1,399 research outputs found

    What Am I Testing and Where? Comparing Testing Procedures based on Lightweight Requirements Annotations

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    [Context] The testing of software-intensive systems is performed in different test stages each having a large number of test cases. These test cases are commonly derived from requirements. Each test stages exhibits specific demands and constraints with respect to their degree of detail and what can be tested. Therefore, specific test suites are defined for each test stage. In this paper, the focus is on the domain of embedded systems, where, among others, typical test stages are Software- and Hardware-in-the-loop. [Objective] Monitoring and controlling which requirements are verified in which detail and in which test stage is a challenge for engineers. However, this information is necessary to assure a certain test coverage, to minimize redundant testing procedures, and to avoid inconsistencies between test stages. In addition, engineers are reluctant to state their requirements in terms of structured languages or models that would facilitate the relation of requirements to test executions. [Method] With our approach, we close the gap between requirements specifications and test executions. Previously, we have proposed a lightweight markup language for requirements which provides a set of annotations that can be applied to natural language requirements. The annotations are mapped to events and signals in test executions. As a result, meaningful insights from a set of test executions can be directly related to artifacts in the requirements specification. In this paper, we use the markup language to compare different test stages with one another. [Results] We annotate 443 natural language requirements of a driver assistance system with the means of our lightweight markup language. The annotations are then linked to 1300 test executions from a simulation environment and 53 test executions from test drives with human drivers. Based on the annotations, we are able to analyze how similar the test stages are and how well test stages and test cases are aligned with the requirements. Further, we highlight the general applicability of our approach through this extensive experimental evaluation. [Conclusion] With our approach, the results of several test levels are linked to the requirements and enable the evaluation of complex test executions. By this means, practitioners can easily evaluate how well a systems performs with regards to its specification and, additionally, can reason about the expressiveness of the applied test stage.TU Berlin, Open-Access-Mittel - 202

    Walking Through the Method Zoo: Does Higher Education Really Meet Software Industry Demands?

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    Software engineering educators are continually challenged by rapidly evolving concepts, technologies, and industry demands. Due to the omnipresence of software in a digitalized society, higher education institutions (HEIs) have to educate the students such that they learn how to learn, and that they are equipped with a profound basic knowledge and with latest knowledge about modern software and system development. Since industry demands change constantly, HEIs are challenged in meeting such current and future demands in a timely manner. This paper analyzes the current state of practice in software engineering education. Specifically, we want to compare contemporary education with industrial practice to understand if frameworks, methods and practices for software and system development taught at HEIs reflect industrial practice. For this, we conducted an online survey and collected information about 67 software engineering courses. Our findings show that development approaches taught at HEIs quite closely reflect industrial practice. We also found that the choice of what process to teach is sometimes driven by the wish to make a course successful. Especially when this happens for project courses, it could be beneficial to put more emphasis on building learning sequences with other courses

    Housing supply chain model for innovation: research report

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    The aim of this research is to undertake a case study analysis of successful delivery of an innovation to the Australian housing construction industry. This study is conducted on the “innovator group”; that is, the group that created the idea of an innovation for the housing sector and then were intimately involved in creation, development and diffusion. It is apparent that there were key players involved in this process which are representative of various organisations along the supply chain – designer, developer, subcontractor and supplier. Much rhetoric states that integration of the supply chain actors will solve construction problems, however, in reality we know little beyond this in the Australian context as there has been little research conducted previously. This study will examine in detail the process undertaken by this particular group to deliver an innovation to the housing sector which required an integrated construction supply chain model. This report was published by the Australian Housing Supply Chain Alliance and written by Professor Kerry London, School of Property, Construction and Project Management, RMIT University with Research Fellow, Jessica Siva

    Data quality and data alignment in E-business

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    Agile Processes in Software Engineering and Extreme Programming

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    This open access book constitutes the proceedings of the 22nd International Conference on Agile Software Development, XP 2021, which was held virtually during June 14-18, 2021. XP is the premier agile software development conference combining research and practice. It is a unique forum where agile researchers, practitioners, thought leaders, coaches, and trainers get together to present and discuss their most recent innovations, research results, experiences, concerns, challenges, and trends.  XP conferences provide an informal environment to learn and trigger discussions and welcome both people new to agile and seasoned agile practitioners. This year’s conference was held with the theme “Agile Turns Twenty While the World Goes Online”. The 11 full and 2 short papers presented in this volume were carefully reviewed and selected from 38 submissions. They were organized in topical sections named: agile practices; process assessment; large-scale agile; and short contributions

    The High Speed Balancing Game: How Software Companies Cope with Internet Speed

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    This paper compares and contrasts the practices in developing application software for the Internet in 2000 and 2002. We identify key organizational and technical factors that facilitated or impeded implementation of Internet applications. The identification is done through a grounded theory analysis of data collected from ten companies. A comparison of the 2000 and 2002 data shows how major factors, such as market environment and lack of experience emerged to change the software process and the attitude towar

    Web 2.0 for social learning in higher education

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