571 research outputs found
Homotopy Theory of Strong and Weak Topological Insulators
We use homotopy theory to extend the notion of strong and weak topological
insulators to the non-stable regime (low numbers of occupied/empty energy
bands). We show that for strong topological insulators in d spatial dimensions
to be "truly d-dimensional", i.e. not realizable by stacking lower-dimensional
insulators, a more restrictive definition of "strong" is required. However,
this does not exclude weak topological insulators from being "truly
d-dimensional", which we demonstrate by an example. Additionally, we prove some
useful technical results, including the homotopy theoretic derivation of the
factorization of invariants over the torus into invariants over spheres in the
stable regime, as well as the rigorous justification of replacing by
and by as is common in the current
literature.Comment: 11 pages, 3 figure
Quantum symmetric pairs and representations of double affine Hecke algebras of type
We build representations of the affine and double affine braid groups and
Hecke algebras of type , based upon the theory of quantum symmetric
pairs . In the case , our constructions provide a
quantization of the representations constructed by Etingof, Freund and Ma in
arXiv:0801.1530, and also a type generalization of the results in
arXiv:0805.2766.Comment: Final version, to appear in Selecta Mathematic
Dynamical modeling of collective behavior from pigeon flight data: flock cohesion and dispersion
Several models of flocking have been promoted based on simulations with
qualitatively naturalistic behavior. In this paper we provide the first direct
application of computational modeling methods to infer flocking behavior from
experimental field data. We show that this approach is able to infer general
rules for interaction, or lack of interaction, among members of a flock or,
more generally, any community. Using experimental field measurements of homing
pigeons in flight we demonstrate the existence of a basic distance dependent
attraction/repulsion relationship and show that this rule is sufficient to
explain collective behavior observed in nature. Positional data of individuals
over time are used as input data to a computational algorithm capable of
building complex nonlinear functions that can represent the system behavior.
Topological nearest neighbor interactions are considered to characterize the
components within this model. The efficacy of this method is demonstrated with
simulated noisy data generated from the classical (two dimensional) Vicsek
model. When applied to experimental data from homing pigeon flights we show
that the more complex three dimensional models are capable of predicting and
simulating trajectories, as well as exhibiting realistic collective dynamics.
The simulations of the reconstructed models are used to extract properties of
the collective behavior in pigeons, and how it is affected by changing the
initial conditions of the system. Our results demonstrate that this approach
may be applied to construct models capable of simulating trajectories and
collective dynamics using experimental field measurements of herd movement.
From these models, the behavior of the individual agents (animals) may be
inferred
Exploring User Adoption of Augmented Reality Applications based on Pokémon Go
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download charts of mobile applications. However, very little is known about this new generation of mobile online Augmented Reality (AR) games. Existing media usage and technology acceptance theories provide limited applicability to the understanding of its users. Against this background, this research provides a comprehensive framework that incorporates findings from uses & gratification theory (U>), technology acceptance and risk research as well as flow theory. The proposed framework aims at explaining the drivers of attitudinal and intentional reactions, such as continuance in gaming or willingness to conduct in-app purchases. A survey among 642 Pokémon Go players provides insights into the psychological drivers of mobile AR games. Results show that hedonic, emotional and social benefits, and social norms drive, vice versa physical risks (but not privacy risks) hinder consumer reactions. However, the importance of these drivers differs between different forms of user behavio
U.S. Naval Observatory VLBI Analysis Center
This report summarizes the activities of the VLBI Analysis Center at the United States Naval Observatory for the 2012 calendar year. Over the course of the year, Analysis Center personnel continued analysis and timely submission of IVS-R4 databases for distribution to the IVS. During the 2012 calendar year, the USNO VLBI Analysis Center produced two VLBI global solutions designated as usn2012a and usn2012b. Earth orientation parameters (EOP) based on this solution and updated by the latest diurnal (IVS-R1 and IVS-R4) experiments were routinely submitted to the IVS. Sinex files based upon the bi-weekly 24-hour experiments were also submitted to the IVS. During the 2012 calendar year, Analysis Center personnel continued a program to use the Very Long Baseline Array (VLBA) operated by the NRAO for the purpose of measuring UT1-UTC. Routine daily 1-hour duration Intensive observations were initiated using the VLBA antennas at Pie Town, NM and Mauna Kea, HI. High-speed network connections to these two antennas are now routinely used for electronic transfer of VLBI data over the Internet to a USNO point of presence. A total of 270 VLBA Intensive experiments were observed and electronically transferred to and processed at USNO in 2012
The translatome of neuronal cell bodies, dendrites,and axons
To form synaptic connections and store information, neurons continuously remodel their proteomes. The impressive length of dendrites and axons imposes logistical challenges to maintain synaptic proteins at locations remote from the transcription source (the nucleus). The discovery of thousands of messenger RNAs (mRNAs) near synapses suggested that neurons overcome distance and gain autonomy by producing proteins locally. It is not generally known, however, if, how, and when localized mRNAs are translated into protein. To investigate the translational landscape in neuronal subregions, we performed simultaneous RNA sequencing (RNA-seq) and ribosome sequencing (Ribo-seq) from microdissected rodent brain slices to identify and quantify the transcriptome and translatome in cell bodies (somata) as well as dendrites and axons (neuropil). Thousands of transcripts were differentially translated between somatic and synaptic regions, with many scaffold and signaling molecules displaying increased translation levels in the neuropil. Most translational changes between compartments could be accounted for by differences in RNA abundance. Pervasive translational regulation was observed in both somata and neuropil influenced by specific mRNA features (e.g., untranslated region [UTR] length, RNA-binding protein [RBP] motifs, and upstream open reading frames [uORFs]). For over 800 mRNAs, the dominant source of translation was the neuropil. We constructed a searchable and interactive database for exploring mRNA transcripts and their translation levels in the somata and neuropil [MPI Brain Research, The mRNA translation landscape in the synaptic neuropil. https://public.brain.mpg.de/dashapps/localseq/ Accessed 5 October 2021]. Overall, our findings emphasize the substantial contribution of local translation to maintaining synaptic protein levels and indicate that on-site translational control is an important mechanism to control synaptic strength
Exploring Tourist Experiences of Virtual Reality in a Rural Destination: A Place Attachment Theory Perspective
In tourism, virtual reality (VR) experience gained a lot of interest recently. It is argued that positive tourist experience might enhance place attachment (PA) which can be described as the emotional bond between people and places. However, PA studies neglects virtual environments and thus studies in a VR context are scarce. Therefore the present study, explores to what extend VR increases tourist experience and affects tourist’s PA at rural destination of Lake District National Park (LDNP). For this purpose semi-structured interviews were conducted in July 2017. Data were analyzed using thematic analyses and first finding shows that VR enhances tourist experience and shows a positive influence on PA. Two main themes were identified; enhanced spatial cognition and positive feelings. The theoretical contribution is to expand PA theory considering virtual environments. Managerial implications include using VR as a marketing tool for increasing tourist experience at the destination
- …