45 research outputs found

    Upaya Meningkatkan Hasil Belajar Ilmu Pengetahuan Alam (IPA) dengan Metode Pembelajaran Two Stay Two Stray (TSTS)

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    The purpose of this research is to improve the result of studying science using two stays two strays (TSTS) learning method by controlling the students\u27 ability in the beginning. This research used the experimental method with ANAKOVA analysis. The sample used is the students of class VIII SMP Negeri 242 Jakarta with 60 students\u27 divided into control and experimental class with each totaling 30 samples. The results of this research are: First, controlling influence the students\u27 ability, in the beginning, there is difference result of studying science which is significant between the students who study by using two stays two stray and using conventional method (Fhitung = 15,05 > Ftabel = 4,01). Second, controlling influence the students\u27 ability, in the beginning, the result of study science, the students who study by using stay two stray is better than using conventional model (thitung = 3,892 > ttabel = 1,672)

    EFEKTIVITAS MEDIA PEMBELAJARAN INTERAKTIF TENTANG PEMANFAATAN ENERGI NUKLIR DI INDONESIA PADA SISWA KELAS XII SMA NEGERI 28 JAKARTA

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    Media yang berkembang cepat sekarang ini, merupakan produk dari output teknologi yang diciptakan oleh manusia. Kehadirannya kini sebagai alat untuk mempermudah kerja-kerja manusia. Perkembangannya telah meluas secara dimensional dan salah satunya menyetuh aspek dalam bidang pendidikan. Dinamika pendidikan khususnya di Indonesia, penggunaan teknologi berupa media sudah menjadi bagian yang sangat penting untuk ditempatkan sebagai salah satu prioritas dalam menyampaikan ilmu pengetahuan kepada para peserta didiknya. Dalam rangka itulah penelitian ini memberikan gambaran riil untuk mengukur sebuah media kepada para siswa. Media teknologi animasi dengan informasi pengetahuan yang masih selalu berkembang yaitu energi nuklir. Hasil penelitian ini memberikan gambaran tentang interpretasi terhadap keilmuan, interpretasi terhadap media dan hasil belajar melalui media pembelajaran interaktif Badan Tenaga Nuklir Nasional

    ANALISIS INDIKATOR KEPEMIMPINAN TEKNOLOGI KEPALA SEKOLAH SEBAGAI PEMIMPIN IMPLEMENTASI TEKNOLOGI ABAD 21

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    Abstract: Analysis of Principal Technology Leadership Indicators as Leaders of 21st Century Technology Implementation21st century principals must be leaders in technology implementation by using technology as the primary tool for transforming teaching and learning. Through technological leadership, principals can utilize the talents and potential of teachers to produce superior pedagogical methods based on information and communication technology (ICT). This study aims to describe technological leadership and the indicators that mark the principal's technological leadership style as a leadership style that must be developed in the 21st century. The study was conducted using the literature study method, where information was obtained from journals, literature books, research reports, mass media, and written sources, both printed and electronic. Based on the results of the study obtained 7 indicators to measure the principal's technological leadership, namely: (1) vision, planning, and management; (2) interpersonal and communication skills; (3) teacher development and training; (4) technology and infrastructure support; (5) excellence in professional practice; (6) digital learning and teaching culture; (7) digital citizenship; and (8) evaluation and assessment. Strengthening the principal's technological leadership is expected to optimize the innovative behavior of teachers which can improve the quality of education. Abstrak: Analisis Indikator Kepemimpinan Teknologi Kepala Sekolah Sebagai Pemimpin Implementasi Teknologi Abad 21Kepala sekolah abad 21 harus menjadi pemimpin implementasi teknologi dengan menggunakan teknologi sebagai alat utama untuk mengubah pengajaran dan pembelajaran. Melalui kepemimpinan teknologi, kepala sekolah dapat memanfaatkan bakat dan potensi guru untuk menghasilkan metode pedagogis yang unggul berbasis teknologi informasi dan komunikasi (TIK). Penelitian ini bertujuan untuk mendeskripsikan kepemimpinan teknologi dan indikator-indikator yang menandai gaya kepemimpinan teknologi kepala sekolah sebagai gaya kepemimpinan yang harus dikembangkan pada abad 21. Penelitian dilakukan menggunakan metode studi kepustakaan, dimana informasi diperoleh dari jurnal, buku literatur, laporan penelitian, media masa, dan sumber-sumber tertulis baik cetak maupun elektronik. Berdasarkan hasil penelitian diperoleh 7 indikator untuk mengukur kepemimpinan teknologi kepala sekolah yaitu: (1) visi, perencanaan, dan manajemen; (2) keterampilan interpersonal dan komunikasi; (3) pengembangan dan pelatihan guru; (4) dukungan teknologi dan infrastruktur; (5) keunggulan dalam praktik professional; (6) budaya belajar dan mengajar digital; (7) digital citizenship; dan (8) evaluasi dan penilaian. Penguatan kepemimpinan teknologi kepala sekolah diharapkan dapat mengoptimalkan perilaku inovatif guru yang dapat meningkatkan mutu pendidikan

