196 research outputs found

    Stitching for multi-view videos with large parallax based on adaptive pixel warping

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    Conventional stitching techniques for images and videos are based on smooth warping models, and therefore, they often fail to work on multi-view images and videos with large parallax captured by cameras with wide baselines. In this paper, we propose a novel video stitching algorithm for such challenging multi-view videos. We estimate the parameters of ground plane homography, fundamental matrix, and vertical vanishing points reliably, using both of the appearance and activity based feature matches validated by geometric constraints. We alleviate the parallax artifacts in stitching by adaptively warping the off-plane pixels into geometrically accurate matching positions through their ground plane pixels based on the epipolar geometry. We also exploit the inter-view and inter-frame correspondence matching information together to estimate the ground plane pixels reliably, which are then refined by energy minimization. Experimental results show that the proposed algorithm provides geometrically accurate stitching results of multi-view videos with large parallax and outperforms the state-of-the-art stitching methods qualitatively and quantitatively

    GPU Accelerated Color Correction and Frame Warping for Real-time Video Stitching

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    Traditional image stitching focuses on a single panorama frame without considering the spatial-temporal consistency in videos. The straightforward image stitching approach will cause temporal flicking and color inconstancy when it is applied to the video stitching task. Besides, inaccurate camera parameters will cause artifacts in the image warping. In this paper, we propose a real-time system to stitch multiple video sequences into a panoramic video, which is based on GPU accelerated color correction and frame warping without accurate camera parameters. We extend the traditional 2D-Matrix (2D-M) color correction approach and a present spatio-temporal 3D-Matrix (3D-M) color correction method for the overlap local regions with online color balancing using a piecewise function on global frames. Furthermore, we use pairwise homography matrices given by coarse camera calibration for global warping followed by accurate local warping based on the optical flow. Experimental results show that our system can generate highquality panorama videos in real time

    Comparing of radial and tangencial geometric for cylindric panorama

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    Cameras generally have a field of view only large enough to capture a portion of their surroundings. The goal of immersion is to replace many of your senses with virtual ones, so that the virtual environment will feel as real as possible. Panoramic cameras are used to capture the entire 360°view, also known as panoramic images.Virtual reality makes use of these panoramic images to provide a more immersive experience compared to seeing images on a 2D screen. This thesis, which is in the field of Computer vision, focuses on establishing a multi-camera geometry to generate a cylindrical panorama image and successfully implementing it with the cheapest cameras possible. The specific goal of this project is to propose the cameras geometry which will decrease artifact problems related to parallax in the panorama image. We present a new approach of cylindrical panoramic images from multiple cameras which its setup has cameras placed evenly around a circle. Instead of looking outward, which is the traditional ”radial” configuration, we propose to make the optical axes tangent to the camera circle, a ”tangential” configuration. Beside an analysis and comparison of radial and tangential geometries, we provide an experimental setup with real panoramas obtained in realistic conditionsLes camĂ©ras ont gĂ©nĂ©ralement un champ de vision Ă  peine assez grand pour capturer partie de leur environnement. L’objectif de l’immersion est de remplacer virtuellement un grand nombre de sens, de sorte que l’environnement virtuel soit perçu comme le plus rĂ©el possible. Une camĂ©ra panoramique est utilisĂ©e pour capturer l’ensemble d’une vue 360°, Ă©galement connue sous le nom d’image panoramique. La rĂ©alitĂ© virtuelle fait usage de ces images panoramiques pour fournir une expĂ©rience plus immersive par rapport aux images sur un Ă©cran 2D. Cette thĂšse, qui est dans le domaine de la vision par ordinateur, s’intĂ©resse Ă  la crĂ©ation d’une gĂ©omĂ©trie multi-camĂ©ras pour gĂ©nĂ©rer une image cylindrique panoramique et vise une mise en Ɠuvre avec les camĂ©ras moins chĂšres possibles. L’objectif spĂ©cifique de ce projet est de proposer une gĂ©omĂ©trie de camĂ©ra qui va diminuer au maximum les problĂšmes d’artefacts liĂ©s au parallaxe prĂ©sent dans l’image panoramique. Nous prĂ©sentons une nouvelle approche de capture des images panoramiques cylindriques Ă  partir de plusieurs camĂ©ras disposĂ©es uniformĂ©ment autour d’un cercle. Au lieu de regarder vers l’extĂ©rieur, ce qui est la configuration traditionnelle ”radiale”, nous proposons de rendre les axes optiques tangents au cercle des camĂ©ras, une configuration ”tangentielle”. Outre une analyse et la comparaison des gĂ©omĂ©tries radiales et tangentielles, nous fournissons un montage expĂ©rimental avec de vrais panoramas obtenus dans des conditions rĂ©aliste

    Content-preserving image stitching with piecewise rectangular boundary constraints

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    This paper proposes an approach to content-preserving image stitching with regular boundary constraints, which aims to stitch multiple images to generate a panoramic image with a piecewise rectangular boundary. Existing methods treat image stitching and rectangling as two separate steps, which may result in suboptimal results as the stitching process is not aware of the further warping needs for rectangling. We address these limitations by formulating image stitching with regular boundaries in a unified optimization. Starting from the initial stitching results produced by the traditional warping-based optimization, we obtain the irregular boundary from the warped meshes by polygon Boolean operations which robustly handle arbitrary mesh compositions. By analyzing the irregular boundary, we construct a piecewise rectangular boundary. Based on this, we further incorporate line and regular boundary preservation constraints into the image stitching framework, and conduct iterative optimization to obtain an optimal piecewise rectangular boundary. Thus we can make the boundary of the stitching results as close as possible to a rectangle, while reducing unwanted distortions. We further extend our method to video stitching, by integrating the temporal coherence into the optimization. Experiments show that our method efficiently produces visually pleasing panoramas with regular boundaries and unnoticeable distortions

    Stereoscopic image stitching with rectangular boundaries

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    This paper proposes a novel algorithm for stereoscopic image stitching, which aims to produce stereoscopic panoramas with rectangular boundaries. As a result, it provides wider field of view and better viewing experience for users. To achieve this, we formulate stereoscopic image stitching and boundary rectangling in a global optimization framework that simultaneously handles feature alignment, disparity consistency and boundary regularity. Given two (or more) stereoscopic images with overlapping content, each containing two views (for left and right eyes), we represent each view using a mesh and our algorithm contains three main steps: We first perform a global optimization to stitch all the left views and right views simultaneously, which ensures feature alignment and disparity consistency. Then, with the optimized vertices in each view, we extract the irregular boundary in the stereoscopic panorama, by performing polygon Boolean operations in left and right views, and construct the rectangular boundary constraints. Finally, through a global energy optimization, we warp left and right views according to feature alignment, disparity consistency and rectangular boundary constraints. To show the effectiveness of our method, we further extend our method to disparity adjustment and stereoscopic stitching with large horizon. Experimental results show that our method can produce visually pleasing stereoscopic panoramas without noticeable distortion or visual fatigue, thus resulting in satisfactory 3D viewing experience
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