11 research outputs found

    IMPLEMENTASI MATEMATIKA PADA KEBUDAYAAN DI INDONESIA MELALUI INTERAKSI LINTAS BUDAYA MAHASISWA

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    Tujuan kegiatan pengabdian ini adalah untuk memfasilitasi kegiatan interaksi lintas budaya melalui bingkai pertukaran mahasiswa Nusantara dengan mengungkap adanya implementasi matematika pada kebudayaan lokal yang ada di Indonesia. Kegiatan ini dilaksanakan pada tanggal 9 November 2020 melalui webinar nasional yang diikuti oleh mahasiswa yang tergabung dalam program PERMATA-SAKTI. Kemajuan teknologi informasi berbasis internet dan robotik yang biasa dikenal dengan nama revolusi industri 4.0 menjadi salah satu ancaman dan tantangan yang harus dihadapi agar keberadaan budaya tetap terjaga. Salah satu cara untuk melestarikan budaya tersebut adalah dengan memperkenalkan budaya pada mahasiswa melalui pembelajaran dengan cara mengintegrasikan budaya pada setiap mata kuliah. Oleh karena itu, melalui interaksi lintas budaya pada program PERMATA SAKTI ini sangat tepat untuk saling mengenalkan antar kebudayaan yang ada di Indonesia. Metode pelaksanaan kegiatan ini terdiri dari tiga tahapan yaitu tahap persiapan, tahap pelaksanaan dan tahap evaluasi. Kegiatan pada tahap persiapan yaitu mempelajari masalah tentang kebudayaan, mendata mahasiswa, dan melibatkan mahasiswa untuk bersama-sama menganalisis kebudayaan pada masing-masing daerahnya yang terintegrasi matematika. Kegiatan pada tahap pelaksanaan adalah membimbing mahasiswa memperkenalkan kebudayan daerahnya yang terintegrasi matematika, disajikan dalam bentuk video, dan dipresentasikan melalui webinar. Pada tahap evaluasi, mahasiswa merevisi video berdasarkan saran dosen dan peserta lain saat webinar. Kata kunci: Interaksi Budaya, Matematika, Kebudayaan Indonesia, Webinar, Permata –Sakti             ABSTRACT The purpose of this service activity is to facilitate cross-cultural interaction activities through the frame of Nusantara student exchange by revealing the implementation of mathematics in local cultures in Indonesia. This activity was carried out on November 9, 2020 through a national webinar which was attended by students who are members of the PERMATA-SAKTI program. The advancement of internet-based and robotic information technology which is commonly known as the industrial revolution 4.0 is one of the threats and challenges that must be faced so that the existence of culture is maintained. One way to preserve this culture is to introduce culture to students through learning by integrating culture in each subject. Therefore, through cross-cultural interactions in the PERMATA SAKTI program, it is very appropriate to introduce each other between cultures in Indonesia. The method of implementing this activity consists of three stages, namely the preparation stage, the implementation stage and the evaluation stage. Activities in the preparation stage are studying problems about culture, registering students, and involving students to jointly analyze the culture in their respective areas which are integrated with mathematics. The activity at the implementation stage is to guide students to introduce regional culture that is integrated with mathematics, presented in video form, and presented through webinars. In the evaluation stage, students revise the video based on suggestions from lecturers and other participants during the webinar. Keywords: Cultural Interaction, Mathematics, Indonesian Cultures, Webinar, Permata –Sakt

    Muhammadiyah Final Year Students' Perceptions of Cadre Education

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    The purpose of this study was to explain the perceptions of the final year students of FKIP UMPRI towards Muhammadiyah and as a material for evaluating the advancement of Muhammadiyah cadre education methods within the university scope. This analysis is categorized as a descriptive study with a survey method. The research subjects during this study were all final year students in the 2019-2020 academic years from five study programs in FKIP UMPRI. The data analysis technique in this study was the following subsequent steps: (1) determining the score; (2) confirming the category; (3) creating the evaluation results using the program Excel Microsoft 2010. The results of this study are the perceptions of UMPRI final year students towards Muhammadiyah at the amount of antipathy to Muhammadiyah by 7%, the level of neutrality towards Muhammadiyah by 38%, the level of sympathy for Muhammadiyah by 35%, and also the level of Muhammadiyah cadres by 20%.Tujuan penelitian ini adalah untuk menjelaskan persepsi mahasiswa tingkat akhir FKIP (Fakultas Keguruan dan Ilmu Pendidikan) UMPRI (Universitas Muhammadiyah Pringsewu Lampung) terhadap Muhammadiyah dan sebagai bahan evaluasi kemajuan metode pendidikan kader Muhammadiyah di lingkungan universitas. Analisis penelitian ini metode deskriptif dengan metode survei, subjek penelitian selama penelitian ini adalah seluruh mahasiswa tingkat akhir tahun akademik 2019-2020 dari lima prodi di FKIP UMPRI. Teknik analisis data dalam penelitian ini: (1) menentukan skor; (2) mengkonfirmasikan kategori; (3) Membuat hasil evaluasi dengan menggunakan program Excel Microsoft 2010. Hasil penelitian ini adalah persepsi mahasiswa tahun akhir UMPRI terhadap Muhammadiyah yaitu tingkat antipati terhadap Muhammadiyah sebesar 7%, tingkat netralitas terhadap Muhammadiyah sebesar 38%, tingkat simpati terhadap Muhammadiyah sebesar 35%, demikian pula tingkat kader Muhammadiyah sebesar 20%

