3,086 research outputs found

    Artificial Collective Intelligence Engineering: a Survey of Concepts and Perspectives

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    Collectiveness is an important property of many systems--both natural and artificial. By exploiting a large number of individuals, it is often possible to produce effects that go far beyond the capabilities of the smartest individuals, or even to produce intelligent collective behaviour out of not-so-intelligent individuals. Indeed, collective intelligence, namely the capability of a group to act collectively in a seemingly intelligent way, is increasingly often a design goal of engineered computational systems--motivated by recent techno-scientific trends like the Internet of Things, swarm robotics, and crowd computing, just to name a few. For several years, the collective intelligence observed in natural and artificial systems has served as a source of inspiration for engineering ideas, models, and mechanisms. Today, artificial and computational collective intelligence are recognised research topics, spanning various techniques, kinds of target systems, and application domains. However, there is still a lot of fragmentation in the research panorama of the topic within computer science, and the verticality of most communities and contributions makes it difficult to extract the core underlying ideas and frames of reference. The challenge is to identify, place in a common structure, and ultimately connect the different areas and methods addressing intelligent collectives. To address this gap, this paper considers a set of broad scoping questions providing a map of collective intelligence research, mostly by the point of view of computer scientists and engineers. Accordingly, it covers preliminary notions, fundamental concepts, and the main research perspectives, identifying opportunities and challenges for researchers on artificial and computational collective intelligence engineering.Comment: This is the author's final version of the article, accepted for publication in the Artificial Life journal. Data: 34 pages, 2 figure

    Model of human collective decision-making in complex environments

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    A continuous-time Markov process is proposed to analyze how a group of humans solves a complex task, consisting in the search of the optimal set of decisions on a fitness landscape. Individuals change their opinions driven by two different forces: (i) the self-interest, which pushes them to increase their own fitness values, and (ii) the social interactions, which push individuals to reduce the diversity of their opinions in order to reach consensus. Results show that the performance of the group is strongly affected by the strength of social interactions and by the level of knowledge of the individuals. Increasing the strength of social interactions improves the performance of the team. However, too strong social interactions slow down the search of the optimal solution and worsen the performance of the group. In particular, we find that the threshold value of the social interaction strength, which leads to the emergence of a superior intelligence of the group, is just the critical threshold at which the consensus among the members sets in. We also prove that a moderate level of knowledge is already enough to guarantee high performance of the group in making decisions.Comment: 12 pages, 8 figues in European Physical Journal B, 201

    Human Swarm Problem Solving

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    Chapter 4 in Cultural-historical perspectives on collective intelligence In the era of digital communication, collective problem solving is increasingly important. Large groups can now resolve issues together in completely different ways, which has transformed the arts, sciences, business, education, technology, and medicine. Collective intelligence is something we share with animals and is different from machine learning and artificial intelligence. To design and utilize human collective intelligence, we must understand how its problem-solving mechanisms work. From democracy in ancient Athens, through the invention of the printing press, to COVID-19, this book analyzes how humans developed the ability to find solutions together. This wide-ranging, thought-provoking book is a game-changer for those working strategically with collective problem solving within organizations and using a variety of innovative methods. It sheds light on how humans work effectively alongside machines to confront challenges that are more urgent than what humanity has faced before. This title is also available as Open Access on Cambridge Core.Chapter 4 discusses human swarm problem solving as a distinct subtype of CI with biological antecedents in nest siting among honeybees and flocking behavior. Building on recent biological research, this chapter discusses five mechanisms that are also relevant for human swarm problem solving. These mechanisms are decision threshold methods, averaging, large gatherings, heterogeneous social interaction, and environmental sensing. Studies of collective animal behavior show that they often make decisions that build on statistical rules (e.g. averaging, threshold responses). Even when in a group, individuals will often seek and assess information independently of others with the intention of optimizing decisions through the “many wrongs principle” or the “many eyes principle.” Similarly, human ‘wisdom of the crowd’ studies examine similar statistical rules and principles like the importance of making independent contributions. However, while early research on the wisdom of crowds addressed the importance of independent contributions, newer studies also examine the possible positive influence of dependent contributions. The increasing variety of crowdsourcing studies are in this chapter explained with the framework of different swarm mechanisms. In the summary, four basic characteristics of human swarm problem solving are highlighted: predefined problems, pre-specified problem solving procedures, rapid time-limited problem solving, and individual learning.publishedVersio

