinitely many partial clones that contain the set of all monotone self-dual partial functions on 2, and the problem of describing them all was posed by some authors. In this paper we show that the set of partial clones that contain all monotone self-dual partial functions is of continuum cardinality on 2

    Will the Playstation generation become better endoscopic surgeons?

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    A frequently heard comment is that the current "Playstation generation" will have superior baseline psychomotor skills. However, research has provided inconsistent results on this matter. The purpose of this study was to investigate whether the "Playstation generation" shows superior baseline psychomotor skills for endoscopic surgery on a virtual reality simulator. The 46 study participants were interns (mean age 24 years) of the department of surgery and schoolchildren (mean age 12.5 years) of the first year of a secondary school. Participants were divided into four groups: 10 interns with videogame experience and 10 without, 13 schoolchildren with videogame experience and 13 without. They performed four tasks twice on a virtual reality simulator for basic endoscopic skills. The one-way analysis of variance (ANOVA) with post hoc test Tukey-Bonferroni and the independent Student's t test were used to determine differences in mean scores. Interns with videogame experience scored significantly higher on total score (93 vs. 74.5; p=0.014) compared with interns without this experience. There was a nonsignificant difference in mean total scores between the group of schoolchildren with and those without videogame experience (61.69 vs. 55.46; p=0.411). The same accounts for interns with regard to mean scores on efficiency (50.7 vs. 38.9; p=0.011) and speed (18.8 vs. 14.3; p=0.023). In the group of schoolchildren, there was no statistical difference for efficiency (32.69 vs. 27.31; p=0.218) or speed (13.92 vs. 13.15; p=0.54). The scores concerning precision parameters did not differ for interns (23.5 vs. 21.3; p=0.79) or for schoolchildren (mean 15.08 vs. 15; p=0.979). Our study results did not predict an advantage of videogame experience in children with regard to superior psychomotor skills for endoscopic surgery. However, at adult age, a difference in favor of gaming is present. The next generation of surgeons might benefit from videogame experience during their childhoo

    Estimating the Global Clinical Burden of Plasmodium falciparum Malaria in 2007

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    Simon Hay and colleagues derive contemporary estimates of the global clinical burden of Plasmodium falciparum malaria (the deadliest form of malaria) using cartography-based techniques
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