6 research outputs found

    A Novel Clustering Tree-based Video lookup Strategy for Supporting VCR-like Operations in MANETs

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    Mobile Peer-to-Peer (MP2P) network is a promising avenue for large-scale deployment of Video-on-Demand (VoD) applications over mobile ad-hoc networks (MANETs). In P2P VoD systems, fast search for resources is key determinants for improving the Quality of Service (QoS) due to the low delay of seeking resources caused by streaming interactivity. In this paper, we propose a novel Clustering Tree-based Video Lookup strategy for supporting VCR-like operations in MANETs (CTVL) CTVL selects the chunks with the high popularity as "overlay router" chunks to build the "virtual connection" with other chunks in terms of the popularities and external connection of video chunks. CTVL designs a new clustering strategy to group nodes in P2P networks and a maintenance mechanism of cluster structure, which achieves the high system scalability and fast resource search performance. Thorough simulation results also show how CTVL achieves higher average lookup success rate, lower maintenance cost, lower average end-to-end delay and lower packet loss ratio (PLR) in comparison with other state of the art solutions

    Exploring the Potential of BERT-BiLSTM-CRF and the Attention Mechanism in Building a Tourism Knowledge Graph

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    As an important infrastructure in the era of big data, the knowledge graph can integrate and manage data resources. Therefore, the construction of tourism knowledge graphs with wide coverage and of high quality in terms of information from the perspective of tourists’ needs is an effective solution to the problem of information clutter in the tourism field. This paper first analyzes the current state of domestic and international research on constructing tourism knowledge graphs and highlights the problems associated with constructing knowledge graphs, which are that they are time-consuming, laborious and have a single function. In order to make up for these shortcomings, this paper proposes a set of systematic methods to build a tourism knowledge graph. This method integrates the BiLSTM and BERT models and combines these with the attention mechanism. The steps of this methods are as follows: First, data preprocessing is carried out by word segmentation and removing stop words; second, after extracting the features and vectorization of the words, the cosine similarity method is used to classify the tourism text, with the text classification based on naive Bayes being compared through experiments; third, the popular tourism words are obtained through the popularity analysis model. This paper proposes two models to obtain popular words: One is a multi-dimensional tourism product popularity analysis model based on principal component analysis; the other is a popularity analysis model based on emotion analysis; fourth, this paper uses the BiLSTM-CRF model to identify entities and the cosine similarity method to predict the relationship between entities so as to extract high-quality tourism knowledge triplets. In order to improve the effect of entity recognition, this paper proposes entity recognition based on the BiLSTM-LPT and BiLSTM-Hanlp models. The experimental results show that the model can effectively improve the efficiency of entity recognition; finally, a high-quality tourism knowledge was imported into the Neo4j graphic database to build a tourism knowledge graph

    Dynamic SFC placement scheme with parallelized SFCs and reuse of initialized VNFs: An A3C-based DRL approach

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    Mobile Edge Computing (MEC) is a well-known network architecture that extends cloud computing to the network edge. Compared with cloud computing, Network Function Virtualization (NFV) can provide flexible services in MEC for mobile users. Virtual Network Functions (VNFs) have emerged as software-based hardware middleboxes by NFV technology to host real-time applications. Basically, the combination of multiple VNF instances is defined as a Service Function Chain (SFC), which can provide dynamic service requirements in the MEC. Despite the rapid growth of MEC and the widespread support of service providers for SFC, many issues are still challenging and need to be addressed. In MEC scenarios with limited resources, the effective placement of SFCs with the aim of resource efficiency remains a challenging problem. Motivated by the scalability shortcomings of existing schemes to solve dynamic placement of SFCs, we propose Deep Reinforcement Learning (DRL)-based approaches to solve this problem, i.e., Asynchronous Advantage Actor-Critic (A3C). The proposed scheme is based on the reuse of initialized VNFs to improve the Quality of Service (QoS), which is developed with the aim of maximizing the long-term cumulative reward. In addition, a parallel processing approach of SFCs is included in the proposed scheme, which can split the traffic in each flow into sub-flows. This shares the processing load by instantiating duplicate instances of each VNF type in the SFC. The simulation results guarantee the efficiency of the proposed scheme and improves the average performance between 6% and 24% compared to the state-of-the-art clustering methods
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