142 research outputs found

    Pulse radiolysis of liquid water using picosecond electron pulses produced by a table-top terawatt laser system

    Get PDF
    A laser based electron generator is shown, for the first time, to produce sufficient charge to conduct time resolved investigations of radiation induced chemical events. Electron pulses generated by focussing terawatt laser pulses into a supersonic helium gas jet are used to ionize liquid water. The decay of the hydrated electrons produced by the ionizing electron pulses is monitored with 0.3 μs time resolution. Hydrated electron concentrations as high as 22 μM were generated. The results show that terawatt lasers offer both an alternative to linear accelerators and a means to achieve subpicosecond time resolution for pulse radiolysis studies. © 2000 American Institute of Physics.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/69949/2/RSINAK-71-6-2305-1.pd

    Laser-triggered ion acceleration and table top isotope production

    Full text link
    We have observed deuterons accelerated to energies of about 2 MeV in the interaction of relativistically intense 10 TW, 400 fs laser pulse with a thin layer of deuterated polystyrene deposited on Mylar film. These high-energy deuterons were directed to the boron sample, where they produced ∼ 105∼105 atoms of positron active isotope 11C11C from the reaction 10B(d,n)11C.10B(d,n)11C. The activation results suggest that deuterons were accelerated from the front surface of the target. © 2001 American Institute of Physics.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/70713/2/APPLAB-78-5-595-1.pd

    Building Field-Based Ecophysiological Genome-to-Phenome Prediction

    Get PDF
    Feeding the estimated global population of 9 billion persons by 2050 will require a doubling of the food supply. However, the annual yield rates of gain for major grain crops is only one-quarter to one half of that which is necessary to reach this target. Remedying this deficit necessitates drastic improvements in the ability to predict crop field behavior based on its genetics and the growth environment. This is critical both for breeding programs and for efficient management in farmers’ fields after new varieties are released. This project aims to increase the capacity of Kansas and Oklahoma to conduct research on quantitative prediction methodologies using wheat as a model crop plan

    From Driving Simulation to Virtual Reality

    Get PDF
    Driving simulation from the very beginning of the advent of VR technology uses the very same technology for visualization and similar technology for head movement tracking and high end 3D vision. They also share the same or similar difficulties in rendering movements of the observer in the virtual environments. The visual-vestibular conflict, due to the discrepancies perceived by the human visual and vestibular systems, induce the so-called simulation sickness, when driving or displacing using a control device (ex. Joystick). Another cause for simulation sickness is the transport delay, the delay between the action and the corresponding rendering cues. Another similarity between driving simulation and VR is need for correct scale 1:1 perception. Correct perception of speed and acceleration in driving simulation is crucial for automotive experiments for Advances Driver Aid System (ADAS) as vehicle behavior has to be simulated correctly and anywhere where the correct mental workload is an issue as real immersion and driver attention is depending on it. Correct perception of distances and object size is crucial using HMDs or CAVEs, especially as their use is frequently involving digital mockup validation for design, architecture or interior and exterior lighting. Today, the advents of high resolution 4K digital display technology allows near eye resolution stereoscopic 3D walls and integrate them in high performance CAVEs. High performance CAVEs now can be used for vehicle ergonomics, styling, interior lighting and perceived quality. The first CAVE in France, built in 2001 at Arts et Metiers ParisTech, is a 4 sided CAVE with a modifiable geometry with now traditional display technology. The latest one is Renault’s 70M 3D pixel 5 sides CAVE with 4K x 4K walls and floor and with a cluster of 20 PCs. Another equipment recently designed at Renault is the motion based CARDS driving simulator with CAVE like 4 sides display system providing full 3D immersion for the driver. The separation between driving simulation and digital mockup design review is now fading though different uses will require different simulation configurations. New application domains, such as automotive AR design, will bring combined features of VR and driving simulation technics, including CAVE like display system equipped driving simulators

    Lawson Criterion for Ignition Exceeded in an Inertial Fusion Experiment

    Get PDF

    Lawson criterion for ignition exceeded in an inertial fusion experiment

    Get PDF
    For more than half a century, researchers around the world have been engaged in attempts to achieve fusion ignition as a proof of principle of various fusion concepts. Following the Lawson criterion, an ignited plasma is one where the fusion heating power is high enough to overcome all the physical processes that cool the fusion plasma, creating a positive thermodynamic feedback loop with rapidly increasing temperature. In inertially confined fusion, ignition is a state where the fusion plasma can begin "burn propagation" into surrounding cold fuel, enabling the possibility of high energy gain. While "scientific breakeven" (i.e., unity target gain) has not yet been achieved (here target gain is 0.72, 1.37 MJ of fusion for 1.92 MJ of laser energy), this Letter reports the first controlled fusion experiment, using laser indirect drive, on the National Ignition Facility to produce capsule gain (here 5.8) and reach ignition by nine different formulations of the Lawson criterion
    • …
    corecore