1,275 research outputs found
The Computational Complexity of the Game of Set and its Theoretical Applications
The game of SET is a popular card game in which the objective is to form Sets
using cards from a special deck. In this paper we study single- and multi-round
variations of this game from the computational complexity point of view and
establish interesting connections with other classical computational problems.
Specifically, we first show that a natural generalization of the problem of
finding a single Set, parameterized by the size of the sought Set is W-hard;
our reduction applies also to a natural parameterization of Perfect
Multi-Dimensional Matching, a result which may be of independent interest.
Second, we observe that a version of the game where one seeks to find the
largest possible number of disjoint Sets from a given set of cards is a special
case of 3-Set Packing; we establish that this restriction remains NP-complete.
Similarly, the version where one seeks to find the smallest number of disjoint
Sets that overlap all possible Sets is shown to be NP-complete, through a close
connection to the Independent Edge Dominating Set problem. Finally, we study a
2-player version of the game, for which we show a close connection to Arc
Kayles, as well as fixed-parameter tractability when parameterized by the
number of rounds played
On the complexity of the multiple stack TSP, kSTSP
The multiple Stack Travelling Salesman Problem, STSP, deals with the collect
and the deliverance of n commodities in two distinct cities. The two cities are
represented by means of two edge-valued graphs (G1,d2) and (G2,d2). During the
pick-up tour, the commodities are stored into a container whose rows are
subject to LIFO constraints. As a generalisation of standard TSP, the problem
obviously is NP-hard; nevertheless, one could wonder about what combinatorial
structure of STSP does the most impact its complexity: the arrangement of the
commodities into the container, or the tours themselves? The answer is not
clear. First, given a pair (T1,T2) of pick-up and delivery tours, it is
polynomial to decide whether these tours are or not compatible. Second, for a
given arrangement of the commodities into the k rows of the container, the
optimum pick-up and delivery tours w.r.t. this arrangement can be computed
within a time that is polynomial in n, but exponential in k. Finally, we
provide instances on which a tour that is optimum for one of three distances
d1, d2 or d1+d2 lead to solutions of STSP that are arbitrarily far to the
optimum STSP
Fast algorithms for min independent dominating set
We first devise a branching algorithm that computes a minimum independent
dominating set on any graph with running time O*(2^0.424n) and polynomial
space. This improves the O*(2^0.441n) result by (S. Gaspers and M. Liedloff, A
branch-and-reduce algorithm for finding a minimum independent dominating set in
graphs, Proc. WG'06). We then show that, for every r>3, it is possible to
compute an r-((r-1)/r)log_2(r)-approximate solution for min independent
dominating set within time O*(2^(nlog_2(r)/r))
On Approximating Restricted Cycle Covers
A cycle cover of a graph is a set of cycles such that every vertex is part of
exactly one cycle. An L-cycle cover is a cycle cover in which the length of
every cycle is in the set L. The weight of a cycle cover of an edge-weighted
graph is the sum of the weights of its edges.
We come close to settling the complexity and approximability of computing
L-cycle covers. On the one hand, we show that for almost all L, computing
L-cycle covers of maximum weight in directed and undirected graphs is APX-hard
and NP-hard. Most of our hardness results hold even if the edge weights are
restricted to zero and one.