    Swarm intelligence via the internet of things and the phenomenological turn

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    Considering the current advancements in biometric sensors and other related technologies, as well as the use of bio-inspired models for AI improvements, we can infer that the swarm intelligence paradigm can be implemented in human daily spheres through the connectivity between user gadgets connected to the Internet of Things. This is a first step towards a real Ambient Intelligence, but also of a Global Intelligence. This unconscious (by the user) connectivity may alter the way by which we feel the world. Besides, with the arrival of new augmented ways of capturing and providing information or radical new ways of expanding our bodies (through synthetic biology or artificial prosthesis like brain-computer connections), we can be very close to a change which may radically affect our experience of ourselves and of the feeling of collectivity. We call it the techno-phenomenological turn. We show social implications, present challenges, and and open questions for the new kind of swarm intelligence-enhanced society, and provide the taxonomy of the field of study. We will also explore the possible roadmaps of this next possible situation

    Symbiotic interaction between humans and robot swarms

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    Comprising of a potentially large team of autonomous cooperative robots locally interacting and communicating with each other, robot swarms provide a natural diversity of parallel and distributed functionalities, high flexibility, potential for redundancy, and fault-tolerance. The use of autonomous mobile robots is expected to increase in the future and swarm robotic systems are envisioned to play important roles in tasks such as: search and rescue (SAR) missions, transportation of objects, surveillance, and reconnaissance operations. To robustly deploy robot swarms on the field with humans, this research addresses the fundamental problems in the relatively new field of human-swarm interaction (HSI). Four groups of core classes of problems have been addressed for proximal interaction between humans and robot swarms: interaction and communication; swarm-level sensing and classification; swarm coordination; swarm-level learning. The primary contribution of this research aims to develop a bidirectional human-swarm communication system for non-verbal interaction between humans and heterogeneous robot swarms. The guiding field of application are SAR missions. The core challenges and issues in HSI include: How can human operators interact and communicate with robot swarms? Which interaction modalities can be used by humans? How can human operators instruct and command robots from a swarm? Which mechanisms can be used by robot swarms to convey feedback to human operators? Which type of feedback can swarms convey to humans? In this research, to start answering these questions, hand gestures have been chosen as the interaction modality for humans, since gestures are simple to use, easily recognized, and possess spatial-addressing properties. To facilitate bidirectional interaction and communication, a dialogue-based interaction system is introduced which consists of: (i) a grammar-based gesture language with a vocabulary of non-verbal commands that allows humans to efficiently provide mission instructions to swarms, and (ii) a swarm coordinated multi-modal feedback language that enables robot swarms to robustly convey swarm-level decisions, status, and intentions to humans using multiple individual and group modalities. The gesture language allows humans to: select and address single and multiple robots from a swarm, provide commands to perform tasks, specify spatial directions and application-specific parameters, and build iconic grammar-based sentences by combining individual gesture commands. Swarms convey different types of multi-modal feedback to humans using on-board lights, sounds, and locally coordinated robot movements. The swarm-to-human feedback: conveys to humans the swarm's understanding of the recognized commands, allows swarms to assess their decisions (i.e., to correct mistakes: made by humans in providing instructions, and errors made by swarms in recognizing commands), and guides humans through the interaction process. The second contribution of this research addresses swarm-level sensing and classification: How can robot swarms collectively sense and recognize hand gestures given as visual signals by humans? Distributed sensing, cooperative recognition, and decision-making mechanisms have been developed to allow robot swarms to collectively recognize visual instructions and commands given by humans in the form of gestures. These mechanisms rely on decentralized data fusion strategies and multi-hop messaging passing algorithms to robustly build swarm-level consensus decisions. Measures have been introduced in the cooperative recognition protocol which provide a trade-off between the accuracy of swarm-level consensus decisions and the time taken to build swarm decisions. The third contribution of this research addresses swarm-level cooperation: How can humans select spatially distributed robots from a swarm and the robots understand that they have been selected? How can robot swarms be spatially deployed for proximal interaction with humans? With the introduction of spatially-addressed instructions (pointing gestures) humans can robustly address and select spatially- situated individuals and groups of robots from a swarm. A cascaded classification scheme is adopted in which, first the robot swarm identifies the selection command (e.g., individual or group selection), and then the robots coordinate with each other to identify if they have been selected. To obtain better views of gestures issued by humans, distributed mobility strategies have been introduced for the coordinated deployment of heterogeneous robot swarms (i.e., ground and flying robots) and to reshape the spatial distribution of swarms. The fourth contribution of this research addresses the notion of collective learning in robot swarms. The questions that are answered include: How can robot swarms learn about the hand gestures given by human operators? How can humans be included in the loop of swarm learning? How can robot swarms cooperatively learn as a team? Online incremental learning algorithms have been developed which allow robot swarms to learn individual gestures and grammar-based gesture sentences supervised by human instructors in real-time. Humans provide different types of feedback (i.e., full or partial feedback) to swarms for improving swarm-level learning. To speed up the learning rate of robot swarms, cooperative learning strategies have been introduced which enable individual robots in a swarm to intelligently select locally sensed information and share (exchange) selected information with other robots in the swarm. The final contribution is a systemic one, it aims on building a complete HSI system towards potential use in real-world applications, by integrating the algorithms, techniques, mechanisms, and strategies discussed in the contributions above. The effectiveness of the global HSI system is demonstrated in the context of a number of interactive scenarios using emulation tests (i.e., performing simulations using gesture images acquired by a heterogeneous robotic swarm) and by performing experiments with real robots using both ground and flying robots

