2,345 research outputs found
Directional solidification of flake and nodular cast iron during KC-135 low-g maneuvers
Alloys solidified in a low-gravity environment can, due to the elimination of sedimentation and convection, form unique and often desirable microstructures. One method of studying the effects of low-gravity (low-g) on alloy solidification was the use of the NASA KC-135 aircraft flying repetitive low-g maneuvers. Each maneuver gives from 20 to 30 seconds of low-g which is between about 0.1 and 0.001 gravity. A directional solidification furnace was used to study the behavior of off eutectic composition case irons in a low-g environment. The solidification interface of hypereutectic flake and spheroidal graphite case irons was slowly advanced through a rod sample, 5 mm in diameter. Controlled solidification was continued through a number of aircraft parabolas. The known solidification rate of the sample was then correlated with accelerometer data to determine the gravity level during solidification for any location of the sample. The thermal gradient and solidification rate were controlled independently. Samples run on the KC-135 aircraft exhibited bands of coarser graphite or of larger nodules usually corresponding to the regions solidified under low-g. Samples containing high phosphorous (used in order to determine the eutectic cell) exhibited larger eutectic cells in the low-g zone, followed by a band of coarser graphite
Preliminary science report on the directional solidification of hypereutectic cast iron during KC-135 low-G maneuvers
An ADSS-P directional solidification furnace was reconfigured for operation on the KC-135 low-g aircraft. The system offers many advantages over quench ingot methods for study of the effects of sedimentation and convection on alloy formation. The directional sodification furnace system was first flown during the September 1982 series of flights. The microstructure of the hypereutectic cast iron sample solidified on one of these flights suggests a low-g effect on graphite morphology. Further experiments are needed to ascertain that this effect is due to low-gravity and to deduce which of the possible mechanisms is responsible for it
Experiment Checkout During Postmanufacturing Checkout of the Apollo Telescope Mount
The postmanufacturing checkout of the Apollo Telescope Mount (ATM) offers a real challenge for both the technology of today and the technology of tomorrow. The objective of this discussion is to explain the sequence of tests to be performed on t he ATM experiments to assure flight readiness, based on current preliminary planning information.
Checkout means the verification of all operating systems. The challenge is to define tests today to check out experiments that will be built and flown tomorrow. The engineering state-ofthe art is identified today for a vehicle, including the experiments, that is scheduled to fly in 1972
Improving Frost Seeding Accuracy with an Entry Level GPS Unit
Guidance utilizing GPS has long been used for various operations in row crop agriculture. However, the high cost of these systems has limited their use in low-input forage and livestock operations. Reduced prices and the availability of used guidance systems have the potential to increase the use of precision agriculture in pastoral settings. In the past, frost seeding often resulted in areas that received no seed and areas that were double seeded. The objective of this experiment was to evaluate the impact of using a guidance system on the uniformity of seed dispersal. This study was conducted at the University of Kentucky’s Research and Education Center, located in Princeton, KY, USA in 2019 and 2021. The experimental design was a randomized complete block with four replications. Four pastures ranging from 2.5 to 4.3 ha were mock seeded using a UTV equipped with GPS guidance technology. The guidance system was initiated, but covered with an opaque bag, and the four pastures were driven by sight alone. This mock seeding process was then repeated utilizing the guidance system. Frost seeding without GPS guidance resulted in a 49% and 21% overlap in 2019 and 2021, respectively. At an overseeding cost of $89/ha and an average overlap of 35%, the cost of a guidance system could be recouped in as little as 48 ha. The results of this study indicate that GPS guidance systems have the potential to improve the uniformity of seed dispersal, thus reducing the cost of frost seeding for producers
Impact of Brown Midrib Trait on the Decomposition Rate of Sorghum-Sudangrass Residue in Pastures
Sorghum-sudangrass (Sorghum bicolor var. bicolor x bicolor var. sudanense) can provide high quality summer grazing. Some varieties possess the brown midrib (BMR) trait which results in reduced lignin resulting in higher digestibility and animal performance. If microbes in the rumen can digest BMR sorghum-sudangrass more completely, then soil macro/micro flora and fauna may do so as well. This could result in nutrients being returned to the soil faster from plants containing the BMR trait. The objective of this study was to determine the decomposition rate of BMR and non-BMR sorghumsudangrass. The experimental design was a random complete with four replications. Sorghum-sudangrass with and without the BMR trait was placed in litter decomposition bags as whole plants or divided into leaves and stems. A composite sample was taken when bags were loaded to determine initial dry matter. Loaded bags were then placed on the soil surface in a pasture and collected at 1, 2, 3, 4, 6, 8, 10, 12, 14, or 16 weeks after placement. Upon collection plant material was dried for 3-days at 55°C in a forced air oven. Dry weights at each collection date were subtracted from the initial dry weight to determine total DM loss. The BMR trait did not impact dry matter loss in the leaves. Stems possessing the BMR trait lost dry matter at a greater rate resulting in dry matter losses at 14 weeks of 78 and 68% and 59 and 47% for the BMR and non-BMR varieties in trials 1 and 2, respectively. Whole plants showed limited differences in dry matter loss at 14 weeks after placement
Executable Architectures and their Application to a Geographically Distributed Air Operations Center
