6,286 research outputs found

    Fast object detection in compressed JPEG Images

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    Object detection in still images has drawn a lot of attention over past few years, and with the advent of Deep Learning impressive performances have been achieved with numerous industrial applications. Most of these deep learning models rely on RGB images to localize and identify objects in the image. However in some application scenarii, images are compressed either for storage savings or fast transmission. Therefore a time consuming image decompression step is compulsory in order to apply the aforementioned deep models. To alleviate this drawback, we propose a fast deep architecture for object detection in JPEG images, one of the most widespread compression format. We train a neural network to detect objects based on the blockwise DCT (discrete cosine transform) coefficients {issued from} the JPEG compression algorithm. We modify the well-known Single Shot multibox Detector (SSD) by replacing its first layers with one convolutional layer dedicated to process the DCT inputs. Experimental evaluations on PASCAL VOC and industrial dataset comprising images of road traffic surveillance show that the model is about 2×2\times faster than regular SSD with promising detection performances. To the best of our knowledge, this paper is the first to address detection in compressed JPEG images

    The radius anomaly in the planet/brown dwarf overlapping mass regime

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    The recent detection of the transit of very massive substellar companions (CoRoT-3b, Deleuil et al. 2008; CoRoT-15b, Bouchy et al. 2010; WASP-30b, Anderson et al. 2010; Hat-P-20b, Bakos et al. 2010) provides a strong constraint to planet and brown dwarf formation and migration mechanisms. Whether these objects are brown dwarfs originating from the gravitational collapse of a dense molecular cloud that, at the same time, gave birth to the more massive stellar companion, or whether they are planets that formed through core accretion of solids in the protoplanetary disk can not always been determined unambiguously and the mechanisms responsible for their short orbital distances are not yet fully understood. In this contribution, we examine the possibility to constrain the nature of a massive substellar object from the various observables provided by the combination of Radial Velocity and Photometry measurements (e.g. M_p, R_p, M_s, Age, a, e...). In a second part, developments in the modeling of tidal evolution at high eccentricity and inclination - as measured for HD 80 606 with e=0.9337 (Naef et al. 2001), XO-3 with a stellar obliquity >37.3+-3.7 deg (H\'ebrard et al. 2008; Winn et al. 2009) and several other exoplanets - are discussed along with their implication in the understanding of the radius anomaly problem of extrasolar giant planets.Comment: Proceedings of the conference: "Detection and dynamics of transiting exoplanets" held at the OHP, 23-27 August 2010. 7 pages, 3 figure

    Financial spillovers from the US financial markets to the emerging markets during the subprime crisis: the example of Indian equity markets

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    This paper provides evidence of spillover effects from the Indian to the US financial markets. We use VAR and Kalman filter analysis to assess the influence of financial stress indicators like the LIBOR-OIS, CDS, the S&P 500 volatility and the exchange rate of the rupee against the Dollar on two indicators of financial stress in India, namely the illiquidity of stock indices and their volatility. We conduct an analysis bases on both daily and monthly frequency and use a database that consists of both aggregate and disaggregated indexes. Our results points to a signification contagion effect after the period following the Lehman Brothers collapse.Subprime crisis, Emerging Markets, VAR analysis, financial stress

    Simple Priced Timed Games Are Not That Simple

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    Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the players are to minimise and maximise the cost to reach a target location, respectively. We consider priced timed games with one clock and arbitrary (positive and negative) weights and show that, for an important subclass of theirs (the so-called simple priced timed games), one can compute, in exponential time, the optimal values that the players can achieve, with their associated optimal strategies. As side results, we also show that one-clock priced timed games are determined and that we can use our result on simple priced timed games to solve the more general class of so-called reset-acyclic priced timed games (with arbitrary weights and one-clock)

    Business Cycles Synchronization in East Asia: A Markov-Switching Approach

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    This paper attempts to analyze the relationships between the ASEAN-5 countries' business cycles. We examine the nature of business cycles correlation trying to disentangle between regional spillover effects (expansion and recession phases among the ASEAN-5 are correlated) and global spillovers where the business cycles of other countries (China, Japan and the US) play an important role in synchronizing the activity within the ASEAN-5. We employ a time-varying transition probability Markov switching framework in order to allow the degree of synchronization to fluctuate over time and across the phases of the business cycles. We provide evidence that the signals contained in some leading business cycles can impact the ASEAN-5 countries' individual business cycles

    Efficient Energy Distribution in a Smart Grid using Multi-Player Games

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    Algorithms and models based on game theory have nowadays become prominent techniques for the design of digital controllers for critical systems. Indeed, such techniques enable automatic synthesis: given a model of the environment and a property that the controller must enforce, those techniques automatically produce a correct controller, when it exists. In the present paper, we consider a class of concurrent, weighted, multi-player games that are well-suited to model and study the interactions of several agents who are competing for some measurable resources like energy. We prove that a subclass of those games always admit a Nash equilibrium, i.e. a situation in which all players play in such a way that they have no incentive to deviate. Moreover, the strategies yielding those Nash equilibria have a special structure: when one of the agents deviate from the equilibrium, all the others form a coalition that will enforce a retaliation mechanism that punishes the deviant agent. We apply those results to a real-life case study in which several smart houses that produce their own energy with solar panels, and can share this energy among them in micro-grid, must distribute the use of this energy along the day in order to avoid consuming electricity that must be bought from the global grid. We demonstrate that our theory allows one to synthesise an efficient controller for these houses: using penalties to be paid in the utility bill as an incentive, we force the houses to follow a pre-computed schedule that maximises the proportion of the locally produced energy that is consumed.Comment: In Proceedings Cassting'16/SynCoP'16, arXiv:1608.0017
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