    PENGARUH SIKAP MAHASISWA PADA FISIKA DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR FISIKA DASAR MAHASISWA

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    The purpose of this study to determine the influences of student’s attitudes through physics subject and motivation as the results of physical study. This study used survey methods, namely to find a clear result of the problem. Instruments that used in this study was a questionnaire about student’s attitudes to physics, study motivation and results of physical study, each of them which amounted to 20 questions, 20 questions and results of physical study took from score at middle in a semester. The data obtained will be analyzed using path analysis. This study gives the following results: 1) Student’s attitudes to physics are not given directly to the results of physical study. This  way looked from score coefficient correlation between X1 and Y is 0,116 and coefficient get effect (P31) is (-0,0378). Negative score was showed that means three is no positive effects and significant value between attitudes of students through physical subject Student’s attitude through physical subject with its score. In the other hand, students who have positive attitude with Physical subject at Technical Informatics program, as the result it is not give effect to the test score. 2) Learning motivation gives effects directly with result of study at students’ basic physic subject. It is showed by coefficient value of correlation between X2 and Y is 0,678 and coefficient get effect (P32) as 0,686. Positive value, it’s showed that means there is a positive effect and significant value between students learning motivation through result of study at basic physic subject. This positive result gives meaning that students who get high motivation so get high score also. This result have enough proved that learning motivation is so important and it’s really effected in learning process. 3) students’ attitude in physic gives effect negative indirectly through result of study at basic physic subject through learning motivation. This things is showed by coefficient value on correlation. It is showed by between X1 and Y is 0,116 and coefficient value get effect (P31) is -0,0378, also coefficient correlation between X1 and X2 is 0,224 and coefficient get effect (P21) is 0,224 so coefficient is not give effect directly between X1 to Y X2 through with multiple P31.P21 = (-0,0378)(0,224) = -0,008467. Seeing the negative signs from the result above, the value means that there is no significant positive effect directly between student’s attitude at basic physical subject through students’ learning motivation. This results gives information that student’s positive attitude from students at Technical Informatics students to basic physical subject will not give effect to their result of study through learning motivation. Keywords: student’s attitudes, motivation, physics, path analysi

    Peran Pola Asuh Orang Tua dan Kebiasaan Belajar terhadap Hasil Belajar IPA

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    The purpose of this study to determine the influences of parent\u27s guiding and students\u27 learning habit as the results of science study. This study used survey method with double regretion analysis. The total number of samples as many as 200 respondents from grade VII of SMPN at Cimanggis District Depok on academic year of 2010/2011. The data were analyzed wih descriptive statitistics, data analysis, and test hypotheses used with double regretion. With the hypothesis test, which gave the results: 1) parents guiding give positive effects and significance result to out put of learning science class. 2) learning habit gives positive effect and significance to out put of leaming science class. 3) Then using double regresion analysis, it was gotten conclusion that there are positive effect and significance from both of parents guiding and also students\u27 learning habit to result of learning from science class. Based on that, so much better of parents guiding and much better students\u27 learning habit that will be done both of them, so much better their result of science class

    Pengembangan Pocket Mobile Learning Berbasis Android

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    Penelitian ini bertujuan untuk mengembangkan media pembelajaran pocket mobile learning berbasis android. Metode penelitian ini menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, dan Evaluation). Penelitian ini telah menghasilkan sebuah luaran berupa media pembelajaran pocket mobile learning berbasis android pada mata kuliah fisika. Media ini layak digunakan berdasarkan validasi dari ahli materi, ahli media dan respon mahasiswa terhadap media pembelajaran yang dibuat. Berdasarkan penilaian validasi ahli materi didapatkan rata-rata skor total sebesar 3,22 pada 14 butir pernyataan, dan termasuk pada kriteria “baik”. Sementara itu, berdasarkan validasi ahli media didapatkan rata-rata skor total sebesar 3,43 pada 15 butir pernyataan, dan termasuk pada kriteria “sangat baik”. Dan berdasarkan hasil analisis respon mahasiswa terhadap media pembelajaran diperoleh rata-rata skor total sebesar 4,0 atau 80%, dengan kategori “kuat”. Dengan demikian dapat disimpulkan bahwa media pembelajaran pocket mobile learning berbasis android layak untuk digunakan dan hampir semua mahasiswa menanggapi respon positif.The current research aims to develop the pocket mobile learning android based. It uses the Research and Development (R&D) method with the ADDIE model (analysis, design, development, implementation, and evaluating). This research has resulted from an outcome of learning media pocket mobile android based on physics subject. This instructional media is feasible to be used based on validation from material experts, media experts, and student responses. Based on the assessment of material expert, the validation obtains an average total score of 3,22 at 14 statements and considered as "good" criteria. Meanwhile, based on the validation of media experts, the average total score reaches 3,43 at 15 statements and considered as "very good" criteria. And based on the analysis of students’ response to learning media, the average total score is 4.0 or 80% with the category "strong". Thus, it can be concluded that the mobile pocket on android based is suitable for use and almost all students give a positive response

    Upaya Meningkatkan Hasil Belajar Ilmu Pengetahuan Alam (IPA) dengan Metode Pembelajaran Two Stay Two Stray (TSTS)

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    The purpose of this research is to improve the result of studying science using two stays two strays (TSTS) learning method by controlling the students’ ability in the beginning. This research used the experimental method with ANAKOVA analysis. The sample used is the students of class VIII SMP Negeri 242 Jakarta with 60 students’ divided into control and experimental class with each totaling 30 samples. The results of this research are: First, controlling influence the students’ ability, in the beginning, there is difference result of studying science which is significant between the students who study by using two stays two stray and using conventional method (Fhitung = 15,05 > Ftabel = 4,01). Second, controlling influence the students’ ability, in the beginning, the result of study science, the students who study by using stay two stray is better than using conventional model (thitung = 3,892 > ttabel = 1,672)
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