Integrated Architectures and Network Centric Warfare represent two central concepts in the Department of Defense\u27s (DoD) on-going transformation. The true power of integrated architectures is brought to bear when they are combined with simulation to move beyond a static representation and create an executable architecture. This architecture can then be used to experiment with system configurations and parameter values to guide employment decisions. The process of developing and utilizing an executable architecture will be employed to assess an Air Operations Center (AOC). This thesis applies and expands upon the methodology of Dr. Alexander Levis, former Chief Scientist of the Air Force, to the static architecture representing the Aerospace Operations Center (AOC). Using Colored Petri Nets and other simulation tools, an executable architecture for the AOC\u27s Air Tasking Order (ATO) production thread was developed. These models were then used to compare the performance of a current, forward-deployed AOC configuration to three other potential configurations that utilize a network centric environment to deploy a portion of the AOC and provide reach-back capabilities to the non-deployed units. Performance was measured by the amount of time required to execute the ATO cycle under each configuration. Communication requirements were analyzed for each configuration and stochastic delays were modeled for all transactions in which requirements could not be met due to the physical configuration of the AOC elements. All four configurations were found to exhibit statistically different behavior with regard to ATO cycle time
Genome landscapes and bacteriophage codon usage
Across all kingdoms of biological life, protein-coding genes exhibit unequal
usage of synonmous codons. Although alternative theories abound, translational
selection has been accepted as an important mechanism that shapes the patterns
of codon usage in prokaryotes and simple eukaryotes. Here we analyze patterns
of codon usage across 74 diverse bacteriophages that infect E. coli, P.
aeruginosa and L. lactis as their primary host. We introduce the concept of a
`genome landscape,' which helps reveal non-trivial, long-range patterns in
codon usage across a genome. We develop a series of randomization tests that
allow us to interrogate the significance of one aspect of codon usage, such a
GC content, while controlling for another aspect, such as adaptation to
host-preferred codons. We find that 33 phage genomes exhibit highly non-random
patterns in their GC3-content, use of host-preferred codons, or both. We show
that the head and tail proteins of these phages exhibit significant bias
towards host-preferred codons, relative to the non-structural phage proteins.
Our results support the hypothesis of translational selection on viral genes
for host-preferred codons, over a broad range of bacteriophages.Comment: 9 Color Figures, 5 Tables, 53 Reference
A New Understanding of the Europa Atmosphere and Limits on Geophysical Activity
Deep extreme ultraviolet spectrograph exposures of the plasma sheet at the orbit of Europa, obtained in 2001 using the Cassini Ultraviolet Imaging Spectrograph experiment, have been analyzed to determine the state of the gas. The results are in basic agreement with earlier results, in particular with Voyager encounter measurements of electron density and temperature. Mass loading rates and lack of detectable neutrals in the plasma sheet, however, are in conflict with earlier determinations of atmospheric composition and density at Europa. A substantial fraction of the plasma species at the Europa orbit are long-lived sulfur ions originating at Io, with ~25% derived from Europa. During the outward radial diffusion process to the Europa orbit, heat deposition forces a significant rise in plasma electron temperature and latitudinal size accompanied with conversion to higher order ions, a clear indication that mass loading from Europa is very low. Analysis of far ultraviolet spectra from exposures on Europa leads to the conclusion that earlier reported atmospheric measurements have been misinterpreted. The results in the present work are also in conflict with a report that energetic neutral particles imaged by the Cassini ion and neutral camera experiment originate at the Europa orbit. An interpretation of persistent energetic proton pitch angle distributions near the Europa orbit as an effect of a significant population of neutral gas is also in conflict with the results of the present work. The general conclusion drawn here is that Europa is geophysically far less active than inferred in previous research, with mass loading of the plasma sheet ≤4.5 x 10^(25) atoms s^(-1) two orders of magnitude below earlier published calculations. Temporal variability in the region joining the Io and Europa orbits, based on the accumulated evidence, is forced by the response of the system to geophysical activity at Io. No evidence for the direct injection of H_2O into the Europa atmosphere or from Europa into the magnetosphere system, as has been observed at Enceladus in the Saturn system, is obtained in the present investigation
Defining a metadata schema for serious games as learning objects
Games are increasingly recognized for their educational potential. However, when used as a learning resource, games can differ substantially from other educational media. They often combine high-fidelity audio and video content with experiential, social, or exploratory pedagogy. As educators increasingly turn to technology to support the delivery and management of content, the capability to describe and package serious games effectively as reusable learning objects (LOs) is increasingly vital. Doing so requires developing the capability to express games not in terms of technical boundaries, but as coherent and discrete LOs, which can be reused and combined. Enabling this requires metadata be attached to games, whilst making the metadata schema explicit to allow the use of the metadata beyond its original scope. Furthermore, standardisation of metadata schema means that systems are able to work together and use data interchangeably. However, current standards for describing educational content cannot directly be utilized to describe these serious games as educational resources. This makes it difficult to include serious games in repositories of learning objects and to describe them in a coherent way in the various online repositories. This paper introduces a metadata schema for describing serious games as educational resources, based on existing standards, so that serious games content can be described within online repositories
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