4,818 research outputs found

    Worst-case end-to-end delays evaluation for SpaceWire networks

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    SpaceWire is a standard for on-board satellite networks chosen by the ESA as the basis for multiplexing payload and control traffic on future data-handling architectures. However, network designers need tools to ensure that the network is able to deliver critical messages on time. Current research fails to address this needs for SpaceWire networks. On one hand, many papers only seek to determine probabilistic results for end-to-end delays on Wormhole networks like SpaceWire. This does not provide sufficient guarantee for critical traffic. On the other hand, a few papers give methods to determine maximum latencies on wormhole networks that, unlike SpaceWire, have dedicated real-time mechanisms built-in. Thus, in this paper, we propose an appropriate method to compute an upper-bound on the worst-case end-to-end delay of a packet in a SpaceWire network

    O-Minimal Hybrid Reachability Games

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    In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect observation framework), or only the starting point and the delays are known by the players (this is the partial observation framework). In the first more classical framework, we show that time-abstract bisimulation is not adequate for solving this problem, although it is sufficient in the case of timed automata . That is why we consider an other equivalence, namely the suffix equivalence based on the encoding of trajectories through words. We show that this suffix equivalence is in general a correct abstraction for games. We apply this result to o-minimal hybrid systems, and get decidability and computability results in this framework. For the second framework which assumes a partial observation of the dynamics of the system, we propose another abstraction, called the superword encoding, which is suitable to solve the games under that assumption. In that framework, we also provide decidability and computability results

    A method of computation for worst-case delay analysis on SpaceWire networks

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    SpaceWire is a standard for on-board satellite networks chosen by the ESA as the basis for future data-handling architectures. However, network designers need tools to ensure that the network is able to deliver critical messages on time. Current research only seek to determine probabilistic results for end-to-end delays on Wormhole networks like SpaceWire. This does not provide sufficient guarantee for critical traffic. Thus, in this paper, we propose a method to compute an upper-bound on the worst-case end-to-end delay of a packet in a SpaceWire network

    Noise generation in the solid Earth, oceans, and atmosphere, from non-linear interacting surface gravity waves in finite depth

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    Oceanic pressure measurements, even in very deep water, and atmospheric pressure or seismic records, from anywhere on Earth, contain noise with dominant periods between 3 and 10 seconds, that is believed to be excited by ocean surface gravity waves. Most of this noise is explained by a nonlinear wave-wave interaction mechanism, and takes the form of surface gravity waves, acoustic or seismic waves. Previous theoretical works on seismic noise focused on surface (Rayleigh) waves, and did not consider finite depth effects on the generating wave kinematics. These finite depth effects are introduced here, which requires the consideration of the direct wave-induced pressure at the ocean bottom, a contribution previously overlooked in the context of seismic noise. That contribution can lead to a considerable reduction of the seismic noise source, which is particularly relevant for noise periods larger than 10 s. The theory is applied to acoustic waves in the atmosphere, extending previous theories that were limited to vertical propagation only. Finally, the noise generation theory is also extended beyond the domain of Rayleigh waves, giving the first quantitative expression for sources of seismic body waves. In the limit of slow phase speeds in the ocean wave forcing, the known and well-verified gravity wave result is obtained, which was previously derived for an incompressible ocean. The noise source of acoustic, acoustic-gravity and seismic modes are given by a mode-specific amplification of the same wave-induced pressure field near the zero wavenumber.Comment: Paper accepted for publication in the Journal of Fluid Mechanic

    An enhanced worst-case end-to-end evaluation method for SpaceWire networks

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    The SpaceWire network is scheduled to be used as the sole on-board network for future ESA satellites. However, at the moment, network designers do not have tools to ensure that critical temporal deadlines are met when using best-effort wormhole networks like SpaceWire. In a previous paper, we have presented a first method to compute an upper-bound on the worst-case end-to-end delay of flows traversing such networks. However, its scope was limited by restrictive assumptions on the traffic patterns. Thus, in this paper, we propose a new network model that removes those limitations and allows worst-case delay analysis on SpaceWire networks with any traffic pattern

    Modeling SpaceWire networks with network calculus

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    The SpaceWire network standard is promoted by the ESA and is scheduled to be used as the sole on-board network for future satellites. This network uses a wormhole routing mechanism that can lead to packet blocking in routers and consequently to variable end-to-end delays. As the network will be shared by real-time and non real-time traffic, network designers require a tool to check that temporal constraints are verified for all the critical messages. Network Calculus can be used for evaluating worst-case end-to-end delays. However, we first have to model SpaceWire components through the definition of service curves. In this paper, we propose a new Network Calculus element that we call the Wormhole Section. This element allows us to better model a wormhole network than the usual multiplexer and demultiplexer elements used in the context of usual Store-and-Forward networks. Then, we show how to combine Wormhole Section elements to compute the end-to-end service curve offered to a flow and illustrate its use on a industrial case study

    Predetermination of Currents and Field in Short-Circuit Voltage Operation for an Axial-Flux Permanent Magnet Machine

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    Risk of irreversible magnet demagnetization during short-circuit fault is analyzed in case of an axial-flux dual-rotor machine, using a three-dimensional finite-element method (3D-FEM). In order to validate the numerical model, calculated waveforms of the currents are compared with experimental results for short-circuit at low speeds. Then currents and magnetic flux density inside the magnets are computed for short-circuit at higher speeds in order to predetermine the maximum admissible speed for the machine

    A new low cost, elastic and conformable electronics technology for soft and stretchable electronic devices by use of a stretchable substrate

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    A growing need for ambient electronics in our daily life leads to higher demands from the user in the view of comfort of the electronic devices. Those devices should become invisible to the user, especially when they are embedded in clothes (e.g. in smart textiles). They should be soft, conformable and to a certain degree stretchable. Electronics for implantation on the other hand should ideally be soft and conformable in relation to the body tissue, in order to minimize the rejecting nature of the body to unknown implanted rigid objects. Conformable and elastic circuitry is an emerging topic in the electronics and packaging domain. In this contribution a new low cost, elastic and stretchable electronic device technology will be presented, based on the use of a stretchable substrate. The process steps used are standard PCB fabrication processes, resulting in a fast technology transfer to the industry. This new developed technology is based on the combination of rigid standard SMD components which are connected with 2-D spring-shaped metallic interconnections. Embedding is done by moulding the electronic device in a stretchable polymer. The reliability of the overall system is improved by varying the thickness of the embedding polymer, wherever the presence and type of components requires to. Manufacturability issues are discussed together with the need for good reliability of the stretchable interconnections when stress is applied during stretching
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