205,976 research outputs found

    Adventures in the Not Quite Yet: using performance techniques to raise design awareness about digital networks

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    Technologists promise a future in which pervasive, distributed networks enable radical change to social and political geographies. Design of these abstract, intangible futures is difficult and carries a special risk of excluding people who are not equipped to appreciate the ramifications of these technological changes. The Democratising Technology (DemTech) project has been exploring how techniques from performance and live art can be used to help people engage with the potential of ubiquitous digital networks; in particular, how these techniques can be used to enfranchise people with little technical knowledge, but who nonetheless will have to live with the design consequences of technical decisions. This paper describes the iterative development of a performance workshop for use by designers and community workers. These workshops employ a series of simple exercises to emulate possible processes of technological appropriation: turning abstract digital networks into imaginable, meaningful webs. They were specifically designed to target a technologically excluded group, older people, but can also be used with other groups. We describe the process of workshop development and discuss what succeeded with our test groups and what failed. In offering our recommendations for working in this space, we consider the methodological issues of collaborating across science/art/design borders and how this impacted on evaluation. And we describe the final result: a recipe for a performance workshop, also illustrated on a DVD and associated website, which can be used to explore the dynamics of technical and social change in the context of people’s own lives and concerns. Keywords: Performance; Older People; Marginalisation; Person-Centred; Ubiquitous Digital Networks; Interdisciplinary; Technology; Future; Evaluation</p

    10041 Abstracts Collection -- Perspectives Workshop: Digital Social Networks

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    From 24.01.2010 to 29.01.2010, the Dagstuhl Seminar 10041 ``Perspectives Workshop: Digital Social Networks\u27\u27 was held in Schloss Dagstuhl ~--~ Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    You did what at the weekend? - A workshop to develop the digital awareness and understanding of digital footprints amongst primary education studies undergraduates

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    Digital footprints, which are the records left online through the use of social media such as Twitter and Instagram, are a growing concern for the future employability of undergraduates. This case study explores research the co-creation of a workshop about digital footprints with undergraduates on a Primary Education Studies degree in an English university to protect professional identities. The workshop included a range of activities to help undergraduates learn about the importance of digital footprints, how to check their own digital footprints, explore steps to protect their digital identities on different social networks, and how to curate a positive digital identity. It is argued here that undergraduates need more opportunities to learn about digital footprints

    Towards Semantic Digital Twins for Social Networks

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    Ponencia presentada en: Second International Workshop on Semantic Digital Twins (SeDiT 2021) and 18th Extended Semantic Web Conference (ESWC 2021)This position paper proposes a platform for the creation of digital twins for social networks as semantic digital twins for people. These are mainly aimed at simulating human behavior from a cognitive point of view. The proposal relies on a semantic data infrastructure aimed at analytical purposes, which is directly fed with real data from social networks. Summarized data and data generation methods are then combined to produce new data streams according to the analyst requirements. All these data are stored in a dynamic knowledge graph, which plays a central role in the design of the digital twins. First experiments will be conducted on two scenarios where semantic data is already available, namely: Tourism and Fashion

    Young creators in open spaces: digital ethnography

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    The goal of this paper is to analyze the creative processes undertaken in a community of teenagers participating in entertainment workshops designed to develop digital literacies. The main goal is to outline support strategies to generate digital literacy among young people who participate in social networks. We adopt an ethnographic and action research approach to explore the creative process undertaken in an informal educational environment. Methodologically, narrative reconstructions are combined with an analytical approach. The results obtained were three-fold: 1) Specific audiovisual content depends on the material and social context in which it was generated. 2) When multimodal discourses are used, their use is conditioned by the mobile applications that young people use and the need to integrate different modes. 3) The conversations and practices that take place in the workshop focus young people’s attention on creative and critical practices when using social networks such as Vine and Instagram

    Designing for Meaningful Interactions and Digital Wellbeing

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    In the contemporary attention economy, tech companies design the interfaces of their digital platforms by adopting attention-capture dark patterns to drive their behavior and maximize time spent and daily visits. Two popular examples are viral recommendations and content autoplay on social networks. As these patterns exploit people’s psychological vulnerabilities and may contribute to technology overuse and problematic behaviors, there is the need of promoting the design of technology that better align with people’s digital wellbeing. This workshop seeks to advance this timely and urgent need, by inviting researchers and practitioners in interdisciplinary domains to engage in conversation around the design of interfaces that allow people to take advantage of digital platforms in a meaningful and conscious way

