13 research outputs found

    Weaving Generations Together: Evolving Creativity in the Maya of Chiapas - Some Next Steps

    Get PDF
    Weaving Generations Together: Evolving Creativity in the Maya of Chiapas (2004) examines the impact of the economic transition from subsistence and agriculture to money and commerce on the transmission of weaving know-how, textile design, pattern representation, and the creative process of Zinacantec Maya weavers, following a large group of families in Chiapas, Mexico over a period of two decades. With the development of commerce, a relaxation of traditional textile rules and increasing innovation took place. Part of this process involved a shift in the definition of creativity from a community concept - in which the goal of clothing design was to demonstrate that the wearer was a member of the community - towards an individual concept - in which the goal of clothing design was also to identify the wearer as a unique individual. An intermediate step was a concept of family creativity in which clothing design identifies the wearer as a member of a family, with textile designs that differ from those of other families. Supporting this shift in the nature of creativity and textile design was a shift in the apprenticeship process. Learning to weave changed from a learning process carefully guided and modeled by the older generation, usually the mother, to one of more independent learning, trial-and-error experimentation, and peer input. While these changes took place in one small village, this analysis sheds light on changes taking place all over the world, as the global economy develops and spreads. While the book covers the period through 2003, in this paper I extend the timeline forward to present a new case study of the creative process that occurred in 2004 and 2005. This case study illustrates that the transition previously identified in the book - the movement from a community concept of creativity towards an individual concept - continues and expands in new directions, even as the driving force for this transition - commerce continues to expand. This case study will constitute the third phase in a three-stage progression of changing creative processes in textile design. Phase 1 is community creativity, Phase 2 is family creativity, and Phase 3 is individual creativity

    Mind and media : the effects of television, video games and computers

    No full text
    xiv, 210 p. : ill.; 21 c

    Mind and media The effects of television, computers and video games

    No full text

    Jerome Bruner (1915–2016)

    No full text

    How We Type: Eye and Finger Movement Strategies in Mobile Typing

    No full text
    | openaire: EC/H2020/637991/EU//COMPUTEDRelatively little is known about eye and finger movement in typing with mobile devices. Most prior studies of mobile typing rely on log data, while data on finger and eye movements in typing come from studies with physical keyboards. This paper presents new findings from a transcription task with mobile touchscreen devices. Movement strategies were found to emerge in response to sharing of visual attention: attention is needed for guiding finger movements and detecting typing errors. In contrast to typing on physical keyboards, visual attention is kept mostly on the virtual keyboard, and glances at the text display are associated with performance. When typing with two fingers, although users make more errors, they manage to detect and correct them more quickly. This explains part of the known superiority of two-thumb typing over one-finger typing. We release the extensive dataset on everyday typing on smartphones.Peer reviewe
    corecore