    Eksperimentasi Model Pembelajaran Kooperatif Tipe Tapps Dan Tsts Terhadap Kemampuan Menyelesaikan Soal Cerita Matematika Ditinjau Dari Tipe Kepribadian

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    The aim of this research was to determine the effect of learning models toward the ability to solve mathematical word problem viewed from the personality types. This research used the quasi-experimental research method by 3 x 4 factorial design. The population of this research was all of the students in Grade VII of State Junior High School of Tanggamus Regency in the 2013/2014 Academic Year. The samples of the research were taken by using the stratified cluster random sampling technique. The samples consisted of 283 students, and they were divided into three groups, 96 students in TAPPS class, 95 students in TSTS class, and 92 students in direct instruction class. The data was analyzed by using analysis of variance with unbalanced cells. The results of the research showed as follows. (1) The students exposed to the TAPPS and TSTS learning models have the same ability to solve mathematical word problems. However, the students exposed to the both models have the ability to solve a better mathematical word problems than the students exposed to the direct instructional model. (2) The students with idealist type have the ability to solve a better mathematical word problems than artisan type. However, guardian type, artisan type and rational type, they have the same ability to solve mathematical word problems, as well as guardian type, idealist type and rational type, they also have the same ability to solve mathematical word problems. (3) At group of rational type, the students exposed to the TAPPS learning model have the ability to solve a better mathematical word problems than the students exposed to the direct instructional model. However, the students exposed to the TAPPS and TSTS learning models have the same ability to solve mathematical word problems, and the students exposed to the TSTS and direct instructional models have the same ability to solve mathematical word problem. At group of guardian type, artisan type, and idealist type, all models (TAPPS, TSTS, and direct instructional) have provided the same ability to solve mathematical word problems. (4) In the class that using the cooperative TAPPS learning model, rational type have the ability to solve a better mathematical word problems than guardian type, while artisan type, idealist type, and rational type, they have the same ability to solve mathematical word problems, as well as guardian type, idealist type, and artisan type, they also have the same ability to solve mathematical word problems. In the class that using the cooperative TSTS and direct instuctional models, guardian type, artisan type, idealist type, and rational type, they also have the same ability to solve mathematical word problems

    EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TAPPS DAN TSTS TERHADAP KEMAMPUAN MENYELESAIKAN SOAL CERITA MATEMATIKA DITINJAU DARI TIPE KEPRIBADIAN

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    Abstract: The aim of this research was to determine the effect of learning models toward the ability to solve mathematical word problem viewed from the personality types. This research used the quasi-experimental research method by 3 x 4 factorial design. The population of this research was all of the students in Grade VII of State Junior High School of Tanggamus Regency in the 2013/2014 Academic Year. The samples of the research were taken by using the stratified cluster random sampling technique. The samples consisted of 283 students, and they were divided into three groups, 96 students in TAPPS class, 95 students in TSTS class, and 92 students in direct instruction class. The data was analyzed by using analysis of variance with unbalanced cells. The results of the research showed as follows. (1) The students exposed to the TAPPS and TSTS learning models have the same ability to solve mathematical word problems. However, the students exposed to the both models have the ability to solve a better mathematical word problems than the students exposed to the direct instructional model. (2) The students with idealist type have the ability to solve a better mathematical word problems than artisan type. However, guardian type, artisan type and rational type, they have the same ability to solve mathematical word problems, as well as guardian type, idealist type and rational type, they also have the same ability to solve mathematical word problems. (3) At group of rational type, the students exposed to the TAPPS learning model have the ability to solve a better mathematical word problems than the students exposed to the direct instructional model. However, the students exposed to the TAPPS and TSTS learning models have the same ability to solve mathematical word problems, and the students exposed to the TSTS and direct instructional models have the same ability to solve mathematical word problem. At group of guardian type, artisan type, and idealist type, all models (TAPPS, TSTS, and direct instructional) have provided the same ability to solve mathematical word problems. (4) In the class that using the cooperative TAPPS learning model, rational type have the ability to solve a better mathematical word problems than guardian type, while artisan type, idealist type, and rational type, they have the same ability to solve mathematical word problems, as well as guardian type, idealist type, and artisan type, they also have the same ability to solve mathematical word problems. In the class that using the cooperative TSTS and direct instuctional models, guardian type, artisan type, idealist type, and rational type, they also have the same ability to solve mathematical word problems.Keywords:  word problem, TAPPS, TSTS, personality type.