On the other hand, we show that the problem of computing L-cycle covers of
maximum weight can be approximated within a factor of 2 for undirected graphs
and within a factor of 8/3 in the case of directed graphs. This holds for
arbitrary sets L.Comment: To appear in SIAM Journal on Computing. Minor change
Improved Approximation Algorithms for Computing k Disjoint Paths Subject to Two Constraints
For a given graph with positive integral cost and delay on edges,
distinct vertices and , cost bound and delay bound , the bi-constraint path (BCP) problem is to compute disjoint
-paths subject to and . This problem is known NP-hard, even when
\cite{garey1979computers}. This paper first gives a simple approximation
algorithm with factor-, i.e. the algorithm computes a solution with
delay and cost bounded by and respectively. Later, a novel improved
approximation algorithm with ratio
is developed by constructing
interesting auxiliary graphs and employing the cycle cancellation method. As a
consequence, we can obtain a factor- approximation algorithm by
setting and a factor- algorithm by
setting . Besides, by setting , an
approximation algorithm with ratio , i.e. an algorithm with
only a single factor ratio on cost, can be immediately obtained. To
the best of our knowledge, this is the first non-trivial approximation
algorithm for the BCP problem that strictly obeys the delay constraint.Comment: 12 page
The zero exemplar distance problem
Given two genomes with duplicate genes, \textsc{Zero Exemplar Distance} is
the problem of deciding whether the two genomes can be reduced to the same
genome without duplicate genes by deleting all but one copy of each gene in
each genome. Blin, Fertin, Sikora, and Vialette recently proved that
\textsc{Zero Exemplar Distance} for monochromosomal genomes is NP-hard even if
each gene appears at most two times in each genome, thereby settling an
important open question on genome rearrangement in the exemplar model. In this
paper, we give a very simple alternative proof of this result. We also study
the problem \textsc{Zero Exemplar Distance} for multichromosomal genomes
without gene order, and prove the analogous result that it is also NP-hard even
if each gene appears at most two times in each genome. For the positive
direction, we show that both variants of \textsc{Zero Exemplar Distance} admit
polynomial-time algorithms if each gene appears exactly once in one genome and
at least once in the other genome. In addition, we present a polynomial-time
algorithm for the related problem \textsc{Exemplar Longest Common Subsequence}
in the special case that each mandatory symbol appears exactly once in one
input sequence and at least once in the other input sequence. This answers an
open question of Bonizzoni et al. We also show that \textsc{Zero Exemplar
Distance} for multichromosomal genomes without gene order is fixed-parameter
tractable if the parameter is the maximum number of chromosomes in each genome.Comment: Strengthened and reorganize
XML Reconstruction View Selection in XML Databases: Complexity Analysis and Approximation Scheme
Query evaluation in an XML database requires reconstructing XML subtrees
rooted at nodes found by an XML query. Since XML subtree reconstruction can be
expensive, one approach to improve query response time is to use reconstruction
views - materialized XML subtrees of an XML document, whose nodes are
frequently accessed by XML queries. For this approach to be efficient, the
principal requirement is a framework for view selection. In this work, we are
the first to formalize and study the problem of XML reconstruction view
selection. The input is a tree , in which every node has a size
and profit , and the size limitation . The target is to find a subset
of subtrees rooted at nodes respectively such that
, and is maximal.
Furthermore, there is no overlap between any two subtrees selected in the
solution. We prove that this problem is NP-hard and present a fully
polynomial-time approximation scheme (FPTAS) as a solution
On the NP-Hardness of Approximating Ordering Constraint Satisfaction Problems
We show improved NP-hardness of approximating Ordering Constraint
Satisfaction Problems (OCSPs). For the two most well-studied OCSPs, Maximum
Acyclic Subgraph and Maximum Betweenness, we prove inapproximability of
and .
An OCSP is said to be approximation resistant if it is hard to approximate
better than taking a uniformly random ordering. We prove that the Maximum
Non-Betweenness Problem is approximation resistant and that there are width-
approximation-resistant OCSPs accepting only a fraction of
assignments. These results provide the first examples of
approximation-resistant OCSPs subject only to P \NP
Approximating the minimum directed tree cover
Given a directed graph with non negative cost on the arcs, a directed
tree cover of is a rooted directed tree such that either head or tail (or
both of them) of every arc in is touched by . The minimum directed tree
cover problem (DTCP) is to find a directed tree cover of minimum cost. The
problem is known to be -hard. In this paper, we show that the weighted Set
Cover Problem (SCP) is a special case of DTCP. Hence, one can expect at best to
approximate DTCP with the same ratio as for SCP. We show that this expectation
can be satisfied in some way by designing a purely combinatorial approximation
algorithm for the DTCP and proving that the approximation ratio of the
algorithm is with is the maximum outgoing degree of
the nodes in .Comment: 13 page
Resource Allocation for Multiple Concurrent In-Network Stream-Processing Applications
This paper investigates the operator mapping problem for in-network stream-processing applications. In-network stream-processing amounts to applying one or more trees of operators in steady-state, to multiple data objects that are continuously updated at different locations in the network. The goal is to compute some final data at some desired rate. Different operator trees may share common subtrees. Therefore, it may be possible to reuse some intermediate results in different application trees. The first contribution of this work is to provide complexity results for different instances of the basic problem, as well as integer linear program formulations of various problem instances. The second second contribution is the design of several polynomial-time heuristics. One of the primary objectives of these heuristics is to reuse intermediate results shared by multiple applications. Our quantitative comparisons of these heuristics in simulation demonstrates the importance of choosing appropriate processors for operator mapping. It also allow us to identify a heuristic that achieves good results in practice
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