13 research outputs found
Teaching geriatric medicine through gamification: a tool for enhancing postgraduate education in geriatric medicine
Background
Polypharmacy is becoming increasingly common and all doctors must be prepared to manage it competently.
Aims
The aim of this project is to evaluate the feasibility and use of a novel gamification-based teaching intervention on polypharmacy among doctors undergoing advanced geriatric training. Among others, one of the learning goals for the students was to be able to describe the adherence to medication.
Methods
Electronic questionnaire sent to students of the third session “evidence-based medicine in geriatrics” of advanced postgraduate course in geriatrics of the European Academy for Medicine of Ageing.
Results
Most students reported issues with forgetting doses and remembering sufficiently to establish a medication routine due to busy schedules as well as social influences around medication taking. Reflecting on the challenges of the game, most students reported that their own prescribing practice was likely to change.
Discussion and conclusion
The current model of learning appears to be a feasible approach for postgraduate medical education or in other areas of healthcare such as nursing or physiotherapy. Learning through action and reflection promotes deeper thinking and can lead to behavioral change, in this case thus enhancing the attitudes and understanding regarding pharmacological issues associated with ageing. Recommendations for future research in medical education about medication adherence are outlined.publishedVersio
Competences for innovative working: learning to innovate for the Honours Programme at Rotterdam University of Applied Sciences Version 02.12.2016
The competence profile Learning to Innovate has been specially developed for the honours programme at Rotterdam University of Applied Sciences. The added value of an honours programme has been examined in consultation with the professional field. Professional practice has a need for people who can think innovatively, who are capable of departing from fixed patterns of thought and being creative. There is a demand for people who have learned how to collaborate with people from different professional disciplines and for people who are able to reflect effectively and who can develop and share new knowledge
Competentieprofiel innoverend handelen: behorend bij honoursprogramma Hogeschool Rotterdam, versie 02.12.2016
Het competentieprofiel Innoverend Handelen is speciaal ontwikkeld voor het Honoursprogramma van Hogeschool Rotterdam. In samenspraak met beroepenveld en opleidingen is onderzocht wat de meerwaarde zou kunnen zijn van een Honoursprogramma. In de beroepspraktijk is behoefte aan mensen die vernieuwend kunnen denken, die in staat zijn vaste denkpatronen los te laten en creativiteit in te zetten. Er is behoefte aan mensen die hebben geleerd samen te werken met mensen uit verschillende (vak)disciplines Ă©n mensen die in staat zijn adequaat te reflecteren en nieuwe kennis te ontwikkelen en te delen
Teaching geriatric medicine through gamification: a tool for enhancing postgraduate education in geriatric medicine
Background
Polypharmacy is becoming increasingly common and all doctors must be prepared to manage it competently.
Aims
The aim of this project is to evaluate the feasibility and use of a novel gamification-based teaching intervention on polypharmacy among doctors undergoing advanced geriatric training. Among others, one of the learning goals for the students was to be able to describe the adherence to medication.
Methods
Electronic questionnaire sent to students of the third session “evidence-based medicine in geriatrics” of advanced postgraduate course in geriatrics of the European Academy for Medicine of Ageing.
Results
Most students reported issues with forgetting doses and remembering sufficiently to establish a medication routine due to busy schedules as well as social influences around medication taking. Reflecting on the challenges of the game, most students reported that their own prescribing practice was likely to change.
Discussion and conclusion
The current model of learning appears to be a feasible approach for postgraduate medical education or in other areas of healthcare such as nursing or physiotherapy. Learning through action and reflection promotes deeper thinking and can lead to behavioral change, in this case thus enhancing the attitudes and understanding regarding pharmacological issues associated with ageing. Recommendations for future research in medical education about medication adherence are outlined
Teaching geriatric medicine through gamification: a tool for enhancing postgraduate education in geriatric medicine
Background
Polypharmacy is becoming increasingly common and all doctors must be prepared to manage it competently.
Aims
The aim of this project is to evaluate the feasibility and use of a novel gamification-based teaching intervention on polypharmacy among doctors undergoing advanced geriatric training. Among others, one of the learning goals for the students was to be able to describe the adherence to medication.
Methods
Electronic questionnaire sent to students of the third session “evidence-based medicine in geriatrics” of advanced postgraduate course in geriatrics of the European Academy for Medicine of Ageing.
Results
Most students reported issues with forgetting doses and remembering sufficiently to establish a medication routine due to busy schedules as well as social influences around medication taking. Reflecting on the challenges of the game, most students reported that their own prescribing practice was likely to change.
Discussion and conclusion
The current model of learning appears to be a feasible approach for postgraduate medical education or in other areas of healthcare such as nursing or physiotherapy. Learning through action and reflection promotes deeper thinking and can lead to behavioral change, in this case thus enhancing the attitudes and understanding regarding pharmacological issues associated with ageing. Recommendations for future research in medical education about medication adherence are outlined
Teaching geriatric medicine through gamification : a tool for enhancing postgraduate education in geriatric medicine
Vormgeving van honoursactiviteiten
In dit artikel worden verschillende aanpakken van honoursprogramma’s in het Nederlandse onderwijs met elkaar vergeleken en worden steutelfactoren voor effectieve honoursprogramma’s geïdentificeerd. Een van de honoursprogramma’s betreft het honoursprogramma van het domein Onderwijs en Opvoeding dat in het artikel uitgebreid wordt beschreven