    WORKSHOP PEMBUATAN GAME EDUKASI MENGGUNAKAN WORDWALL, QUIZIZZ, DAN KAHOOT! UNTUK MEWUJUDKAN GURU MUHAMMADIYAH MELEK DIGITAL

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    Abstrak: Salah satu kompetensi guru Muhammadiyah berkemajuan adalah kompetensi professional yakni menguasai teknologi dan meningkatkan kualitas daya saing pendidikan Muhammadiyah. Tujuan pengabdian ini adalah mewujudkan guru muhammadiyah melek digital melalui kegiatan workshop pembuatan game edukasi menggunakan wordwall, Quizizz, dan Kahoot!. Metode pengabdian meliputi 1) tahap persiapan yaitu untuk berkoordinasi dengan mitra dan merancang buku panduan; 2)tahap pelaksanaan meliputi kegiatan penyuluhan, workshop dan praktek membuat game edukasi dan kuis dengan Wordwall, Quizizz, dan Kahoot!; dan 3) tahap evaluasi yaitu untuk mengetahui peningkatan pengetahuan dan keterampilan guru muhammadiyah dalam membuat game edukasi dalam pembelajaran. Instrumen yang digunakan untuk mengevaluasi adalah mlembar pengamatan aktivitas peserta PKM. Mitra pengabdian adalah guru SD Muhammadiyah di PCM Sukoharjo dengan jumlah 20 Peserta. Hasil pengabdian adalah 1) Buku panduan tutorial pembuatan Game Edukasi Menggunakan Wordwall, Quizizz, dan Kahoot!; 2) Peningkatan pengetahuan dan keterampilan peserta pengabdian yang terlihat lembar aktivitas peserta Pengabdian terdapat 80% peserta mampu membuat game edukasi menggunakan Wordwall, Quizizz, dan Kahoot!.Abstract: One of the competences of Muhammadiyah teachers who are progressing is professional competence, namely mastering technology and improving the quality of the competitiveness of Muhammadiyah education. The purpose of this service is to make Muhammadiyah teachers digitally literate through workshops on making educational games using wordwalls, Quizizz, and Kahoot!. The dedication method includes 1) the preparatory stage, namely to coordinate with partners and design a guidebook; 2) the implementation phase includes counseling activities, workshops and practice on making educational games and quizzes with Wordwall, Quizizz, and Kahoot!; and 3) the evaluation stage is to find out the increase in the knowledge and skills of Muhammadiyah teachers in making educational games in learning. The instrument used to evaluate is an observation sheet of PKM participants' activities. The service partners are SD Muhammadiyah teachers at PCM Sukoharjo with a total of 20 participants. The results of the dedication are 1) A tutorial guidebook for making Educational Games Using Wordwall, Quizizz, and Kahoot!; 2) Increased knowledge and skills of service participants as seen in the activity sheet of service participants, 80% of participants are able to make educational games using Wordwall, Quizizz, and Kahoot!

    ANALISIS LEARNING OBSTACLES MAHASISWA DALAM MEMPELAJARI MATERI KOMBINATORIAL

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    The purpose of this research is in-depth analysis of the obstacles to student learning based on various types of errors in solving combinatorial. Subjects were students of sixth semester the number of students who have been awarded 5 combinatorial materials. Sampling technique used is purposive sampling. Combinatorial tests used to analyze student errors relating to the concepts, principles, and operations. Data were analyzed using triangulation techniques to test the credibility of the data is done by checking the data to the same source with different techniques. Data obtained from the interviews will be checked with data based on the test results. The results of the study concluded that some of the errors of students in solving combinatorial, such as: errors in the received information to restate a concept; errors related to the concept of classifying objects according to certain properties; errors related to the calculation and procedures; error in applying the concept or problem-solving algorithm

