7,200 research outputs found

    The Dichotomy Between Film Music and Concert Music: Demonstrated By the Careers of Aaron Copland and Bernard Herrmann

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    Aaron Copland and Bernard Herrmann both began working in the film industry in 1939. Both were born in the United States, unlike many prominent composers working in Hollywood during the golden age, and both composed film scores and concert works. Copland composed mostly concert pieces while Herrmann composed mostly film scores. They worked in both the art music and popular music realms, yet they had to continually defend the validity of film music. Although this situation was not uncommon to composers working in Hollywood, this thesis focuses on the careers of Copland and Herrmann to demonstrate the dichotomy between film music and concert music. By contextualizing the careers of Copland and Herrmann within the broader culture of the United States during the early to mid-twentieth century, we can begin to understand how film music fits within music history. To fully understand this, we must rethink the rigid barrier placed between art music and popular music and the barrier between absolute music and pragmatic music, by realizing that these barriers were solidified at the turn of the twentieth century and were more or less foreign to people in the centuries preceding. In doing so, we might be able to understand how film music and art music influence each other, which could then inform how popular and pragmatic music have interacted with art music throughout history

    “The World Can’t Tell You How You Are”: The Actors’ Studio, Inside the Actors Studio, and the Performance of Being

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    This thesis explores the shifting styles of self-presentation that are bound up with the Actors’ Studio’s promotional history. It argues that the self-presentational style inscribed by the promotional and pedagogical discourses of Method acting c. 1955 can be located within distinctly modem modes of capitalist production (cf. Ernest Sternberg’s Romantic and Modernist styles of self-presentation). It then explores ways in which a similar style of self-presentation seems to be perpetuated on the contemporary television show Inside the Actors Studio. After considering the additional inclusion of various “anti-Method” performance styles on ITAS, however, this thesis concludes that, although the discursive contours of Method self-presentation may seem to be intact, the program’s evocation of Romantic authenticity is wholly allegorical - a pastiche performed according to the logic of promotional culture

    If I Had a Hammer: An Archeology of Tactical Media From the Hootenanny to the People\u27s Microphone

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    American folk music gatekeepers have been rightfully critiqued for positing problematic naturalizations of authenticity. Yet, there are underexplored thinkers and artists across the history of folk music whose relationship to media is more complicated. By drawing on the field of media archeology, this dissertation explores the various diagrams and models of communication that can be pulled from the long American folk revival. Media archeology as described by such thinkers as Jussi Parikka and Siegfried Zielinski is not a conventionally linear means of narrating media history; media archeology rather seeks to uncover forgotten and all-but-lost potentialities within our historical media ecologies. In this way, drawing also on the work of Friedrich Kittler, Marshall McLuhan, and Gilles Deleuze and Félix Guattari, I explore the subterranean but vivid discourse on technology offered by several key players in American folk music history. I begin by closely reading the work, writings, and eclectic projects of Alan Lomax and Pete Seeger. Lomax’s anthropological and folkloristic research was grounded in a myriad of both analogue and digital media; he pioneered the use of sound-recording technology in the field, used IBM mainframes to analyze musicological data in the sixties, and even experimented with personal computers and multimedia software in the eighties and nineties. I probe Lomax’s writings to find an anomalous and productive conception of the digital. Second, I look at Pete Seeger’s complicated relationship to McLuhan; despite his problems with the Torontonian superstar, Seeger’s own thought works towards a similarly medium-specific understanding of resistance. Chapter 3 considers Steve Jobs’s and Apple’s mobilization of Bob Dylan’s work and star image. Although Apple’s effacement of the machine has roots in Dylan’s own artistic lineage (via Romanticism), we can also find a post-humanist Dylan—one interested in noise, machines, and parasites. The final chapter explores through-lines between the “Hootenanny” parties held by Woody Guthrie and his friends in the early 1940s and more recent mobile, music-making iPhone apps, with a final stop at the Occupy movement’s “People’s Microphone.” These exploratory case studies bring to light a set of connections and convergences between digital history, folk music, and critical theory