    The ‘Analogue City’: Mapping and Acting in Antwerp’s Digital Geographies

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    This article discusses digital geographies by tracing, mapping, and revealing a series of spaces bounded by a multiplex digital infrastructure. By proposing ‘descriptivism’ as a complementary approach to digital mapping, this work discloses the city of Antwerp as the intertwining of visible and invisible networks. The ‘Analogue City’ is the title of both a design workshop and of a collective act of mapping that progressively reveals the city of Antwerp as a set of different spaces of information flows. By engaging the notion of mapping as object and practice, this work describes the production of a multi-scale and multi-space representation, as a process of collective and performative cartography. Through the combination of different scales, spaces, and mapping techniques, the city of Antwerp is unfolded as the result of security, mobility, and social networks. As a mapping operation, the ‘Analogue City’ is a threefold object: (a) an interactive, intentionally large map; (b) a series of mapping interventions throughout the city; and ultimately (c) a temporary exhibition

    Beyond the digital city - Remediating space at a regional scale

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    There has been a great deal of research on the effects of digital media and ICT’s on the urban condition. Similarly the impacts on social and community based structures and networks of the use of new forms of communication and interaction through technology has been studies from a range of perspectives, but with very little critique of the complex urban nature of such media. Yet ICT’s and new modes of remote communication are having, and have had significant effects on communities that are not cutting edge high urban settings but rather at regional and rural scales. These settings have different structures and patterns of inhabitation than those of highly urbanised city centres and therefore corresponding different relationships with social and economical drivers and issues. This workshop will explore the link between the use and infrastructure of digital media and social communities on regional, small-scale urban and rural settings. It will reflect on how this affects what Marsden refers to as the process as ‘communitization’ where members of the community ‘are empowered to derive their own solution strategies that comprise a variety of fundamental components and services’ (Marsden 2011). The focus will be on how to qualify and evaluate the effects of digital networks and interactions on place-based social structures such as neighbourhoods and rural nodes. It will explore the characteristics of place-based communities and the interplay between the invisible networks and material world of regional urban and rural life. To support this we will investigate appropriate qualitative methods for studying such practices, which acknowledge that difficulty with studying everyday practices and interactions in such settings

    Impact in networks and ecosystems: building case studies that make a difference

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    open accessThis toolkit aims to support the building up of case studies that show the impact of project activities aiming to promote innovation and entrepreneurship. The case studies respond to the challenge of understanding what kinds of interventions work in the Southern African region, where, and why. The toolkit has a specific focus on entrepreneurial ecosystems and proposes a method of mapping out the actors and their relationships over time. The aim is to understand the changes that take place in the ecosystems. These changes are seen to be indicators of impact as increased connectivity and activity in ecosystems are key enablers of innovation. Innovations usually happen together with matching social and institutional adjustments, facilitating the translation of inventions into new or improved products and services. Similarly, the processes supporting entrepreneurship are guided by policies implemented in the common framework provided by innovation systems. Overall, policies related to systems of innovation are by nature networking policies applied throughout the socioeconomic framework of society to pool scarce resources and make various sectors work in coordination with each other. Most participating SAIS countries already have some kinds of identifiable systems of innovation in place both on national and regional levels, but the lack of appropriate institutions, policies, financial instruments, human resources, and support systems, together with underdeveloped markets, create inefficiencies and gaps in systemic cooperation and collaboration. In other words, we do not always know what works and what does not. On another level, engaging users and intermediaries at the local level and driving the development of local innovation ecosystems within which local culture, especially in urban settings, has evident impact on how collaboration and competition is both seen and done. In this complex environment, organisations supporting entrepreneurship and innovation often find it difficult to create or apply relevant knowledge and appropriate networking tools, approaches, and methods needed to put their processes to work for broader developmental goals. To further enable these organisations’ work, it is necessary to understand what works and why in a given environment. Enhanced local and regional cooperation promoted by SAIS Innovation Fund projects can generate new data on this little-explored area in Southern Africa. Data-driven knowledge on entrepreneurship and innovation support best practices as well as effective and efficient management of entrepreneurial ecosystems can support replication and inform policymaking, leading thus to a wider impact than just that of the immediate reported projects and initiatives
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