    PENGEMBANGAN PERANGKAT PEMBELAJARAN KONTEKSTUAL PADA MATERI PECAHAN

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    The purpose of this study is to develop the set of contextual teaching learning model which increase the quality of math learning. The population of this research are the students on VII class of SMPIT-Al-Munir Sukoharjo III in the academic year 2014-2015 that consist of 28 students. In this research, all of the member of population be the sample because the population is less than 30. In developing the set of learning, the researcher uses 4-D model (Define, Design, Develop, and Disseminate). The data collecting technique used was test, questionnaire, and observation (observation the application of lesson plan and observe the students’ activity). The research finding namely set of learning by using contextual learning model that consist of lesson plan, students’ worksheet and the test of the learning achievement that is measured from the ability in activate the students and teacher whose all of them included in good category. Keywords: contextual teaching learning model, 4-D mode

    PERSEPSI MAHASISWA PENDIDIKAN MATEMATIKA TENTANG PELAKSANAAN MAGANG TERAPAN OLEH STKIP MPL TAHUN AKADEMIK 2015-2016

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    Abstract   In the academic year 2015-2016 for the first time STKIP Muhammadiyah Pringsewu Lampung (STKIP MPL) implementing Applied Internship program (MT). Applied internship is mandatory for students after graduation internship Basic (MD) and the Advanced Apprenticeship (ML). MT This is a new program and the suspect will be perceived together with Field Experience Practice program (PPL). The purpose of this study was to describe the mathematics education students' perceptions about the implementation of MT by STKIP MPL. The population in this study were all students STKIP MPL trainees applied consisting of four courses. Determination of the study sample was using technique purposive sampling. Retrieved mathematics education courses as a sample followed by 60 participants. To obtain data on students' perceptions conducted questionnaire. Furthermore, the data were analyzed descriptively. Based on the analysis and discussion of the perception expressed obtained 7 student interns applied academic year 2015-2016.   Keywords:.Applied Internship, Student Perception

    TINGKAT BERPIKIR KREATIF SISWA MTs. PADA BANGUN DATAR DITINJAU DARI JENIS KELAMIN

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    Abstract: This study aims to describe: (1) the level of creative thinking of MTs. on a flat wake  student gender male, (2) the level of creative thinking of MTs. on a flat wake  student gender female. The type of research used in this study is descriptive qualitative research, where the subjects were taken using purposive sampling technique. The subjek of this study were 6 students with details of 3 male students and 3 female students. This study uses data analisys technique triangulation of sources that is by reducing data, presenting data, and draw conclusions. The result of this study are: (1) the level of creative thinking of MTs students on the wake of flat student gender male is at level one (less creative); and (2) the level of creative thinking of MTs students on the wake of flat student gender female is at zero level (not creative). Keywords : Level of creative thinking, Gender, Flat Wak

    Implementasi Matematika pada Kebudayaan di Indonesia melalui Interaksi Lintas Budaya Mahasiswa

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    Tujuan kegiatan pengabdian ini adalah untuk memfasilitasi kegiatan interaksi lintas budaya melalui bingkai pertukaran mahasiswa Nusantara dengan mengungkap adanya implementasi matematika pada kebudayaan lokal yang ada di Indonesia. Kegiatan ini dilaksanakan pada tanggal 9 November 2020 melalui webinar nasional yang diikuti oleh mahasiswa yang tergabung dalam program PERMATA-SAKTI. Kemajuan teknologi informasi berbasis internet dan robotik yang biasa dikenal dengan nama revolusi industri 4.0 menjadi salah satu ancaman dan tantangan yang harus dihadapi agar keberadaan budaya tetap terjaga. Salah satu cara untuk melestarikan budaya tersebut adalah dengan memperkenalkan budaya pada mahasiswa melalui pembelajaran dengan cara mengintegrasikan budaya pada setiap mata kuliah. Oleh karena itu, melalui interaksi lintas budaya pada program PERMATA SAKTI ini sangat tepat untuk saling mengenalkan antar kebudayaan yang ada di Indonesia. Metode pelaksanaan kegiatan ini terdiri dari tiga tahapan yaitu tahap persiapan, tahap pelaksanaan dan tahap evaluasi. Kegiatan pada tahap persiapan yaitu mempelajari masalah tentang kebudayaan, mendata mahasiswa, dan melibatkan mahasiswa untuk bersama-sama menganalisis kebudayaan pada masing-masing daerahnya yang terintegrasi matematika. Kegiatan pada tahap pelaksanaan adalah membimbing mahasiswa memperkenalkan kebudayan daerahnya yang terintegrasi matematika, disajikan dalam bentuk video, dan dipresentasikan melalui webinar. Pada tahap evaluasi, mahasiswa merevisi video berdasarkan saran dosen dan peserta lain saat webinar. Kata kunci: Interaksi Budaya, Matematika, Kebudayaan Indonesia, Webinar, Permata –Sakti           &nbsp
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