    Application of Particle Swarm Optimization to Formative E-Assessment in Project Management

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    The current paper describes the application of Particle Swarm Optimization algorithm to the formative e-assessment problem in project management. The proposed approach resolves the issue of personalization, by taking into account, when selecting the item tests in an e-assessment, the following elements: the ability level of the user, the targeted difficulty of the test and the learning objectives, represented by project management concepts which have to be checked. The e-assessment tool in which the Particle Swarm Optimization algorithm is integrated is also presented. Experimental results and comparison with other algorithms used in item tests selection prove the suitability of the proposed approach to the formative e-assessment domain. The study is presented in the framework of other evolutionary and genetic algorithms applied in e-education.Particle Swarm Optimization, Genetic Algorithms, Evolutionary Algorithms, Formative E-assessment, E-education

    From Senseless Swarms to Smart Mobs: Tuning Networks for Prosocial Behaviour

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    Social media have been seen to accelerate the spread of negative content such as disinformation and hate speech, often unleashing reckless herd mentality within networks, further aggravated by malicious entities using bots for amplification. So far, the response to this emerging global crisis has centred around social media platform companies making reactive moves that appear to have greater symbolic value than practical utility. These include taking down patently objectionable content or manually deactivating the accounts of bad actors, while leaving vast troves of negative content to circulate and perpetuate within social networks. Governments worldwide have thus sought to intervene using regulatory tools, with countries such as France, Germany and Singapore introducing laws to compel technology companies to take down or correct erroneous and harmful content. However, the relentless pace of technological progress enfeebles regulatory measures that seem fated for obsolescence.Comment: To appear in IEEE Technology and Society Magazin

    Reward Shaping in the Ant Colony System: Lessons for the Design of Collective Intelligence Systems

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    The problem-oriented design of collective intelligence systems (CIS) is in itself an open problem. Previous research draws upon findings from bio-logical swarm intelligence to derive guiding design principles but also high-lights the importance of evaluating the system\u27s state with respect to the given problem. We investigate this evaluation task on the individual and the global level within the framework inspired by reinforcement learning. We map differ-ent modes of evaluation to different schemes of rewarding agents, thereby illus-trating that designer of CIS face the task of reward shaping. We simulate sever-al reward schemes as variations of the well-known ant colony system (ACS). We show that rewards in the ACS, although they consist only of a single value, the metaphorical pheromone concentration, have complex semantics, and coor-dinate the distribution of information and allocation of work within the system. This makes the ACS a valuable source of inspiration for CIS with human agents
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