    Becoming Machinic Virtuosos: Guitar Hero, Rez, and Multitudinous Aesthetics

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    Media scholars Nick Dyer-Witheford and Greg de Peuter view digital play as a complex, conflicted site on the terrain of global capital; although seemingly “one-dimensional” diversions in many instances, video games also constitute a space where the virtual can be actualized and where radical subjectivities can be collaboratively improvised (2005; forthcoming). Drawing from Dyer-Witheford’s and de Peuter’s work, my paper explores a gaming trend that has not yet been critically examined – the incorporation by recent titles of musical performance. The wildly popular Guitar Hero and the lesser known but critically acclaimed Rez serve as examples of digital-musical play; my paper argues that both games offer virtual “lines of flight,” however humble. But in order to critically analyze these ludic-aesthetic works, I first attempt to synthesize and develop what I call “machinic virtuosity.” According to autonomist Marxist theorists Paolo Virno, Michael Hardt and Antonio Negri, the virtuoso (or “immaterial labourer”) is the paradigmatic worker of late capitalism (or “Empire”). As these thinkers argue, the qualitative shift to Empire’s mode of production is the moment when, theoretically, work becomes political. And yet, capital’s axiomatic of exchange remains as a sort of postmodern disciplinarian of virtuosity. A machinic virtuoso, then, to borrow a term from Gilles Deleuze and Felix Guattari, might be one that aesthetically subverts or “de-territorializes” Empire’s capture of human creativity. With “machinic virtuosity” in mind I proceed to explicate Guitar Hero and Rez, two video games that explicitly engage with immaterial labour and performance under Empire. Guattari has pondered the possible sources of subversive art in late capitalism: “[Virtual machines] are not easily found at the usual marketplace for subjectivity and maybe even less at that for art; yet they haunt everything concerned with creation, the desire for becoming-other” (Chaosmosis 92). Can Guattari’s “virtual machines” be found at Wal-Mart? As I will show, they can

    Rescuing Complementarity With Little Drama

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    The AMPS paradox challenges black hole complementarity by apparently constructing a way for an observer to bring information from the outside of the black hole into its interior if there is no drama at its horizon, making manifest a violation of monogamy of entanglement. We propose a new resolution to the paradox: this violation cannot be explicitly checked by an infalling observer in the finite proper time they have to live after crossing the horizon. Our resolution depends on a weak relaxation of the no-drama condition (we call it "little drama") which is the "complementarity dual" of scrambling of information on the stretched horizon. When translated to the description of the black hole interior, this implies that the fine-grained quantum information of infalling matter is rapidly diffused across the entire interior while classical observables and coarse-grained geometry remain unaffected. Under the assumption that information has diffused throughout the interior, we consider the difficulty of the information-theoretic task that an observer must perform after crossing the event horizon of a Schwarzschild black hole in order to verify a violation of monogamy of entanglement. We find that the time required to complete a necessary subroutine of this task, namely the decoding of Bell pairs from the interior and the late radiation, takes longer than the maximum amount of time that an observer can spend inside the black hole before hitting the singularity. Therefore, an infalling observer cannot observe monogamy violation before encountering the singularity.Comment: 26 pages, 3 figures - v2: added references, small tweaks - v3: corrected typos to reflect final published versio

    The Case of the Missing Gates: Complexity of Jackiw-Teitelboim Gravity

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    The Jackiw-Teitelboim (JT) model arises from the dimensional reduction of charged black holes. Motivated by the holographic complexity conjecture, we calculate the late-time rate of change of action of a Wheeler-DeWitt patch in the JT theory. Surprisingly, the rate vanishes. This is puzzling because it contradicts both holographic expectations for the rate of complexification and also action calculations for charged black holes. We trace the discrepancy to an improper treatment of boundary terms when naively doing the dimensional reduction. Once the boundary term is corrected, we find exact agreement with expectations. We comment on the general lessons that this might hold for holographic complexity and beyond.Comment: 31 pages, 5 figure

    Impact of in-house specialty pharmacy on access to novel androgen axis inhibitors in men with advanced prostate cancer

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    Introduction: Novel androgen axis inhibitors are standard of care treatments in advanced prostate cancer. The billed amounts for these medications are often very high, which may create significant financial toxicity for patients and lead to delays in treatment. Our institution implemented an in-house specialty pharmacy in 2014, that provides these medications and evaluates copay assistance options for all patients. We evaluated the program’s impact on out of pocket cost (OOP) and turnaround time (TAT). Methods: We reviewed available internal specialty pharmacy records to identify prescriptions for abiraterone or enzalutamide filled between 1/1/17 and 12/31/18. Payments were stratified by primary payment (amount reimbursed by the patient’s prescription plan based on the benefit’s design) and copayment assistance. Turnaround times (TAT) in business days were stratified by prescriptions requiring intervention (prior authorization, copayment assistance, or insufficient inventory) and clean prescriptions (those requiring no intervention). Results: One thousand four hundred seventeen prescriptions for 175 unique patients requiring abiraterone (n=869, 61.3%) or enzalutamide (n=548, 38.7%) were filled through the institution’s specialty pharmacy. The average amount paid by primary payer was 9,492.96fora30daysupply(range:9,492.96 for a 30 day supply (range: 3,382.48-12,939.84).Averagequotedcopaywas12,939.84). Average quoted copay was 577.53 (range 3.083.08-10,560.39). 64% of patients received copayment assistance. Average OOP cost per prescription after co-pay assistance was 100.83(range100.83 (range 0-$8556.64). Three patients declined treatment due to cost (1.7% of overall). Average TAT was 2.98 days for clean prescriptions and 3.36 days for prescriptions needing intervention (p=0.055). Discussion: OOP cost varied significantly based on plan design and copayment assistance eligibility. The majority of patients received copayment assistance, which markedly reduced OOP cost. Cost rarely precluded access to treatment. TAT was not significantly prolonged for prescriptions requiring intervention. Further studies to determine impact of pharmacy type on access to specialty medications are indicated
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