135 research outputs found

    Quem tem medo do Blockbuster?

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    Coherent and consistent relational transfer learning with auto-encoders

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    Human defined concepts are inherently transferable, but it is not clear under what conditions they can be modelled effectively by non-symbolic artificial learners. This paper argues that for a transferable concept to be learned, the system of relations that define it must be coherent across domains and properties. That is, they should be consistent with respect to relational constraints, and this consistency must extend beyond the representations encountered in the source domain. Further, where relations are modelled by differentiable functions, their gradients must conform – the functions must at times move together to preserve consistency. We propose a Partial Relation Transfer (PRT) task which exposes how well relation-decoders model these properties, and exemplify this with ordinality prediction transfer task, including a new data set for the transfer domain. We evaluate this on existing relation-decoder models, as well as a novel model designed around the principles of consistency and gradient conformity. Results show that consistency across broad regions of input space indicates good transfer performance, and that good gradient conformity facilitates consistency

    Neural Networks for State Evaluation in General Game Playing

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    Abstract. Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to play well without human intervention. For this purpose, agent systems that use deterministic game tree search need to automatically construct a state value function to guide search. Successful systems of this type use evaluation functions derived solely from the game rules, thus neglecting further improvements by experience. In addition, these functions are fixed in their form and do not necessarily capture the game’s real state value function. In this work we present an approach for obtaining evaluation functions on the basis of neural networks that overcomes the aforementioned problems. A network initialization extracted from the game rules ensures reasonable behavior without the need for prior training. Later training, however, can lead to significant improvements in evaluation quality, as our results indicate.

    Expressing Belief Flow in Assertion Networks

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    Abstract. In the line of some earlier work done on belief dynamics, we propose an abstract model of belief propagation on a graph based on the methodology of the revision theory of truth. A modal language is developed for portraying the behavior of this model, and its expressiveness is discussed. We compare the proposal of this model as well as the language developed with some of the existing frameworks for modelling communication situations.

    Full-field 3D shape measurement of discontinuous specular objects by direct phase measuring deflectometry

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    With the advent of intelligent manufacturing, phase measuring deflectometry (PMD) has been widely studied for the measurement of the three-dimensional (3D) shape of specular objects. However, existing PMDs cannot measure objects having discontinuous specular surfaces. This paper presents a new direct PMD (DPMD) method that measures the full-field 3D shape of complicated specular objects. A mathematical model is derived to directly relate an absolute phase map to depth data, instead of the gradient. Two relevant parameters are calibrated using a machine vision-based method. On the basis of the derived model, a full-field 3D measuring system was developed. The accuracy of the system was evaluated using a mirror with known positions along an accurate translating stage. The 3D shape of a monolithic multi-mirror array having multiple specular surfaces was measured. Experimental results show that the proposed DPMD method can obtain the full-field 3D shape of specular objects having isolated and/or discontinuous surfaces accurately and effectively
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